Player Matchup

Thoth
Thoth
Silver II
GayPotatos
Thoth
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,513 MMR
Party 2
Chiron
Chiron
Silver I
Monuthius
Chiron
Silver I
Level 129
God Stats
2W - 2L
1,495 SR
Queue Stats
6W - 7L
1,563 MMR
Party 2
Fenrir
Fenrir
Gold IV
REX147
Fenrir
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,498 SR
1,526 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,749 SR
1,526 MMR
Anhur
Anhur
Bronze III
Cabbs21
Anhur
Bronze III
Level 122
God Stats
1W - 0L
1,867 SR
Queue Stats
7W - 3L
1,526 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
PhatBaby
Kuzenbo
Bronze III
Level 61
God Stats
6W - 1L
1,841 SR
Queue Stats
9W - 5L
1,526 MMR
Party 1
Scylla
Scylla
Bronze III
tysne
Scylla
Bronze III
Level 127
God Stats
4W - 1L
1,539 SR
Queue Stats
9W - 5L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 6 / 5
10,165
565
11,315
10,163
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Monuthius
Chiron
14
5 / 2 / 0
11,475
638
12,724
9,495
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
REX147
Fenrir
12
0 / 0 / 5
10,508
584
6,610
18,507
16,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
PersephoneDanzaburouAphroditeCupidCthulhu

VS

Bans
SobekAh Muzen CabNoxMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cabbs21
Anhur
15
4 / 2 / 4
11,228
624
11,732
13,615
5,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
PhatBaby
Kuzenbo
12
1 / 2 / 7
10,258
570
8,669
13,548
15,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
tysne
Scylla
16
3 / 1 / 4
11,622
646
13,205
12,461
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
8
8
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cabbs21
Anhur
4
2
4
3
L
Thoth
0
6
5
0.42
L
Chiron
Monuthius
Chiron
5
2
0
2.5
W
Kuzenbo
PhatBaby
Kuzenbo
1
2
7
2.25
L
Fenrir
REX147
Fenrir
0
0
5
2.5
W
Scylla
tysne
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
33,606
38,165
Taken
39,624
22,511
Mitigated
24,837
6,418
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cabbs21
Anhur
11,732
6,291
0
5,581
13,615
5,934
0
4,050
9,565
0
63,655
L
Thoth
11,315
137
0
570
10,163
2,879
0
7,107
2,934
59,528
0
L
Chiron
Monuthius
Chiron
12,724
4,389
1,164
1,486
9,495
3,301
246
5,773
3,533
0
53,353
W
Kuzenbo
PhatBaby
Kuzenbo
8,669
3,993
771
1,707
13,548
15,020
199
3,241
10,307
16,642
0
L
Fenrir
REX147
Fenrir
6,610
1,531
0
3,198
18,507
16,331
0
8,515
9,712
0
16,859
W
Scylla
tysne
Scylla
13,205
2,365
0
6,401
12,461
3,883
920
4,640
7,821
85,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
33,108
200
Minions Killed
223
0
Camps Cleared
0
1,028,256
Distance Traveled
1,003,248
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,228
624
75
4
0
339,095
5
L
Thoth
10,165
565
102
6
0
329,397
6
L
Chiron
11,475
638
73
4
0
343,114
2
W
Kuzenbo
10,258
570
17
1
0
344,615
10
L
Fenrir
10,508
584
25
1
0
355,745
8
W
Scylla
11,622
646
131
7
0
319,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role