Player Matchup

Danzaburou
Danzaburou
D1rtyr3dpant1s
Danzaburou
Level 121
God Stats
14W - 13L
1,452 SR
Queue Stats
68W - 90L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Starbury
Cabrakan
Level 86
God Stats
21W - 23L
1,748 SR
Queue Stats
125W - 149L
1,458 Elo+
Solo
Freya
Freya
dmratcliffe
Freya
Level 67
God Stats
19W - 27L
1,383 SR
Queue Stats
28W - 35L
1,422 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,444 Elo+

VS

Team Averages
Level 89
1,477 SR
1,501 Elo+
Heimdallr
Heimdallr
BcarnageH
Heimdallr
Level 100
God Stats
0W - 1L
1,267 SR
Queue Stats
28W - 35L
1,438 Elo+
Party 1
Sol
Sol
Sorin97
Sol
Level 103
God Stats
3W - 5L
1,336 SR
Queue Stats
85W - 98L
1,531 Elo+
Solo
Bellona
Bellona
taserbation
Bellona
Level 64
God Stats
4W - 4L
1,829 SR
Queue Stats
20W - 13L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1rtyr3dpant1s
Danzaburou
13
6 / 0 / 7
9,827
819
12,637
7,169
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Starbury
Cabrakan
12
2 / 1 / 12
9,640
803
6,279
14,215
19,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 7
9,451
788
6,725
6,150
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BcarnageH
Heimdallr
10
0 / 3 / 2
7,277
606
3,187
7,974
3,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
11
2 / 3 / 1
8,018
668
7,104
8,246
3,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
taserbation
Bellona
10
1 / 8 / 1
7,545
629
3,529
14,834
10,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BcarnageH
Heimdallr
0
3
2
0.33
W
Danzaburou
D1rtyr3dpant1s
Danzaburou
6
0
7
9.5
L
Sol
2
3
1
0.83
W
Cabrakan
Starbury
Cabrakan
2
1
12
8
W
6
2
7
4.75
L
Bellona
taserbation
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
13,820
27,534
Taken
31,054
26,734
Mitigated
16,928
7,912
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BcarnageH
Heimdallr
3,187
730
0
788
7,974
3,103
0
3,958
4,016
0
25,084
W
Danzaburou
D1rtyr3dpant1s
Danzaburou
12,637
4,951
0
1,418
7,169
3,345
1,846
1,866
5,303
0
70,484
L
Sol
7,104
1,342
0
2,313
8,246
3,324
0
4,408
3,838
35,061
0
W
Cabrakan
Starbury
Cabrakan
6,279
807
1,039
4,203
14,215
19,300
293
4,446
9,769
14,713
0
W
6,725
2,087
0
1,252
6,150
4,089
531
1,774
4,376
30,553
3,308
L
Bellona
taserbation
Bellona
3,529
1,259
0
3,293
14,834
10,501
0
4,389
10,445
0
16,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
22,840
169
Minions Killed
136
0
Camps Cleared
0
712,472
Distance Traveled
628,832
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,277
606
48
4
0
205,181
2
W
Danzaburou
9,827
819
119
10
0
218,072
3
L
Sol
8,018
668
54
5
0
219,463
4
W
Cabrakan
9,640
803
7
1
0
243,936
4
W
Freya
9,451
788
43
4
0
250,464
3
L
Bellona
7,545
629
34
3
0
204,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role