Player Matchup

Nemesis
Nemesis
Alunekry
Nemesis
Level 28
God Stats
0W - 1L
1,572 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 2
Hades
Hades
DraeneiN
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
HeartOfCrimson
Chernobog
Level 123
God Stats
1W - 1L
2,065 SR
Queue Stats
9W - 2L
1,900 Elo+
Party 2
Osiris
Osiris
Yukí
Osiris
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,900 Elo+
Party 2
Agni
Agni
patrick2030
Agni
Level 62
God Stats
1W - 2L
1,641 SR
Queue Stats
10W - 5L
1,920 Elo+
Party 2
Team Averages
Level 68
1,656 SR
1,824 Elo+

VS

Team Averages
Level 102
1,643 SR
1,657 Elo+
Sylvanus
Sylvanus
Cjhammer8
Sylvanus
Level 89
God Stats
22W - 13L
1,858 SR
Queue Stats
294W - 221L
1,726 Elo+
Party 1
Janus
Janus
Just Goonery
Janus
Level 104
God Stats
3W - 2L
1,608 SR
Queue Stats
11W - 8L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeargentFox209
Tsukuyomi
Level 33
God Stats
30W - 17L
1,673 SR
Queue Stats
249W - 186L
1,699 Elo+
Party 1
Nike
Nike
Sicklove
Nike
Level 124
God Stats
2W - 4L
1,429 SR
Queue Stats
148W - 122L
1,574 Elo+
Solo
Heimdallr
Heimdallr
SuperNumbers
Heimdallr
Level 160
God Stats
10W - 6L
1,645 SR
Queue Stats
647W - 493L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alunekry
Nemesis
16
1 / 4 / 7
9,931
414
6,802
16,743
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
DraeneiN
Hades
11
0 / 6 / 4
7,741
323
1,539
11,073
8,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
HeartOfCrimson
Chernobog
18
3 / 6 / 5
11,150
465
10,152
17,568
6,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Yukí
Osiris
16
3 / 8 / 4
10,100
421
11,698
19,963
18,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 4
10,649
444
12,481
10,570
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cjhammer8
Sylvanus
17
4 / 2 / 12
12,488
520
6,285
17,829
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 3 / 6
12,928
539
9,444
10,252
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SeargentFox209
Tsukuyomi
18
1 / 4 / 9
12,418
517
4,267
16,502
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
18
7 / 0 / 9
13,337
556
12,381
17,680
18,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SuperNumbers
Heimdallr
20
10 / 3 / 5
14,901
621
19,316
15,324
9,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
12
Kills
26
26
Deaths
12
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alunekry
Nemesis
1
4
7
1.13
W
Sylvanus
Cjhammer8
Sylvanus
4
2
12
5
L
Hades
DraeneiN
Hades
0
6
4
0.33
L
Chernobog
HeartOfCrimson
Chernobog
3
6
5
0.92
W
4
3
6
2.33
W
Tsukuyomi
SeargentFox209
Tsukuyomi
1
4
9
1.38
W
Nike
7
0
9
11.5
W
Heimdallr
SuperNumbers
Heimdallr
10
3
5
4.17
L
Osiris
Yukí
Osiris
3
8
4
0.63
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
51,693
75,917
Taken
77,587
43,326
Mitigated
56,207
16,701
Healing
32,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alunekry
Nemesis
6,802
2,996
0
5,631
16,743
6,004
148
4,648
11,796
0
69,511
W
Sylvanus
Cjhammer8
Sylvanus
6,285
935
3,319
7,837
17,829
18,048
464
3,435
14,101
25,251
0
L
Hades
DraeneiN
Hades
1,539
75
115
1,153
11,073
8,566
34
2,074
8,908
20,234
0
L
Chernobog
HeartOfCrimson
Chernobog
10,152
5,444
0
5,324
17,568
6,242
909
2,907
14,492
0
80,099
W
9,444
523
0
1,448
10,252
3,686
625
2,395
7,532
108,545
0
W
Tsukuyomi
SeargentFox209
Tsukuyomi
4,267
791
0
7,004
16,502
7,408
1,130
4,020
11,552
0
84,398
W
Nike
12,381
1,098
0
6,790
17,680
18,030
231
3,032
14,043
6,079
52,830
W
Heimdallr
SuperNumbers
Heimdallr
19,316
11,766
0
5,861
15,324
9,035
7,564
2,926
12,236
0
147,707
L
Osiris
Yukí
Osiris
11,698
2,260
0
2,727
19,963
18,847
55
4,615
14,922
0
53,375
L
12,481
402
0
1,751
10,570
3,667
0
3,013
7,240
60,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
66,072
505
Minions Killed
640
0
Camps Cleared
0
2,332,233
Distance Traveled
2,376,287
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,931
414
102
4
0
523,940
3
W
Sylvanus
12,488
520
22
1
0
469,142
0
L
Hades
7,741
323
31
1
0
418,911
5
L
Chernobog
11,150
465
142
6
0
485,217
1
W
Janus
12,928
539
176
7
0
516,201
1
W
Tsukuyomi
12,418
517
136
6
0
464,054
1
W
Nike
13,337
556
115
5
0
481,871
5
W
Heimdallr
14,901
621
191
8
0
445,019
4
L
Osiris
10,100
421
101
4
0
444,550
2
L
Agni
10,649
444
129
5
0
459,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role