Player Matchup

Loki
Loki
Gold IV
AlwaysWinner12
Loki
Gold IV
Level 106
God Stats
38W - 22L
1,750 SR
Queue Stats
90W - 80L
1,674 MMR
Party 4
Persephone
Persephone
Gold III
Axarian
Persephone
Gold III
Level 158
God Stats
22W - 10L
1,732 SR
Queue Stats
179W - 148L
1,686 MMR
Party 3
Chronos
Chronos
Gold III
S1R_CARTIER
Chronos
Gold III
Level 104
God Stats
5W - 4L
1,668 SR
Queue Stats
76W - 75L
1,486 MMR
Party 3
Hercules
Hercules
Silver I
classics25
Hercules
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,586 MMR
Solo
Ymir
Ymir
Bronze III
monkeyvill13
Ymir
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,630 SR
1,586 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,639 SR
1,586 MMR
Erlang Shen
Erlang Shen
Silver I
Flybruh
Erlang Shen
Silver I
Level 159
God Stats
11W - 8L
1,691 SR
Queue Stats
111W - 101L
1,356 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum IV
HoldYoNeck
Ao Kuang
Platinum IV
Level 147
God Stats
8W - 1L
1,889 SR
Queue Stats
187W - 169L
1,815 MMR
Party 1
Ra
Ra
Silver I
TerbsTTV
Ra
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,588 MMR
Party 2
Fenrir
Fenrir
Silver I
ThreeLegWonder
Fenrir
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,588 MMR
Party 2
Skadi
Skadi
Bronze III
franrever23
Skadi
Bronze III
Level 69
God Stats
2W - 2L
1,616 SR
Queue Stats
4W - 3L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
3,821
764
954
2,059
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Axarian
Persephone
6
0 / 2 / 2
3,573
715
1,018
1,951
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
S1R_CARTIER
Chronos
5
0 / 0 / 0
3,068
614
726
1,259
244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
classics25
Hercules
6
1 / 0 / 0
3,278
656
922
3,497
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 0
3,217
643
221
1,475
466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
CthulhuCu ChulainnScyllaSetJanus

VS

Bans
DanzaburouOsirisYemojaApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flybruh
Erlang Shen
5
0 / 1 / 0
3,278
656
2,470
3,063
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
HoldYoNeck
Ao Kuang
1
0 / 0 / 0
2,424
485
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
3 / 1 / 0
3,844
769
1,232
2,335
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 2
3,661
732
590
2,926
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,313
663
857
1,690
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Persephone
Axarian
Persephone
0
2
2
0.5
L
Erlang Shen
Flybruh
Erlang Shen
0
1
0
0
L
Ao Kuang
HoldYoNeck
Ao Kuang
0
0
0
0
W
Chronos
S1R_CARTIER
Chronos
0
0
0
0
L
3
1
0
3
L
0
1
2
1
W
Hercules
classics25
Hercules
1
0
0
1
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,841
Damage
5,149
10,241
Taken
10,014
3,473
Mitigated
2,843
3,194
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
954
488
0
824
2,059
534
0
477
1,582
0
13,834
W
Persephone
Axarian
Persephone
1,018
19
0
47
1,951
582
34
754
1,196
13,618
0
L
Erlang Shen
Flybruh
Erlang Shen
2,470
1,524
0
971
3,063
1,108
0
0
2,890
0
9,242
L
Ao Kuang
HoldYoNeck
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
S1R_CARTIER
Chronos
726
392
0
309
1,259
244
0
0
1,259
11,537
0
L
1,232
152
173
606
2,335
571
0
619
1,653
13,534
0
L
590
261
0
1,470
2,926
859
0
314
2,590
0
12,604
W
Hercules
classics25
Hercules
922
419
0
2,014
3,497
1,647
0
0
3,497
0
7,258
L
857
115
0
1,050
1,690
305
0
947
743
0
11,290
W
221
0
0
0
1,475
466
0
0
1,475
6,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,957
Gold Earned
16,520
134
Minions Killed
104
0
Camps Cleared
0
465,832
Distance Traveled
355,910
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,821
764
42
8
0
109,952
2
W
Persephone
3,573
715
30
6
0
96,898
0
L
Erlang Shen
3,278
656
20
4
0
92,756
0
L
Ao Kuang
2,424
485
0
0
0
396
0
W
Chronos
3,068
614
29
6
0
77,735
0
L
Ra
3,844
769
22
4
0
91,624
0
L
Fenrir
3,661
732
34
7
0
97,843
0
W
Hercules
3,278
656
15
3
0
88,610
0
L
Skadi
3,313
663
28
6
0
73,291
1
W
Ymir
3,217
643
18
4
0
92,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role