Player Matchup

Hercules
Hercules
BigPapiSenpaiX_X
Hercules
Level 116
God Stats
1W - 2L
1,497 SR
Queue Stats
63W - 35L
1,889 Elo+
Party 1
Neith
Neith
BunnyGirl420_
Neith
Level 17
God Stats
9W - 3L
1,647 SR
Queue Stats
21W - 19L
1,889 Elo+
Party 1
Vulcan
Vulcan
John Ghottien
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 78L
1,650 Elo+
Party 1
Team Averages
Level 79
1,548 SR
1,810 Elo+

VS

Team Averages
Level 30
1,698 SR
1,587 Elo+
Nu Wa
Nu Wa
SmiteTrash6118
Nu Wa
Level 13
God Stats
12W - 3L
1,883 SR
Queue Stats
30W - 22L
1,590 Elo+
Party 2
Chaac
Chaac
battle lord231
Chaac
Level 14
God Stats
6W - 1L
1,886 SR
Queue Stats
61W - 70L
1,653 Elo+
Solo
Serqet
Serqet
devilmurderer34
Serqet
Level 64
God Stats
4W - 14L
1,324 SR
Queue Stats
100W - 106L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,518
593
3,782
9,330
7,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,825
620
1,358
8,902
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
6,551
596
2,989
3,488
1,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,646
786
9,706
3,522
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 0 / 4
7,456
678
5,631
6,090
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 0 / 3
8,399
764
1,812
4,201
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
L
0
0
0
0
W
4
0
3
5.5
W
1
0
4
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,129
Damage
17,149
21,720
Taken
13,813
10,820
Mitigated
8,525
6,389
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,782
693
0
2,563
9,330
7,110
0
3,784
5,050
0
16,448
L
1,358
1,011
0
2,386
8,902
2,313
0
4,145
4,355
0
23,114
L
2,989
1,070
0
1,440
3,488
1,397
0
1,278
2,076
32,922
0
W
9,706
1,675
0
490
3,522
1,149
684
858
2,664
54,499
0
W
5,631
714
0
3,318
6,090
4,205
262
1,684
4,406
52
20,513
W
1,812
337
0
1,891
4,201
3,171
310
656
3,545
0
19,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,894
Gold Earned
24,501
124
Minions Killed
161
0
Camps Cleared
0
605,924
Distance Traveled
680,442
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,518
593
30
3
0
217,199
5
L
Neith
6,825
620
53
5
0
172,521
0
L
Vulcan
6,551
596
41
4
0
216,204
0
W
Nu Wa
8,646
786
111
10
0
212,356
3
W
Chaac
7,456
678
24
2
0
237,912
4
W
Serqet
8,399
764
26
2
0
230,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role