Player Matchup

Sylvanus
Sylvanus
badd_maxx
Sylvanus
Level 108
God Stats
3W - 2L
1,624 SR
Queue Stats
49W - 53L
1,368 Elo+
Party 1
Merlin
Merlin
rambolane96
Merlin
Level 87
God Stats
1W - 1L
1,282 SR
Queue Stats
54W - 66L
1,419 Elo+
Party 1
Izanami
Izanami
rattlessnake33
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 1
Team Averages
Level 86
1,469 SR
1,362 Elo+

VS

Team Averages
Level 86
1,447 SR
1,518 Elo+
Cthulhu
Cthulhu
ALVDEALVAREZ
Cthulhu
Level 59
God Stats
3W - 7L
1,356 SR
Queue Stats
10W - 17L
1,375 Elo+
Party 2
Anubis
Anubis
Erickelrojo11
Anubis
Level 120
God Stats
5W - 2L
1,560 SR
Queue Stats
128W - 102L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
ahugo17
Danzaburou
Level 80
God Stats
23W - 12L
1,427 SR
Queue Stats
84W - 74L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
badd_maxx
Sylvanus
14
6 / 3 / 10
11,015
734
11,827
12,471
8,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
13
3 / 4 / 7
9,885
659
8,408
8,278
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 7
11,064
738
11,578
9,134
2,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALVDEALVAREZ
Cthulhu
12
2 / 5 / 4
10,077
672
5,952
13,922
7,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 7
9,634
642
8,853
11,841
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ahugo17
Danzaburou
12
5 / 6 / 2
9,721
648
6,327
11,556
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALVDEALVAREZ
Cthulhu
2
5
4
0.8
L
2
5
7
1.1
L
Danzaburou
ahugo17
Danzaburou
5
6
2
1
W
Sylvanus
badd_maxx
Sylvanus
6
3
10
3.67
W
Merlin
3
4
7
1.63
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
21,132
29,883
Taken
37,319
13,554
Mitigated
16,008
11,007
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALVDEALVAREZ
Cthulhu
5,952
288
253
1,202
13,922
7,676
0
7,503
5,909
16,188
0
L
8,853
738
0
3,582
11,841
5,099
0
6,783
4,930
48,477
0
L
Danzaburou
ahugo17
Danzaburou
6,327
1,721
0
1,432
11,556
3,233
0
5,179
6,159
0
37,009
W
Sylvanus
badd_maxx
Sylvanus
11,827
2,345
3,811
4,813
12,471
8,043
374
7,350
5,121
23,557
0
W
Merlin
8,408
705
0
11
8,278
2,754
707
2,242
6,036
34,803
0
W
11,578
7,673
453
1,919
9,134
2,757
2,111
5,472
3,662
0
38,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
29,432
136
Minions Killed
146
0
Camps Cleared
0
680,124
Distance Traveled
710,095
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,077
672
19
1
0
277,986
1
L
Anubis
9,634
642
65
4
0
220,730
4
L
Danzaburou
9,721
648
62
4
0
211,379
2
W
Sylvanus
11,015
734
25
2
0
239,628
0
W
Merlin
9,885
659
53
4
0
218,183
1
W
Izanami
11,064
738
58
4
0
222,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role