Player Matchup

Thanatos
Thanatos
NUTTCASE5150
Thanatos
Level 68
God Stats
2W - 2L
1,748 SR
Queue Stats
24W - 19L
1,511 Elo+
Party 2
Discordia
Discordia
StayClasy7755
Discordia
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 188L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
legoslayer007
Kuzenbo
Level 69
God Stats
9W - 1L
1,703 SR
Queue Stats
130W - 157L
1,489 Elo+
Party 2
Team Averages
Level 75
1,650 SR
1,502 Elo+

VS

Team Averages
Level 71
1,421 SR
1,460 Elo+
Cernunnos
Cernunnos
Kowrinn
Cernunnos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,651 Elo+
Party 1
Bellona
Bellona
Qewi
Bellona
Level 53
God Stats
8W - 18L
1,143 SR
Queue Stats
17W - 40L
1,290 Elo+
Party 1
Vulcan
Vulcan
SoulCatch
Vulcan
Level 104
God Stats
9W - 8L
1,620 SR
Queue Stats
70W - 66L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NUTTCASE5150
Thanatos
14
8 / 1 / 6
10,644
760
7,805
8,750
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
StayClasy7755
Discordia
14
4 / 1 / 9
9,816
701
15,398
5,460
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
14
4 / 0 / 7
10,345
739
5,700
13,094
12,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kowrinn
Cernunnos
10
0 / 6 / 1
7,841
560
5,165
8,366
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Qewi
Bellona
10
2 / 7 / 0
8,572
612
5,365
15,051
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
SoulCatch
Vulcan
12
0 / 3 / 1
8,074
577
7,945
8,641
2,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
2
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Kowrinn
Cernunnos
0
6
1
0.08
W
Thanatos
NUTTCASE5150
Thanatos
8
1
6
11
L
Bellona
Qewi
Bellona
2
7
0
0.29
L
Vulcan
SoulCatch
Vulcan
0
3
1
0.17
W
Discordia
StayClasy7755
Discordia
4
1
9
8.5
W
Kuzenbo
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
18,475
27,304
Taken
32,058
20,173
Mitigated
15,960
10,652
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Kowrinn
Cernunnos
5,165
1,972
0
367
8,366
2,585
258
5,012
3,023
0
22,632
W
Thanatos
NUTTCASE5150
Thanatos
7,805
1,463
0
10,054
8,750
5,932
402
3,102
5,648
0
54,844
L
Bellona
Qewi
Bellona
5,365
873
0
915
15,051
10,819
0
9,788
4,821
0
13,533
L
Vulcan
SoulCatch
Vulcan
7,945
2,959
0
0
8,641
2,556
0
5,292
2,964
39,504
0
W
Discordia
StayClasy7755
Discordia
15,398
47
0
598
5,460
1,804
251
1,032
4,428
42,499
0
W
Kuzenbo
5,700
1,801
0
0
13,094
12,437
0
3,833
9,261
19,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
24,487
166
Minions Killed
112
0
Camps Cleared
0
875,835
Distance Traveled
721,638
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,841
560
38
3
0
222,309
1
W
Thanatos
10,644
760
76
5
0
302,043
1
L
Bellona
8,572
612
17
1
0
263,468
0
L
Vulcan
8,074
577
57
4
0
235,861
0
W
Discordia
9,816
701
59
4
0
260,793
1
W
Kuzenbo
10,345
739
31
2
0
312,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role