Player Matchup

Thor
Thor
MDL_FERCH015
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Nemesis
Nemesis
PlatanooAsesino
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1
Bellona
Bellona
ShadowOBZ
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1
Vulcan
Vulcan
carloss64
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
wes112
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,209 Elo+

VS

Team Averages
Level 20
1,515 SR
1,422 Elo+
Fenrir
Fenrir
B-NASTY344
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 24L
1,486 Elo+
Solo
Hera
Hera
BLastiN FWM
Hera
Level 24
God Stats
5W - 4L
1,361 SR
Queue Stats
72W - 85L
1,321 Elo+
Solo
Ares
Ares
Habyb123
Ares
Level 25
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 19L
1,347 Elo+
Solo
Poseidon
Poseidon
KINGHAVOCVENOM
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,319 Elo+
Solo
Hades
Hades
whomewhoyou101
Hades
Level 11
God Stats
8W - 5L
1,500 SR
Queue Stats
24W - 28L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,143
914
6,367
14,805
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
8,727
873
7,993
16,343
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ShadowOBZ
Bellona
14
0 / 5 / 2
8,968
897
8,310
16,444
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
carloss64
Vulcan
14
0 / 6 / 2
8,294
829
3,035
7,583
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
wes112
Danzaburou
14
0 / 6 / 2
8,455
846
1,501
8,065
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

106

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B-NASTY344
Fenrir
17
11 / 1 / 11
11,883
1,188
12,880
11,302
5,575
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 14
11,074
1,107
13,277
2,216
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
17
3 / 0 / 14
11,066
1,107
8,338
8,847
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
16
3 / 1 / 15
9,805
981
12,512
3,854
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 6
9,362
936
6,271
6,220
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
88
3
Kills
28
28
Deaths
3
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B-NASTY344
Fenrir
11
1
11
16.5
W
7
0
14
14
W
Ares
3
0
14
10
W
Poseidon
3
1
15
10.5
L
2
6
0
0.33
L
1
5
2
0.4
L
Bellona
ShadowOBZ
Bellona
0
5
2
0.2
L
Vulcan
carloss64
Vulcan
0
6
2
0.17
L
Danzaburou
wes112
Danzaburou
0
6
2
0.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
53,278
63,240
Taken
32,439
36,299
Mitigated
19,925
4,223
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B-NASTY344
Fenrir
12,880
6,878
772
1,917
11,302
5,575
0
713
10,589
0
25,789
W
13,277
4,811
231
62
2,216
1,176
0
19
2,197
35,589
0
W
Ares
8,338
976
0
1,316
8,847
8,400
0
1,407
7,440
21,736
0
W
Poseidon
12,512
4,480
0
0
3,854
1,682
0
519
3,335
23,173
0
L
6,367
3,313
0
838
14,805
6,086
0
9,377
5,428
0
17,508
L
7,993
2,932
0
2,128
16,343
6,618
0
9,335
7,008
0
23,338
L
Bellona
ShadowOBZ
Bellona
8,310
4,974
0
1,257
16,444
17,803
0
10,820
5,624
246
18,175
L
Vulcan
carloss64
Vulcan
3,035
1,004
0
0
7,583
2,807
0
4,996
2,587
14,475
0
L
Danzaburou
wes112
Danzaburou
1,501
1,501
0
0
8,065
2,985
0
5,870
2,195
0
17,442
W
6,271
1,058
434
1,490
6,220
3,092
0
600
5,620
14,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
53,190
116
Minions Killed
155
3
Camps Cleared
3
723,080
Distance Traveled
793,217
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,883
1,188
41
4
2
187,985
0
W
Hera
11,074
1,107
48
5
1
165,410
0
W
Ares
11,066
1,107
29
3
0
188,485
0
W
Poseidon
9,805
981
20
2
0
148,458
0
L
Thor
9,143
914
28
3
0
170,239
0
L
Nemesis
8,727
873
29
3
0
201,873
2
L
Bellona
8,968
897
17
2
0
162,867
1
L
Vulcan
8,294
829
26
3
3
101,959
0
L
Danzaburou
8,455
846
16
2
0
86,142
0
W
Hades
9,362
936
17
2
0
102,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role