Player Matchup

Aphrodite
Aphrodite
NoobV2
Aphrodite
Level 137
God Stats
6W - 5L
1,632 SR
Queue Stats
375W - 280L
1,688 Elo+
Party 2
Arachne
Arachne
Noobking
Arachne
Level 120
God Stats
2W - 1L
1,727 SR
Queue Stats
266W - 166L
1,820 Elo+
Party 2
King Arthur
King Arthur
YamiVM
King Arthur
Level 137
God Stats
22W - 9L
1,614 SR
Queue Stats
133W - 97L
1,611 Elo+
Party 2
Cerberus
Cerberus
YungHart
Cerberus
Level 105
God Stats
22W - 12L
2,014 SR
Queue Stats
385W - 280L
1,694 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
arevles
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,362 SR
Queue Stats
15W - 11L
1,641 Elo+
Solo
Team Averages
Level 132
1,670 SR
1,691 Elo+

VS

Team Averages
Level 126
1,562 SR
1,619 Elo+
Danzaburou
Danzaburou
Byrce
Danzaburou
Level 120
God Stats
20W - 14L
1,986 SR
Queue Stats
315W - 299L
1,615 Elo+
Party 1
Anhur
Anhur
DielAlx
Anhur
Level 153
God Stats
3W - 3L
1,717 SR
Queue Stats
66W - 53L
1,605 Elo+
Solo
Zeus
Zeus
JTALK
Zeus
Level 123
God Stats
0W - 1L
1,278 SR
Queue Stats
228W - 234L
1,583 Elo+
Party 1
Fafnir
Fafnir
Mastake maker
Fafnir
Level 126
God Stats
20W - 13L
1,500 SR
Queue Stats
472W - 463L
1,610 Elo+
Party 1
Bellona
Bellona
WeptAxe
Bellona
Level 109
God Stats
2W - 5L
1,331 SR
Queue Stats
304W - 313L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NoobV2
Aphrodite
20
4 / 0 / 9
13,571
617
14,043
20,215
9,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Noobking
Arachne
19
8 / 6 / 8
12,985
590
16,254
26,013
11,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
YamiVM
King Arthur
20
9 / 2 / 4
13,300
605
19,058
31,843
33,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
YungHart
Cerberus
16
3 / 1 / 11
11,651
530
9,500
19,612
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
arevles
Ah Muzen Cab
20
2 / 1 / 6
13,890
631
10,640
15,036
10,042
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Byrce
Danzaburou
19
2 / 5 / 0
12,165
553
7,537
16,112
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
DielAlx
Anhur
15
1 / 9 / 3
9,512
432
11,108
18,321
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
JTALK
Zeus
14
1 / 6 / 0
9,209
419
16,200
11,540
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 4
10,377
472
7,127
20,117
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
WeptAxe
Bellona
19
3 / 4 / 2
11,560
525
12,652
21,649
18,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
26
Kills
8
10
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Byrce
Danzaburou
2
5
0
0.4
L
Anhur
DielAlx
Anhur
1
9
3
0.28
L
Zeus
JTALK
Zeus
1
6
0
0.17
L
1
2
4
1.5
W
Aphrodite
NoobV2
Aphrodite
4
0
9
8.5
W
Arachne
Noobking
Arachne
8
6
8
2
L
Bellona
WeptAxe
Bellona
3
4
2
1
W
King Arthur
YamiVM
King Arthur
9
2
4
5.5
W
Cerberus
YungHart
Cerberus
3
1
11
8.5
W
Ah Muzen Cab
arevles
Ah Muzen Cab
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,495
Damage
54,624
112,719
Taken
87,739
86,322
Mitigated
56,479
62,182
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Byrce
Danzaburou
7,537
2,760
0
5,996
16,112
6,577
0
2,698
13,389
0
93,536
L
Anhur
DielAlx
Anhur
11,108
5,617
0
3,427
18,321
6,805
0
4,377
13,819
0
65,164
L
Zeus
JTALK
Zeus
16,200
489
0
1,032
11,540
4,088
0
4,655
6,810
59,817
0
L
7,127
1,572
0
4,015
20,117
20,571
0
8,807
11,230
20,743
0
W
Aphrodite
NoobV2
Aphrodite
14,043
892
11,531
16,057
20,215
9,332
0
7,106
12,745
120,125
0
W
Arachne
Noobking
Arachne
16,254
8,573
0
11,133
26,013
11,238
36
2,623
22,262
0
96,384
L
Bellona
WeptAxe
Bellona
12,652
4,735
0
8,517
21,649
18,438
157
3,205
17,683
0
77,137
W
King Arthur
YamiVM
King Arthur
19,058
1,835
0
11,592
31,843
33,408
93
7,015
24,618
244
74,207
W
Cerberus
YungHart
Cerberus
9,500
525
0
4,736
19,612
22,302
264
5,106
14,298
35,630
0
W
Ah Muzen Cab
arevles
Ah Muzen Cab
10,640
3,639
0
7,133
15,036
10,042
7,707
1,839
13,181
0
145,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,397
Gold Earned
52,823
758
Minions Killed
668
0
Camps Cleared
0
2,274,067
Distance Traveled
2,007,527
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,165
553
211
10
0
375,351
11
L
Anhur
9,512
432
127
6
0
354,646
3
L
Zeus
9,209
419
153
7
0
389,417
13
L
Fafnir
10,377
472
19
1
0
465,388
5
W
Aphrodite
13,571
617
204
9
0
445,636
1
W
Arachne
12,985
590
130
6
0
461,954
3
L
Bellona
11,560
525
158
7
0
422,725
3
W
King Arthur
13,300
605
142
6
0
453,168
6
W
Cerberus
11,651
530
62
3
0
459,674
8
W
Ah Muzen Cab
13,890
631
220
10
0
453,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role