Player Matchup

Bellona
Bellona
BeeBober546
Bellona
Level 28
God Stats
54W - 42L
1,680 SR
Queue Stats
85W - 68L
1,642 Elo+
Party 1
Ullr
Ullr
DixieDamelio282
Ullr
Level 26
God Stats
3W - 3L
1,165 SR
Queue Stats
75W - 55L
1,640 Elo+
Party 1
Yemoja
Yemoja
FrozenRunner
Yemoja
Level 21
God Stats
50W - 32L
1,651 SR
Queue Stats
137W - 111L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
GamerGirlWattson
Xbalanque
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 52L
1,783 Elo+
Solo
He Bo
He Bo
mommaslilgamer
He Bo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 266L
1,552 Elo+
Party 1
Team Averages
Level 49
1,499 SR
1,645 Elo+

VS

Team Averages
Level 68
1,627 SR
1,706 Elo+
Nemesis
Nemesis
Grasping
Nemesis
Level 14
God Stats
6W - 2L
1,794 SR
Queue Stats
80W - 41L
1,814 Elo+
Party 2
Osiris
Osiris
La Mastuh
Osiris
Level 147
God Stats
17W - 17L
1,214 SR
Queue Stats
343W - 320L
1,471 Elo+
Solo
Khepri
Khepri
Roseotic
Khepri
Level 83
God Stats
1W - 3L
1,671 SR
Queue Stats
385W - 353L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
mwistakes
Nu Wa
Level 68
God Stats
11W - 2L
1,957 SR
Queue Stats
81W - 43L
1,844 Elo+
Party 2
Danzaburou
Danzaburou
x_Apocracy
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeBober546
Bellona
16
2 / 5 / 8
10,507
478
6,640
19,392
16,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 4 / 10
12,118
551
19,633
18,440
8,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
16
3 / 0 / 22
11,283
513
5,662
18,287
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
18
6 / 4 / 15
11,991
545
19,601
18,715
6,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
19 / 1 / 7
14,404
655
21,584
19,015
8,366
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grasping
Nemesis
17
4 / 7 / 4
10,736
488
14,975
19,124
10,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
La Mastuh
Osiris
16
6 / 8 / 1
10,582
481
14,240
25,741
21,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Roseotic
Khepri
15
1 / 8 / 4
9,738
443
6,014
20,442
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
mwistakes
Nu Wa
16
3 / 5 / 2
10,909
496
22,805
14,678
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
x_Apocracy
Danzaburou
12
0 / 12 / 2
8,212
373
6,547
17,095
5,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
40
Kills
14
14
Deaths
40
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeeBober546
Bellona
2
5
8
1.2
W
10
4
10
3.75
W
Yemoja
3
0
22
14
W
Xbalanque
6
4
15
3.38
L
Nemesis
Grasping
Nemesis
4
7
4
0.86
L
Osiris
La Mastuh
Osiris
6
8
1
0.81
L
Khepri
Roseotic
Khepri
1
8
4
0.38
W
19
1
7
22.5
L
Nu Wa
mwistakes
Nu Wa
3
5
2
0.8
L
Danzaburou
x_Apocracy
Danzaburou
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,120
Damage
64,581
93,849
Taken
97,080
56,008
Mitigated
55,828
39,559
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeeBober546
Bellona
6,640
2,387
0
5,649
19,392
16,357
1,642
3,323
15,813
0
49,101
W
19,633
11,376
0
1,126
18,440
8,750
3,514
6,471
11,509
0
91,971
W
Yemoja
5,662
1,320
7,044
6,994
18,287
15,963
805
5,954
11,929
28,530
0
W
Xbalanque
19,601
11,034
0
7,166
18,715
6,572
2,125
3,719
14,796
0
82,336
L
Nemesis
Grasping
Nemesis
14,975
7,473
0
3,256
19,124
10,673
0
4,774
14,300
0
77,457
L
Osiris
La Mastuh
Osiris
14,240
6,347
0
8,735
25,741
21,150
663
6,141
18,891
0
60,394
L
Khepri
Roseotic
Khepri
6,014
521
0
2,678
20,442
13,870
0
7,332
12,967
39,321
0
W
21,584
2,086
734
10,846
19,015
8,366
1,322
7,630
10,983
122,213
0
L
Nu Wa
mwistakes
Nu Wa
22,805
2,856
0
2,282
14,678
4,575
0
3,526
11,047
71,087
0
L
Danzaburou
x_Apocracy
Danzaburou
6,547
2,160
0
2,611
17,095
5,560
1,006
5,030
12,065
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
50,177
575
Minions Killed
452
0
Camps Cleared
0
1,998,739
Distance Traveled
1,812,641
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,507
478
104
5
0
383,965
0
W
Ullr
12,118
551
132
6
0
390,721
4
W
Yemoja
11,283
513
44
2
0
393,280
2
W
Xbalanque
11,991
545
117
5
0
376,166
8
L
Nemesis
10,736
488
100
5
0
431,961
8
L
Osiris
10,582
481
98
4
0
338,887
2
L
Khepri
9,738
443
53
2
0
389,002
5
W
He Bo
14,404
655
178
8
0
454,607
0
L
Nu Wa
10,909
496
122
6
0
345,144
1
L
Danzaburou
8,212
373
79
4
0
307,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role