Player Matchup

Bellona
Bellona
HalfBaked-Bread
Bellona
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
66W - 60L
1,527 Elo+
Solo
Ra
Ra
Juggaladadon_88
Ra
Level 14
God Stats
4W - 4L
1,549 SR
Queue Stats
77W - 102L
1,457 Elo+
Party 2
Nemesis
Nemesis
Toxic 4 3ver
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,305 Elo+
Solo
Nox
Nox
WudupThoot
Nox
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 78L
1,409 Elo+
Party 2
Skadi
Skadi
islmano
Skadi
Level 25
God Stats
4W - 5L
1,172 SR
Queue Stats
25W - 39L
1,354 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,410 Elo+

VS

Team Averages
Level 34
1,457 SR
1,452 Elo+
Sol
Sol
AXZERLI
Sol
Level 20
God Stats
108W - 131L
1,341 SR
Queue Stats
124W - 148L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
Darkness_238
The Morrigan
Level 25
God Stats
62W - 60L
1,489 SR
Queue Stats
235W - 214L
1,467 Elo+
Solo
Neith
Neith
Gamer4Dayzz753
Neith
Level 18
God Stats
59W - 55L
1,507 SR
Queue Stats
218W - 244L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
RoyalV1663
Ao Kuang
Level 24
God Stats
8W - 6L
1,487 SR
Queue Stats
71W - 72L
1,446 Elo+
Party 1
Da Ji
Da Ji
bless4life416
Da Ji
Level 85
God Stats
3W - 6L
1,462 SR
Queue Stats
320W - 313L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,366
465
9,019
16,060
11,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 12 / 1
6,754
375
4,395
12,416
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Toxic 4 3ver
Nemesis
12
1 / 7 / 0
7,500
417
3,325
12,053
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 9 / 2
7,098
394
7,945
11,629
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
islmano
Skadi
10
3 / 6 / 0
7,026
390
7,710
9,971
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 2 / 5
9,522
529
10,064
10,669
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Darkness_238
The Morrigan
14
4 / 1 / 8
8,686
483
7,834
8,895
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 7
8,939
497
5,327
8,427
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
RoyalV1663
Ao Kuang
14
7 / 3 / 3
9,148
508
7,445
14,722
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
22 / 0 / 3
11,507
639
16,788
12,476
8,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
7
Kills
39
39
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
5
2.75
W
The Morrigan
Darkness_238
The Morrigan
4
1
8
8
W
3
1
7
6.5
L
1
5
1
0.3
L
0
12
1
0.04
W
Ao Kuang
RoyalV1663
Ao Kuang
7
3
3
2.83
L
Nemesis
Toxic 4 3ver
Nemesis
1
7
0
0.14
L
2
9
2
0.33
W
22
0
3
23.5
L
Skadi
islmano
Skadi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
47,458
62,129
Taken
55,189
25,742
Mitigated
22,849
9,555
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,064
3,459
0
3,421
10,669
3,148
1,775
767
9,902
52,295
0
W
The Morrigan
Darkness_238
The Morrigan
7,834
752
0
0
8,895
3,122
1,451
1,723
7,172
43,544
1,793
W
5,327
2,904
0
3,393
8,427
2,921
1,512
2,950
5,477
0
34,155
L
9,019
2,443
0
4,141
16,060
11,968
620
7,957
8,065
0
50,962
L
4,395
1,152
253
816
12,416
3,651
622
6,837
5,263
34,826
0
W
Ao Kuang
RoyalV1663
Ao Kuang
7,445
2,815
0
5,326
14,722
5,179
2,669
5,870
8,852
31,829
0
L
Nemesis
Toxic 4 3ver
Nemesis
3,325
1,445
0
3,112
12,053
3,844
0
1,177
10,836
0
38,310
L
7,945
1,250
0
0
11,629
3,914
327
4,901
6,680
23,986
0
W
16,788
5,948
135
3,559
12,476
8,479
300
1,030
11,446
0
57,527
L
Skadi
islmano
Skadi
7,710
2,851
306
927
9,971
2,365
288
2,374
7,459
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
47,802
320
Minions Killed
353
0
Camps Cleared
0
1,493,475
Distance Traveled
1,634,683
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,522
529
95
5
0
254,942
2
W
The Morrigan
8,686
483
64
4
0
324,157
4
W
Neith
8,939
497
70
4
0
332,592
0
L
Bellona
8,366
465
119
7
0
335,320
0
L
Ra
6,754
375
69
4
0
299,650
0
W
Ao Kuang
9,148
508
52
3
0
333,751
0
L
Nemesis
7,500
417
65
4
0
289,349
1
L
Nox
7,098
394
31
2
0
320,732
1
W
Da Ji
11,507
639
72
4
0
389,241
0
L
Skadi
7,026
390
36
2
0
248,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role