Player Matchup

Hun Batz
Hun Batz
Bancheeko
Hun Batz
Level 149
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 24L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Fovuz
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 216L
1,630 Elo+
Solo
Ullr
Ullr
GiggleHoro
Ullr
Level 76
God Stats
3W - 1L
1,681 SR
Queue Stats
138W - 70L
1,584 Elo+
Solo
Guan Yu
Guan Yu
Hudibowow
Guan Yu
Level 89
God Stats
7W - 2L
1,500 SR
Queue Stats
82W - 66L
1,588 Elo+
Solo
He Bo
He Bo
xxxTRAVIESOxxx
He Bo
Level 156
God Stats
12W - 6L
1,502 SR
Queue Stats
264W - 251L
1,604 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,604 Elo+

VS

Team Averages
Level 133
1,658 SR
1,583 Elo+
Janus
Janus
Fenir11
Janus
Level 157
God Stats
0W - 2L
1,636 SR
Queue Stats
34W - 36L
1,702 Elo+
Party 1
Chang'e
Chang'e
Gasattack05
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 125L
1,645 Elo+
Solo
Ymir
Ymir
KingTifon
Ymir
Level 131
God Stats
0W - 2L
1,897 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Niick
Hun Batz
Level 148
God Stats
5W - 4L
1,755 SR
Queue Stats
577W - 586L
1,586 Elo+
Solo
Neith
Neith
bombboy313
Neith
Level 100
God Stats
9W - 8L
1,500 SR
Queue Stats
158W - 150L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bancheeko
Hun Batz
16
2 / 0 / 4
9,058
755
8,594
8,719
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Fovuz
Sylvanus
14
1 / 1 / 7
7,722
644
6,017
14,899
11,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 5
10,134
845
11,088
7,802
3,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Hudibowow
Guan Yu
15
3 / 2 / 5
8,662
722
8,247
14,697
14,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 8
8,899
742
9,582
5,468
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fenir11
Janus
14
1 / 6 / 3
7,716
643
8,754
10,959
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Gasattack05
Chang'e
14
1 / 2 / 3
7,209
601
6,240
7,235
4,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
14
0 / 2 / 5
8,171
681
6,157
12,297
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Niick
Hun Batz
14
2 / 2 / 2
7,949
662
7,107
9,295
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
3 / 2 / 3
8,300
692
12,571
9,467
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
14
Kills
7
7
Deaths
14
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bancheeko
Hun Batz
2
0
4
4
L
Janus
Fenir11
Janus
1
6
3
0.42
W
Sylvanus
Fovuz
Sylvanus
1
1
7
4.5
L
Chang'e
Gasattack05
Chang'e
1
2
3
1.25
W
5
1
5
7.5
W
Guan Yu
Hudibowow
Guan Yu
3
2
5
2.75
L
Ymir
0
2
5
1.25
L
Hun Batz
Niick
Hun Batz
2
2
2
1.5
L
Neith
3
2
3
2.25
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,528
Damage
40,829
51,585
Taken
49,253
34,085
Mitigated
26,598
19,353
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bancheeko
Hun Batz
8,594
1,727
0
0
8,719
3,487
1,241
3,786
4,855
0
43,047
L
Janus
Fenir11
Janus
8,754
168
0
1,635
10,959
3,594
1
4,083
6,660
31,263
0
W
Sylvanus
Fovuz
Sylvanus
6,017
1,130
4,502
7,222
14,899
11,038
33
7,953
6,674
12,649
0
L
Chang'e
Gasattack05
Chang'e
6,240
745
3,716
2,818
7,235
4,101
0
1,816
5,419
18,301
0
W
11,088
3,725
0
968
7,802
3,322
370
2,949
4,793
0
39,799
W
Guan Yu
Hudibowow
Guan Yu
8,247
1,702
2,377
3,847
14,697
14,104
172
3,962
10,611
0
27,006
L
Ymir
6,157
791
0
1,446
12,297
11,213
0
5,388
6,909
21,425
0
L
Hun Batz
Niick
Hun Batz
7,107
830
0
1,170
9,295
4,108
0
1,439
7,856
0
27,633
L
Neith
12,571
6,394
0
2,502
9,467
3,582
0
2,894
6,573
0
35,639
W
9,582
252
21
416
5,468
2,134
50
2,264
3,122
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
39,345
285
Minions Killed
257
9
Camps Cleared
7
1,152,509
Distance Traveled
1,124,814
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,058
755
98
8
3
239,205
4
L
Janus
7,716
643
69
6
2
206,880
1
W
Sylvanus
7,722
644
15
1
1
206,239
0
L
Chang'e
7,209
601
32
3
2
239,530
1
W
Ullr
10,134
845
84
7
0
226,116
2
W
Guan Yu
8,662
722
37
3
1
257,756
3
L
Ymir
8,171
681
41
3
0
246,055
5
L
Hun Batz
7,949
662
49
4
1
226,552
3
L
Neith
8,300
692
66
6
2
205,797
2
W
He Bo
8,899
742
51
4
4
223,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role