Player Matchup

Hachiman
Hachiman
Didos__
Hachiman
Level 66
God Stats
0W - 1L
1,942 SR
Queue Stats
114W - 88L
1,649 Elo+
Party 3
Osiris
Osiris
MaC_Sauce94
Osiris
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 8L
1,605 Elo+
Party 3
Sun Wukong
Sun Wukong
OnePatchAway
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 124L
1,671 Elo+
Party 3
Ganesha
Ganesha
Saturday_Ferda
Ganesha
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
406W - 352L
1,670 Elo+
Party 3
Loki
Loki
Xanny_Mcbride
Loki
Level 30
God Stats
0W - 2L
1,269 SR
Queue Stats
271W - 200L
1,654 Elo+
Party 3
Team Averages
Level 49
1,585 SR
1,650 Elo+

VS

Team Averages
Level 67
1,517 SR
1,532 Elo+
Bacchus
Bacchus
CC1091Wolffe
Bacchus
Level 24
God Stats
13W - 16L
1,603 SR
Queue Stats
199W - 262L
1,443 Elo+
Party 2
Chiron
Chiron
MattyMozambique
Chiron
Level 34
God Stats
22W - 31L
1,558 SR
Queue Stats
368W - 449L
1,453 Elo+
Solo
Loki
Loki
SYC The JoKeR
Loki
Level 128
God Stats
6W - 3L
1,381 SR
Queue Stats
114W - 122L
1,481 Elo+
Party 2
Poseidon
Poseidon
TheLadyKiller001
Poseidon
Level 28
God Stats
11W - 5L
1,542 SR
Queue Stats
224W - 168L
1,667 Elo+
Party 1
Hercules
Hercules
venom_ksa
Hercules
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
155W - 110L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Didos__
Hachiman
15
3 / 5 / 2
10,501
955
10,543
13,408
5,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
15
1 / 5 / 2
9,455
860
8,476
13,986
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
OnePatchAway
Sun Wukong
16
2 / 6 / 4
10,416
947
14,124
19,020
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 4 / 6
10,844
986
11,235
17,725
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 10 / 4
9,455
860
9,661
16,578
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CC1091Wolffe
Bacchus
17
1 / 0 / 19
10,972
997
7,778
10,897
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 16
11,386
1,035
12,975
11,818
4,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 1 / 11
12,270
1,115
15,961
9,528
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 12
11,726
1,066
22,146
12,675
5,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
venom_ksa
Hercules
18
4 / 0 / 18
11,591
1,054
11,825
13,398
15,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
7
Kills
30
30
Deaths
7
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CC1091Wolffe
Bacchus
1
0
19
10.5
L
Hachiman
Didos__
Hachiman
3
5
2
0.8
L
Osiris
1
5
2
0.4
W
5
4
16
3.25
L
Sun Wukong
OnePatchAway
Sun Wukong
2
6
4
0.67
W
11
1
11
16.5
L
0
4
6
0.75
W
9
2
12
7.5
L
1
10
4
0.3
W
Hercules
venom_ksa
Hercules
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
70,685
80,717
Taken
58,316
57,628
Mitigated
45,444
6,797
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CC1091Wolffe
Bacchus
7,778
740
0
539
10,897
15,760
0
2,277
8,390
12,466
0
L
Hachiman
Didos__
Hachiman
10,543
5,621
0
926
13,408
5,373
0
3,067
10,341
0
20,828
L
Osiris
8,476
2,735
0
562
13,986
12,384
0
6,731
7,255
95
20,344
W
12,975
4,539
671
1,810
11,818
4,777
0
2,318
9,251
0
23,749
L
Sun Wukong
OnePatchAway
Sun Wukong
14,124
1,970
0
3,130
19,020
14,511
0
7,348
11,672
198
40,858
W
15,961
4,668
0
1,154
9,528
4,773
0
720
8,538
0
39,909
L
11,235
1,436
0
1,425
17,725
18,644
0
5,512
12,213
31,188
0
W
22,146
3,927
423
3,851
12,675
5,098
0
3,450
9,022
43,179
0
L
9,661
2,306
0
754
16,578
6,716
0
7,266
9,312
0
17,395
W
Hercules
venom_ksa
Hercules
11,825
3,590
214
3,812
13,398
15,036
0
2,728
10,345
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,671
Gold Earned
57,945
164
Minions Killed
190
5
Camps Cleared
9
1,060,024
Distance Traveled
1,056,528
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,972
997
7
1
0
216,377
0
L
Hachiman
10,501
955
25
2
0
197,720
0
L
Osiris
9,455
860
46
4
0
209,501
1
W
Chiron
11,386
1,035
29
3
2
173,589
0
L
Sun Wukong
10,416
947
76
7
1
220,998
0
W
Loki
12,270
1,115
54
5
1
223,698
0
L
Ganesha
10,844
986
1
0
0
210,931
4
W
Poseidon
11,726
1,066
43
4
4
216,853
0
L
Loki
9,455
860
16
1
4
220,874
0
W
Hercules
11,591
1,054
57
5
2
226,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role