Player Matchup

Amaterasu
Amaterasu
ChumpkinsMcWest
Amaterasu
Level 128
God Stats
5W - 3L
1,649 SR
Queue Stats
17W - 23L
1,539 Elo+
Party 2
Merlin
Merlin
IoKillaBeeoI
Merlin
Level 139
God Stats
1W - 6L
1,572 SR
Queue Stats
93W - 88L
1,617 Elo+
Party 2
Fenrir
Fenrir
LastSausage88
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
Legend1JTD
Jormungandr
Level 160
God Stats
1W - 1L
1,780 SR
Queue Stats
25W - 30L
1,629 Elo+
Party 2
Apollo
Apollo
Roxiaaaa
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 125
1,600 SR
1,562 Elo+

VS

Team Averages
Level 107
1,494 SR
1,537 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
G2 Bugsie
Ao Kuang
Level 66
God Stats
1W - 1L
1,258 SR
Queue Stats
46W - 51L
1,537 Elo+
Party 1
King Arthur
King Arthur
PrinceHurts
King Arthur
Level 125
God Stats
54W - 58L
1,371 SR
Queue Stats
475W - 424L
1,507 Elo+
Solo
Xing Tian
Xing Tian
T1 Banksy
Xing Tian
Level 65
God Stats
8W - 6L
1,780 SR
Queue Stats
67W - 59L
1,570 Elo+
Party 1
Medusa
Medusa
The_5th_Raikage_
Medusa
Level 120
God Stats
63W - 69L
1,562 SR
Queue Stats
251W - 223L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChumpkinsMcWest
Amaterasu
15
3 / 4 / 3
9,410
471
10,721
23,098
18,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
2 / 3 / 0
8,750
438
5,291
8,135
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 5
9,249
462
12,844
19,260
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Legend1JTD
Jormungandr
13
0 / 3 / 3
7,213
361
6,255
12,501
8,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Roxiaaaa
Apollo
14
0 / 2 / 0
8,307
415
2,543
10,222
3,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 1 / 7
10,037
502
13,855
9,328
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
G2 Bugsie
Ao Kuang
16
2 / 3 / 4
9,920
496
5,160
13,324
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PrinceHurts
King Arthur
19
4 / 5 / 6
11,794
590
21,126
23,266
18,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
T1 Banksy
Xing Tian
15
4 / 1 / 6
9,977
499
4,722
10,259
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 0 / 3
11,075
554
9,611
9,292
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
18
18
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
7
5.5
L
Amaterasu
ChumpkinsMcWest
Amaterasu
3
4
3
1.13
W
Ao Kuang
G2 Bugsie
Ao Kuang
2
3
4
1.33
L
Merlin
2
3
0
0.67
L
5
6
5
1.25
L
Jormungandr
Legend1JTD
Jormungandr
0
3
3
0.5
W
King Arthur
PrinceHurts
King Arthur
4
5
6
1.4
L
Apollo
Roxiaaaa
Apollo
0
2
0
0
W
Xing Tian
T1 Banksy
Xing Tian
4
1
6
7
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
54,474
73,216
Taken
65,469
43,604
Mitigated
41,143
24,560
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,855
559
0
1,931
9,328
3,856
732
2,768
6,370
65,584
0
L
Amaterasu
ChumpkinsMcWest
Amaterasu
10,721
5,873
0
11,174
23,098
18,713
1,042
2,414
20,230
29
60,079
W
Ao Kuang
G2 Bugsie
Ao Kuang
5,160
957
0
3,222
13,324
5,696
254
2,530
10,680
71,943
0
L
Merlin
5,291
91
0
1,497
8,135
2,831
0
4,810
2,981
50,901
0
L
12,844
4,024
489
5,609
19,260
10,386
0
8,509
10,449
0
46,165
L
Jormungandr
Legend1JTD
Jormungandr
6,255
371
529
833
12,501
8,392
0
5,715
6,592
28,271
0
W
King Arthur
PrinceHurts
King Arthur
21,126
4,291
0
9,836
23,266
18,672
636
505
22,717
649
94,464
L
Apollo
Roxiaaaa
Apollo
2,543
1,498
0
4,429
10,222
3,282
0
2,016
8,164
0
57,311
W
Xing Tian
T1 Banksy
Xing Tian
4,722
422
0
2,556
10,259
8,564
267
3,213
6,892
26,749
0
W
9,611
5,224
0
2,697
9,292
4,355
1,532
2,014
7,264
0
85,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
52,803
471
Minions Killed
577
0
Camps Cleared
0
1,693,665
Distance Traveled
1,900,303
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,037
502
124
6
0
415,621
3
L
Amaterasu
9,410
471
109
5
0
346,570
3
W
Ao Kuang
9,920
496
125
6
0
393,209
0
L
Merlin
8,750
438
126
6
0
345,235
4
L
Fenrir
9,249
462
78
4
0
324,431
0
L
Jormungandr
7,213
361
44
2
0
339,987
2
W
King Arthur
11,794
590
162
8
0
345,392
3
L
Apollo
8,307
415
114
6
0
337,442
2
W
Xing Tian
9,977
499
14
1
0
369,290
7
W
Medusa
11,075
554
152
8
0
376,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role