Player Matchup

Sobek
Sobek
Kallows
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
Tac0s
Kukulkan
Level 63
God Stats
2W - 2L
1,504 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
steelmunkey
Heimdallr
Level 49
God Stats
2W - 3L
1,816 SR
Queue Stats
6W - 5L
1,683 Elo+
Party 1
Team Averages
Level 60
1,607 SR
1,683 Elo+

VS

Team Averages
Level 95
1,634 SR
1,549 Elo+
Skadi
Skadi
BlackWolf5614
Skadi
Level 30
God Stats
1W - 1L
1,492 SR
Queue Stats
44W - 29L
1,393 Elo+
Party 2
Mercury
Mercury
TechnoBeats11
Mercury
Level 131
God Stats
9W - 3L
1,736 SR
Queue Stats
167W - 106L
1,670 Elo+
Party 2
Sylvanus
Sylvanus
TopJekker
Sylvanus
Level 125
God Stats
5W - 5L
1,674 SR
Queue Stats
125W - 92L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kallows
Sobek
14
5 / 4 / 3
12,454
692
12,705
30,775
23,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Tac0s
Kukulkan
15
2 / 6 / 5
11,424
635
15,068
10,196
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
steelmunkey
Heimdallr
14
1 / 10 / 6
10,955
609
8,450
15,966
5,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,437
691
10,566
10,738
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
9 / 3 / 10
13,143
730
20,299
16,914
6,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TopJekker
Sylvanus
16
5 / 2 / 11
12,381
688
15,669
17,024
16,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
20
20
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Sobek
Kallows
Sobek
5
4
3
1.63
L
Kukulkan
Tac0s
Kukulkan
2
6
5
0.75
W
Mercury
9
3
10
4.67
W
Sylvanus
TopJekker
Sylvanus
5
2
11
5.25
L
Heimdallr
steelmunkey
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
46,534
56,937
Taken
44,676
32,365
Mitigated
27,632
17,021
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,566
6,005
0
3,157
10,738
4,285
2,082
7,493
3,245
0
50,995
L
Sobek
Kallows
Sobek
12,705
2,027
677
13,516
30,775
23,356
0
6,432
24,343
26,086
0
L
Kukulkan
Tac0s
Kukulkan
15,068
471
0
203
10,196
3,440
344
2,829
7,367
68,076
0
W
Mercury
20,299
10,827
0
2,357
16,914
6,790
1,492
11,047
5,862
0
61,065
W
Sylvanus
TopJekker
Sylvanus
15,669
4,621
3,558
7,255
17,024
16,557
502
9,281
7,743
47,232
8,426
L
Heimdallr
steelmunkey
Heimdallr
8,450
4,343
0
2,625
15,966
5,569
948
5,684
10,282
0
40,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
37,961
188
Minions Killed
197
0
Camps Cleared
0
860,886
Distance Traveled
1,013,405
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,437
691
70
4
0
312,552
4
L
Sobek
12,454
692
11
1
0
303,894
2
L
Kukulkan
11,424
635
111
6
0
292,891
3
W
Mercury
13,143
730
66
4
0
368,868
4
W
Sylvanus
12,381
688
61
3
0
331,985
1
L
Heimdallr
10,955
609
66
4
0
264,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role