Player Matchup

Terra
Terra
BingBongRubgy
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,639 Elo+
Party 2
Achilles
Achilles
Jarnyboy
Achilles
Level 103
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 7L
1,686 Elo+
Party 2
Thanatos
Thanatos
LiakimAthcork
Thanatos
Level 108
God Stats
11W - 15L
1,663 SR
Queue Stats
60W - 73L
1,491 Elo+
Party 2
Scylla
Scylla
MattMetz
Scylla
Level 114
God Stats
6W - 5L
1,657 SR
Queue Stats
76W - 88L
1,542 Elo+
Party 2
Apollo
Apollo
Ripclaw88
Apollo
Level 47
God Stats
16W - 23L
1,559 SR
Queue Stats
253W - 257L
1,592 Elo+
Party 2
Team Averages
Level 88
1,628 SR
1,590 Elo+

VS

Team Averages
Level 53
1,496 SR
1,635 Elo+
Cernunnos
Cernunnos
DippyTheDude
Cernunnos
Level 57
God Stats
4W - 4L
1,306 SR
Queue Stats
128W - 102L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragoninja
Baron Samedi
Level 107
God Stats
4W - 6L
1,497 SR
Queue Stats
64W - 60L
1,728 Elo+
Solo
Aphrodite
Aphrodite
Natdoge021
Aphrodite
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
223W - 153L
1,589 Elo+
Party 1
Khepri
Khepri
ZombieWrangler22
Khepri
Level 44
God Stats
9W - 4L
1,702 SR
Queue Stats
168W - 103L
1,632 Elo+
Party 3
Thanatos
Thanatos
superpito
Thanatos
Level 29
God Stats
7W - 11L
1,474 SR
Queue Stats
167W - 128L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,400
389
5,156
20,728
9,153
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Jarnyboy
Achilles
15
4 / 3 / 0
9,719
512
8,628
12,394
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
LiakimAthcork
Thanatos
14
4 / 5 / 0
9,066
477
6,596
17,540
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
MattMetz
Scylla
13
0 / 2 / 3
8,375
441
12,683
9,220
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Ripclaw88
Apollo
13
1 / 6 / 3
8,145
429
9,660
13,761
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DippyTheDude
Cernunnos
18
7 / 2 / 5
11,280
594
15,413
16,362
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Dragoninja
Baron Samedi
16
1 / 2 / 2
10,492
552
8,370
8,811
3,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Natdoge021
Aphrodite
16
7 / 2 / 6
10,448
550
9,968
16,207
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 12
9,594
505
4,335
13,411
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
superpito
Thanatos
18
6 / 2 / 7
11,061
582
11,034
15,838
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
22
23
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Cernunnos
DippyTheDude
Cernunnos
7
2
5
4.75
W
Baron Samedi
Dragoninja
Baron Samedi
1
2
2
1
L
Achilles
Jarnyboy
Achilles
4
3
0
1.33
L
Thanatos
LiakimAthcork
Thanatos
4
5
0
0.8
L
Scylla
MattMetz
Scylla
0
2
3
0.75
W
Aphrodite
Natdoge021
Aphrodite
7
2
6
5
L
Apollo
Ripclaw88
Apollo
1
6
3
0.42
W
1
2
12
3.5
W
Thanatos
superpito
Thanatos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
49,120
73,643
Taken
70,629
35,098
Mitigated
35,367
22,142
Healing
46,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,156
1,481
1,380
2,091
20,728
9,153
0
6,773
13,955
24,575
0
W
Cernunnos
DippyTheDude
Cernunnos
15,413
8,449
0
7,673
16,362
5,887
2,325
5,038
11,240
0
104,195
W
Baron Samedi
Dragoninja
Baron Samedi
8,370
164
1,076
3,055
8,811
3,286
342
1,929
6,508
64,597
0
L
Achilles
Jarnyboy
Achilles
8,628
1,957
0
1,426
12,394
12,338
0
6,238
6,156
0
47,081
L
Thanatos
LiakimAthcork
Thanatos
6,596
1,799
0
11,834
17,540
5,938
0
1,912
15,628
0
61,980
L
Scylla
MattMetz
Scylla
12,683
2,037
0
2,780
9,220
2,752
0
3,435
5,785
51,427
0
W
Aphrodite
Natdoge021
Aphrodite
9,968
1,658
3,178
11,957
16,207
7,010
78
6,068
9,830
59,877
0
L
Apollo
Ripclaw88
Apollo
9,660
6,926
0
2,631
13,761
4,917
0
4,603
9,158
0
56,595
W
4,335
572
0
4,838
13,411
12,390
0
4,239
8,991
26,308
0
W
Thanatos
superpito
Thanatos
11,034
3,050
0
14,996
15,838
6,794
29
4,010
11,637
0
73,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
52,875
437
Minions Killed
540
0
Camps Cleared
0
1,853,449
Distance Traveled
1,837,447
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,400
389
38
2
0
368,362
1
W
Cernunnos
11,280
594
140
7
0
338,742
8
W
Baron Samedi
10,492
552
133
7
0
352,041
2
L
Achilles
9,719
512
114
6
0
358,725
2
L
Thanatos
9,066
477
103
5
0
412,135
5
L
Scylla
8,375
441
91
5
0
355,442
3
W
Aphrodite
10,448
550
93
5
0
346,540
0
L
Apollo
8,145
429
91
5
0
358,785
3
W
Khepri
9,594
505
43
2
0
388,645
2
W
Thanatos
11,061
582
131
7
0
411,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role