Player Matchup

Raijin
Raijin
BIG_TOKYO_
Raijin
Level 108
God Stats
17W - 9L
1,582 SR
Queue Stats
280W - 256L
1,565 Elo+
Party 1
Medusa
Medusa
PURE_Premiere
Medusa
Level 28
God Stats
14W - 3L
1,653 SR
Queue Stats
17W - 9L
1,504 Elo+
Party 1
Hercules
Hercules
thegr8_donjulio
Hercules
Level 95
God Stats
6W - 3L
1,798 SR
Queue Stats
175W - 159L
1,508 Elo+
Party 1
Team Averages
Level 77
1,678 SR
1,526 Elo+

VS

Team Averages
Level 28
1,508 SR
1,324 Elo+
Izanami
Izanami
ScrubADubb151
Izanami
Level 20
God Stats
16W - 11L
1,651 SR
Queue Stats
74W - 86L
1,400 Elo+
Solo
Neith
Neith
Sugary_Pastry
Neith
Level 4
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 2L
1,094 Elo+
Party 2
Ah Puch
Ah Puch
rustyshakelfehrd
Ah Puch
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 33L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BIG_TOKYO_
Raijin
20
17 / 2 / 26
22,254
718
43,554
22,594
8,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 25
20,108
649
13,952
18,020
7,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
19 / 2 / 17
21,801
703
19,844
31,344
35,158
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
0 / 15 / 3
16,364
528
14,420
32,209
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 17 / 3
16,359
528
12,229
26,607
9,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 13 / 1
18,192
587
28,037
26,929
9,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
13
45
Kills
6
6
Deaths
45
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
BIG_TOKYO_
Raijin
17
2
26
15
W
9
2
25
10.75
L
Izanami
0
15
3
0.1
L
1
17
3
0.15
L
5
13
1
0.42
W
Hercules
19
2
17
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,350
Damage
54,686
71,958
Taken
85,745
51,113
Mitigated
30,833
19,922
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BIG_TOKYO_
Raijin
43,554
4,512
0
4,373
22,594
8,885
306
9,898
12,696
171,001
0
W
13,952
6,911
0
3,753
18,020
7,070
1,648
9,630
8,390
0
75,896
L
Izanami
14,420
9,574
0
3,650
32,209
12,046
321
11,897
20,312
0
136,980
L
12,229
8,087
0
306
26,607
9,490
648
14,661
11,946
0
49,905
L
28,037
995
657
2,410
26,929
9,297
124
17,079
9,850
98,898
0
W
Hercules
19,844
4,707
0
11,796
31,344
35,158
1,777
9,244
22,100
0
92,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,163
Gold Earned
50,915
345
Minions Killed
326
0
Camps Cleared
0
1,551,152
Distance Traveled
1,189,276
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
22,254
718
179
6
0
447,682
2
W
Medusa
20,108
649
92
3
0
558,700
0
L
Izanami
16,364
528
152
5
0
406,403
0
L
Neith
16,359
528
78
3
0
360,421
0
L
Ah Puch
18,192
587
96
3
0
422,452
3
W
Hercules
21,801
703
74
2
0
544,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role