Player Matchup

Anubis
Anubis
A115
Anubis
Level 42
God Stats
3W - 0L
1,591 SR
Queue Stats
7W - 3L
1,696 Elo+
Party 3
Guan Yu
Guan Yu
DevilGodZero2
Guan Yu
Level 4
God Stats
2W - 3L
1,430 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
LovzMoons
Nu Wa
Level 21
God Stats
13W - 9L
1,117 SR
Queue Stats
38W - 36L
1,460 Elo+
Party 3
Izanami
Izanami
Noeigh
Izanami
Level 119
God Stats
4W - 2L
1,626 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
shin--rise
Kukulkan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 50
1,453 SR
1,541 Elo+

VS

Team Averages
Level 55
1,545 SR
1,470 Elo+
Cernunnos
Cernunnos
BDB Eman420
Cernunnos
Level 17
God Stats
14W - 21L
1,513 SR
Queue Stats
33W - 45L
1,428 Elo+
Party 2
Ra
Ra
BDB iiawaH
Ra
Level 110
God Stats
5W - 8L
1,518 SR
Queue Stats
191W - 205L
1,496 Elo+
Party 2
Rama
Rama
Malachai77
Rama
Level 46
God Stats
1W - 2L
1,633 SR
Queue Stats
5W - 3L
1,259 Elo+
Party 1
Bakasura
Bakasura
NRagedViking
Bakasura
Level 35
God Stats
2W - 8L
1,387 SR
Queue Stats
258W - 282L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
Tra_uts
Aphrodite
Level 67
God Stats
7W - 1L
1,677 SR
Queue Stats
20W - 18L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A115
Anubis
19
8 / 1 / 18
12,407
1,034
21,718
14,792
8,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
19
6 / 2 / 23
12,574
1,048
12,452
13,446
18,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
LovzMoons
Nu Wa
19
4 / 0 / 25
11,998
1,000
15,514
4,069
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Noeigh
Izanami
20
13 / 1 / 21
13,564
1,130
27,200
13,210
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
shin--rise
Kukulkan
19
8 / 2 / 17
12,041
1,003
23,780
8,762
3,695
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BDB Eman420
Cernunnos
16
0 / 10 / 3
10,105
842
7,419
23,286
13,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 10 / 3
10,536
878
17,202
26,528
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 0
11,508
959
13,606
24,837
5,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
NRagedViking
Bakasura
15
1 / 7 / 1
9,794
816
3,392
13,849
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Tra_uts
Aphrodite
17
1 / 5 / 4
12,071
1,006
6,004
15,422
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
17
39
Kills
6
6
Deaths
39
104
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
A115
Anubis
8
1
18
17
L
Cernunnos
BDB Eman420
Cernunnos
0
10
3
0.15
L
0
10
3
0.15
W
Guan Yu
6
2
23
8.75
W
Nu Wa
LovzMoons
Nu Wa
4
0
25
16.5
L
4
7
0
0.57
L
Bakasura
NRagedViking
Bakasura
1
7
1
0.21
W
Izanami
Noeigh
Izanami
13
1
21
23.5
L
Aphrodite
Tra_uts
Aphrodite
1
5
4
0.6
W
Kukulkan
shin--rise
Kukulkan
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,664
Damage
47,623
54,279
Taken
103,922
37,722
Mitigated
37,696
23,125
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A115
Anubis
21,718
689
1,083
8,384
14,792
8,496
0
5,948
8,844
47,296
0
L
Cernunnos
BDB Eman420
Cernunnos
7,419
1,920
0
313
23,286
13,310
0
12,323
10,306
0
20,876
L
17,202
902
702
909
26,528
6,516
0
16,223
9,748
58,938
0
W
Guan Yu
12,452
3,060
3,708
3,551
13,446
18,528
0
4,924
8,522
0
25,727
W
Nu Wa
LovzMoons
Nu Wa
15,514
4,776
2,205
933
4,069
1,723
0
2,252
1,817
29,652
0
L
13,606
11,449
0
1,539
24,837
5,839
0
14,447
9,776
0
39,276
L
Bakasura
NRagedViking
Bakasura
3,392
2,208
0
1,156
13,849
3,188
0
7,675
5,700
0
9,326
W
Izanami
Noeigh
Izanami
27,200
21,208
0
1,374
13,210
5,280
0
6,257
6,853
0
62,507
L
Aphrodite
Tra_uts
Aphrodite
6,004
499
2,108
4,584
15,422
8,843
0
8,147
6,830
34,933
0
W
Kukulkan
shin--rise
Kukulkan
23,780
1,088
864
1,023
8,762
3,695
0
3,825
4,927
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
54,014
263
Minions Killed
260
4
Camps Cleared
4
1,031,967
Distance Traveled
880,591
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,407
1,034
78
7
0
177,581
5
L
Cernunnos
10,105
842
19
2
0
152,369
0
L
Ra
10,536
878
108
9
2
221,323
0
W
Guan Yu
12,574
1,048
30
3
1
229,307
0
W
Nu Wa
11,998
1,000
34
3
1
201,299
0
L
Rama
11,508
959
35
3
1
179,028
0
L
Bakasura
9,794
816
13
1
1
134,864
0
W
Izanami
13,564
1,130
90
8
2
213,423
0
L
Aphrodite
12,071
1,006
85
7
0
193,007
0
W
Kukulkan
12,041
1,003
31
3
0
210,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role