Player Matchup

Apollo
Apollo
Aspired Heart
Apollo
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 74L
1,821 Elo+
Party 2
Zhong Kui
Zhong Kui
BLACK MAN EATS
Zhong Kui
Level 100
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 27L
1,723 Elo+
Party 2
Izanami
Izanami
ImAnAfrican9975
Izanami
Level 100
God Stats
15W - 8L
1,734 SR
Queue Stats
69W - 58L
1,504 Elo+
Party 2
Artio
Artio
RealChrisito
Artio
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 148L
1,764 Elo+
Party 2
Ah Puch
Ah Puch
TheDDB
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,595 SR
1,662 Elo+

VS

Team Averages
Level 76
1,434 SR
1,544 Elo+
Hel
Hel
BOSS LIL COKE
Hel
Level 71
God Stats
9W - 14L
1,446 SR
Queue Stats
330W - 358L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
ChampDaddyAP
Hun Batz
Level 23
God Stats
0W - 1L
1,738 SR
Queue Stats
22W - 35L
1,556 Elo+
Party 3
Ymir
Ymir
Death_Rain13
Ymir
Level 136
God Stats
0W - 5L
1,243 SR
Queue Stats
14W - 17L
1,607 Elo+
Party 1
Hachiman
Hachiman
IRLopezz
Hachiman
Level 28
God Stats
1W - 1L
1,372 SR
Queue Stats
16W - 11L
1,599 Elo+
Party 1
Mercury
Mercury
VegaGoon
Mercury
Level 122
God Stats
1W - 1L
1,372 SR
Queue Stats
33W - 27L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 10
11,149
619
14,775
10,945
6,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
BLACK MAN EATS
Zhong Kui
17
10 / 1 / 9
11,010
612
12,833
11,060
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 3 / 9
10,924
607
11,495
10,358
3,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
6 / 0 / 12
11,136
619
10,577
18,334
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TheDDB
Ah Puch
14
5 / 3 / 19
10,587
588
10,859
16,688
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,160
398
3,265
11,456
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
ChampDaddyAP
Hun Batz
10
0 / 7 / 1
6,946
386
5,412
11,937
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 8 / 2
9,929
552
6,158
22,567
17,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
IRLopezz
Hachiman
12
1 / 10 / 2
7,301
406
9,136
16,846
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
VegaGoon
Mercury
14
1 / 7 / 1
8,568
476
2,601
14,169
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
39
Kills
6
7
Deaths
40
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
W
Zhong Kui
BLACK MAN EATS
Zhong Kui
10
1
9
14.5
L
0
8
1
0.06
L
Hun Batz
ChampDaddyAP
Hun Batz
0
7
1
0.07
L
4
8
2
0.63
L
Hachiman
IRLopezz
Hachiman
1
10
2
0.2
W
7
3
9
3.83
W
6
0
12
12
W
Ah Puch
TheDDB
Ah Puch
5
3
19
4.83
L
Mercury
VegaGoon
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,539
Damage
26,572
67,385
Taken
76,975
53,039
Mitigated
38,680
30,768
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,775
9,005
0
5,193
10,945
6,900
8,226
1,516
9,233
0
63,166
W
Zhong Kui
BLACK MAN EATS
Zhong Kui
12,833
1,965
0
4,025
11,060
9,728
1,761
1,236
9,756
55,541
7,922
L
3,265
307
589
2,129
11,456
3,679
559
6,014
5,367
28,349
0
L
Hun Batz
ChampDaddyAP
Hun Batz
5,412
1,665
0
1,170
11,937
6,998
0
6,232
5,330
0
27,441
L
6,158
1,005
0
352
22,567
17,056
160
8,065
14,352
31,141
0
L
Hachiman
IRLopezz
Hachiman
9,136
4,177
182
2,303
16,846
5,620
105
7,039
9,757
0
38,209
W
11,495
8,330
796
4,112
10,358
3,828
3,143
2,455
7,878
0
70,441
W
10,577
2,434
759
8,961
18,334
17,015
85
999
16,981
64,714
0
W
Ah Puch
TheDDB
Ah Puch
10,859
1,303
0
6,922
16,688
15,568
628
2,935
13,645
30,846
0
L
Mercury
VegaGoon
Mercury
2,601
765
0
611
14,169
5,327
0
5,716
8,378
0
60,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,806
Gold Earned
39,904
447
Minions Killed
356
0
Camps Cleared
0
1,769,555
Distance Traveled
1,427,332
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,149
619
97
5
0
353,567
0
W
Zhong Kui
11,010
612
97
5
0
345,100
0
L
Hel
7,160
398
73
4
0
225,611
0
L
Hun Batz
6,946
386
65
4
0
250,228
4
L
Ymir
9,929
552
44
2
0
300,046
1
L
Hachiman
7,301
406
67
4
0
289,259
2
W
Izanami
10,924
607
125
7
0
337,653
3
W
Artio
11,136
619
102
6
0
377,324
3
W
Ah Puch
10,587
588
26
1
0
355,911
1
L
Mercury
8,568
476
107
6
0
362,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role