Player Matchup

Bellona
Bellona
AQUILES-VA_ESA1
Bellona
Level 136
God Stats
8W - 12L
1,512 SR
Queue Stats
445W - 388L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnii_Boii
Baron Samedi
Level 89
God Stats
6W - 4L
1,524 SR
Queue Stats
36W - 34L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
Poniboii
Aphrodite
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 3
Heimdallr
Heimdallr
forque1999
Heimdallr
Level 18
God Stats
1W - 3L
1,546 SR
Queue Stats
2W - 4L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mxgerry1
Tsukuyomi
Level 25
God Stats
2W - 10L
1,247 SR
Queue Stats
68W - 64L
1,449 Elo+
Party 2
Team Averages
Level 59
1,508 SR
1,465 Elo+

VS

Team Averages
Level 57
1,582 SR
1,614 Elo+
Odin
Odin
D_Stol
Odin
Level 69
God Stats
8W - 5L
1,901 SR
Queue Stats
110W - 110L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
EZPeeezzy
Danzaburou
Level 19
God Stats
52W - 47L
1,581 SR
Queue Stats
247W - 338L
1,518 Elo+
Party 1
Arachne
Arachne
JakobT619
Arachne
Level 40
God Stats
3W - 6L
1,119 SR
Queue Stats
111W - 153L
1,578 Elo+
Solo
Hades
Hades
LychinNMoss
Hades
Level 89
God Stats
4W - 0L
1,665 SR
Queue Stats
10W - 2L
1,872 Elo+
Party 1
Sun Wukong
Sun Wukong
TStolly
Sun Wukong
Level 67
God Stats
8W - 6L
1,642 SR
Queue Stats
135W - 185L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
13,770
510
21,091
26,032
32,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Johnii_Boii
Baron Samedi
18
3 / 10 / 6
12,381
459
19,877
23,320
15,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Poniboii
Aphrodite
15
0 / 8 / 9
11,209
415
17,115
27,867
23,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
forque1999
Heimdallr
15
2 / 12 / 3
10,768
399
7,669
22,732
8,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
mxgerry1
Tsukuyomi
17
3 / 9 / 5
12,066
447
7,840
25,146
12,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
D_Stol
Odin
20
10 / 2 / 25
13,880
514
21,726
20,410
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
EZPeeezzy
Danzaburou
20
16 / 2 / 17
15,923
590
27,335
17,147
6,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
JakobT619
Arachne
19
5 / 6 / 7
12,550
465
7,738
21,800
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 12
14,697
544
25,002
24,798
17,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
TStolly
Sun Wukong
19
2 / 2 / 17
12,409
460
15,825
22,524
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
15
Kills
45
45
Deaths
15
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Odin
D_Stol
Odin
10
2
25
11.25
W
Danzaburou
EZPeeezzy
Danzaburou
16
2
17
12.25
W
Arachne
JakobT619
Arachne
5
6
7
1.42
L
Baron Samedi
Johnii_Boii
Baron Samedi
3
10
6
0.6
W
12
3
12
6
L
Aphrodite
Poniboii
Aphrodite
0
8
9
0.56
W
Sun Wukong
TStolly
Sun Wukong
2
2
17
5.25
L
Heimdallr
forque1999
Heimdallr
2
12
3
0.29
L
Tsukuyomi
mxgerry1
Tsukuyomi
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,592
Damage
97,626
125,097
Taken
106,679
93,151
Mitigated
76,548
43,695
Healing
45,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,091
6,804
0
3,741
26,032
32,524
2,147
4,129
21,253
1,615
89,269
W
Odin
D_Stol
Odin
21,726
4,489
2,390
4,376
20,410
20,381
232
7,937
12,374
0
61,102
W
Danzaburou
EZPeeezzy
Danzaburou
27,335
13,390
1,415
6,367
17,147
6,758
5,175
7,903
9,194
0
92,302
W
Arachne
JakobT619
Arachne
7,738
4,315
0
10,090
21,800
7,951
1,010
7,252
14,398
0
59,438
L
Baron Samedi
Johnii_Boii
Baron Samedi
19,877
1,405
2,789
4,656
23,320
15,581
2,597
5,335
17,703
94,199
0
W
25,002
1,153
2,397
11,899
24,798
17,696
2,050
8,545
16,132
119,279
0
L
Aphrodite
Poniboii
Aphrodite
17,115
575
11,458
13,263
27,867
23,904
371
6,106
21,411
62,396
0
W
Sun Wukong
TStolly
Sun Wukong
15,825
3,137
0
6,928
22,524
23,762
872
6,926
15,070
0
73,016
L
Heimdallr
forque1999
Heimdallr
7,669
2,034
688
1,769
22,732
8,497
1,078
5,132
17,100
0
37,911
L
Tsukuyomi
mxgerry1
Tsukuyomi
7,840
1,223
0
5,331
25,146
12,645
550
4,300
20,628
0
64,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,194
Gold Earned
69,459
581
Minions Killed
588
0
Camps Cleared
0
2,351,157
Distance Traveled
2,676,986
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,770
510
166
6
0
456,408
0
W
Odin
13,880
514
60
2
0
601,692
9
W
Danzaburou
15,923
590
118
4
0
503,321
11
W
Arachne
12,550
465
98
4
0
567,398
0
L
Baron Samedi
12,381
459
151
6
0
427,067
1
W
Hades
14,697
544
187
7
0
504,035
0
L
Aphrodite
11,209
415
88
3
0
480,355
3
W
Sun Wukong
12,409
460
125
5
0
500,540
7
L
Heimdallr
10,768
399
66
2
0
450,527
0
L
Tsukuyomi
12,066
447
110
4
0
536,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role