Player Matchup

Thanatos
Thanatos
C-T0xiC-P3teX-C
Thanatos
Level 52
God Stats
2W - 8L
1,275 SR
Queue Stats
36W - 55L
1,356 Elo+
Party 2
Izanami
Izanami
Frost43251
Izanami
Level 60
God Stats
1W - 2L
1,781 SR
Queue Stats
38W - 60L
1,355 Elo+
Party 2
Chronos
Chronos
TheRealDr_Bob
Chronos
Level 102
God Stats
5W - 9L
1,712 SR
Queue Stats
714W - 734L
1,458 Elo+
Solo
Ganesha
Ganesha
XUndeadUnicornX
Ganesha
Level 84
God Stats
1W - 1L
1,150 SR
Queue Stats
174W - 202L
1,450 Elo+
Solo
Chaac
Chaac
acvillarreal
Chaac
Level 55
God Stats
1W - 5L
1,201 SR
Queue Stats
38W - 60L
1,355 Elo+
Party 2
Team Averages
Level 71
1,424 SR
1,395 Elo+

VS

Team Averages
Level 74
1,306 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EL TIIMBA
Bellona
Level 67
God Stats
9W - 10L
1,175 SR
Queue Stats
334W - 369L
1,399 Elo+
Party 1
Cerberus
Cerberus
Jacttse
Cerberus
Level 61
God Stats
3W - 5L
1,293 SR
Queue Stats
148W - 148L
1,377 Elo+
Solo
Janus
Janus
JavaOne1
Janus
Level 78
God Stats
4W - 4L
1,420 SR
Queue Stats
117W - 132L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
LocaPrincess331
Tsukuyomi
Level 83
God Stats
17W - 15L
1,141 SR
Queue Stats
430W - 489L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 7 / 1
7,483
374
4,294
16,047
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Frost43251
Izanami
11
1 / 5 / 1
7,345
367
10,684
17,162
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
13
0 / 2 / 2
8,006
400
7,528
9,347
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
6,795
340
9,367
17,858
8,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 0
7,921
396
9,756
14,667
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 7
9,595
480
15,430
12,604
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
EL TIIMBA
Bellona
18
12 / 0 / 2
11,360
568
16,012
18,247
14,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jacttse
Cerberus
14
2 / 1 / 14
9,946
497
7,766
15,187
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
JavaOne1
Janus
15
3 / 0 / 6
9,667
483
11,819
7,734
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
LocaPrincess331
Tsukuyomi
15
2 / 1 / 8
9,226
461
7,449
15,237
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
2
Kills
25
25
Deaths
2
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
L
Thanatos
1
7
1
0.21
W
Bellona
EL TIIMBA
Bellona
12
0
2
13
L
Izanami
Frost43251
Izanami
1
5
1
0.3
W
Cerberus
Jacttse
Cerberus
2
1
14
9
W
Janus
JavaOne1
Janus
3
0
6
6
W
Tsukuyomi
LocaPrincess331
Tsukuyomi
2
1
8
6
L
Chronos
0
2
2
0.5
L
0
6
2
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
58,476
75,081
Taken
69,009
35,917
Mitigated
40,652
22,705
Healing
29,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,430
7,664
0
8,184
12,604
4,714
1,703
3,857
8,585
0
54,801
L
Thanatos
4,294
827
159
9,684
16,047
5,928
0
3,016
12,951
0
36,955
W
Bellona
EL TIIMBA
Bellona
16,012
5,638
183
7,707
18,247
14,940
1,826
2,657
15,077
0
74,026
L
Izanami
Frost43251
Izanami
10,684
7,104
0
3,474
17,162
4,741
0
5,137
11,887
0
43,837
W
Cerberus
Jacttse
Cerberus
7,766
532
1,183
5,783
15,187
13,286
0
3,926
11,173
30,989
0
W
Janus
JavaOne1
Janus
11,819
768
231
2,216
7,734
2,710
896
2,195
5,276
57,732
0
W
Tsukuyomi
LocaPrincess331
Tsukuyomi
7,449
2,711
0
3,531
15,237
5,002
0
3,608
11,353
0
60,259
L
Chronos
7,528
799
0
2,268
9,347
3,495
793
3,278
5,897
41,948
0
L
9,367
401
476
2,277
17,858
8,357
0
4,436
13,298
24,317
0
L
9,756
1,133
350
4,017
14,667
13,396
638
3,114
11,463
0
48,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
49,794
343
Minions Killed
451
0
Camps Cleared
0
1,762,515
Distance Traveled
1,964,487
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,595
480
86
4
0
339,508
3
L
Thanatos
7,483
374
60
3
0
324,458
2
W
Bellona
11,360
568
128
6
0
414,801
0
L
Izanami
7,345
367
94
5
0
340,892
5
W
Cerberus
9,946
497
52
3
0
378,515
9
W
Janus
9,667
483
96
5
0
416,186
7
W
Tsukuyomi
9,226
461
89
4
0
415,477
1
L
Chronos
8,006
400
96
5
0
320,570
5
L
Ganesha
6,795
340
10
1
0
379,783
1
L
Chaac
7,921
396
83
4
0
396,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role