Player Matchup

Yemoja
Yemoja
BoricuaMatt
Yemoja
Level 3
God Stats
1W - 4L
1,176 SR
Queue Stats
1W - 4L
1,093 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chip N Nick
Tsukuyomi
Level 25
God Stats
2W - 5L
1,404 SR
Queue Stats
81W - 79L
1,324 Elo+
Solo
Loki
Loki
Rogue Uprising
Loki
Level 6
God Stats
2W - 5L
1,195 SR
Queue Stats
5W - 13L
1,230 Elo+
Party 2
Cerberus
Cerberus
Wayne6Train
Cerberus
Level 8
God Stats
9W - 21L
1,336 SR
Queue Stats
10W - 23L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
XXXDJZKILL
Guan Yu
Level 17
God Stats
1W - 9L
1,103 SR
Queue Stats
11W - 26L
1,252 Elo+
Party 2
Team Averages
Level 12
1,243 SR
1,237 Elo+

VS

Team Averages
Level 24
1,447 SR
1,433 Elo+
Pele
Pele
HomelessEmperor0
Pele
Level 38
God Stats
9W - 18L
1,346 SR
Queue Stats
260W - 289L
1,411 Elo+
Party 1
Hel
Hel
JtMartin
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,451 Elo+
Solo
Nemesis
Nemesis
Mr Death1031
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Scylla
Scylla
Zetrez1
Scylla
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 1
Neith
Neith
englishklutcher
Neith
Level 24
God Stats
5W - 13L
1,388 SR
Queue Stats
59W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 4 / 7
13,849
989
6,833
17,707
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Chip N Nick
Tsukuyomi
20
14 / 11 / 8
16,990
1,214
28,398
27,088
14,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 10 / 15
12,956
925
7,606
18,573
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Wayne6Train
Cerberus
20
4 / 13 / 14
14,364
1,026
18,091
29,444
16,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
XXXDJZKILL
Guan Yu
20
9 / 10 / 12
15,400
1,100
18,845
30,709
27,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 24
17,399
1,243
28,861
24,576
9,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 20
13,761
983
10,278
20,003
7,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Mr Death1031
Nemesis
15
1 / 3 / 2
10,559
754
1,150
2,874
872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Zetrez1
Scylla
20
17 / 6 / 21
17,394
1,242
34,601
17,903
5,547
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 9 / 25
16,871
1,205
36,769
19,099
7,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
140
30
Kills
48
48
Deaths
30
56
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
7
1.38
L
Tsukuyomi
Chip N Nick
Tsukuyomi
14
11
8
1.64
W
12
7
24
3.43
W
4
5
20
2.8
W
Nemesis
Mr Death1031
Nemesis
1
3
2
0.67
L
1
10
15
0.85
L
Cerberus
Wayne6Train
Cerberus
4
13
14
0.85
L
Guan Yu
XXXDJZKILL
Guan Yu
9
10
12
1.5
W
Scylla
Zetrez1
Scylla
17
6
21
4.58
W
14
9
25
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,773
Damage
111,659
123,521
Taken
84,455
83,916
Mitigated
31,541
18,581
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,833
233
891
1,673
17,707
18,771
0
6,851
10,703
27,188
0
L
Tsukuyomi
Chip N Nick
Tsukuyomi
28,398
11,772
0
4,646
27,088
14,841
0
6,914
19,902
0
59,834
W
28,861
5,286
0
914
24,576
9,377
0
9,341
15,235
0
59,948
W
10,278
1,375
3,498
5,930
20,003
7,995
0
5,939
14,064
25,442
0
W
Nemesis
Mr Death1031
Nemesis
1,150
619
0
82
2,874
872
0
462
2,412
0
2,535
L
7,606
2,989
0
621
18,573
6,566
0
9,059
9,400
0
18,238
L
Cerberus
Wayne6Train
Cerberus
18,091
80
0
3,904
29,444
16,005
0
9,977
19,233
29,874
0
L
Guan Yu
XXXDJZKILL
Guan Yu
18,845
6,089
2,262
4,584
30,709
27,733
0
11,069
19,404
0
52,662
W
Scylla
Zetrez1
Scylla
34,601
5,373
0
1,599
17,903
5,547
0
4,478
13,425
55,357
0
W
36,769
21,205
0
2,490
19,099
7,750
0
4,704
14,395
0
56,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,559
Gold Earned
75,984
219
Minions Killed
218
4
Camps Cleared
4
1,183,156
Distance Traveled
906,662
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,849
989
42
3
0
252,441
0
L
Tsukuyomi
16,990
1,214
55
4
1
267,695
0
W
Pele
17,399
1,243
70
5
1
251,517
0
W
Hel
13,761
983
41
3
0
221,187
0
W
Nemesis
10,559
754
3
0
2
38,220
0
L
Loki
12,956
925
18
1
0
234,056
0
L
Cerberus
14,364
1,026
28
2
1
188,593
2
L
Guan Yu
15,400
1,100
76
5
2
240,371
1
W
Scylla
17,394
1,242
68
5
0
203,209
0
W
Neith
16,871
1,205
36
3
1
192,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role