Player Matchup

Vulcan
Vulcan
EmeraldEchoes
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Awilix
Awilix
KeqingSupremacy
Awilix
Level 7
God Stats
4W - 3L
1,813 SR
Queue Stats
16W - 6L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
PanchoGeee
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
WCKDHyena
Aphrodite
Level 15
God Stats
3W - 1L
1,867 SR
Queue Stats
30W - 17L
1,620 Elo+
Party 1
Loki
Loki
benicornicorn
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 3
Team Averages
Level 36
1,636 SR
1,521 Elo+

VS

Team Averages
Level 13
1,571 SR
1,603 Elo+
Set
Set
Angel3000gym
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,510 Elo+
Solo
Agni
Agni
KeisukeFoxy
Agni
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 155L
1,715 Elo+
Solo
Ymir
Ymir
RougeSwitch
Ymir
Level 4
God Stats
19W - 13L
1,737 SR
Queue Stats
112W - 119L
1,723 Elo+
Party 2
Chang'e
Chang'e
isadltt
Chang'e
Level 26
God Stats
50W - 33L
1,618 SR
Queue Stats
129W - 144L
1,483 Elo+
Solo
Bellona
Bellona
xXMiggyFreshXx
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,655
1,066
14,148
5,086
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

19
18 / 1 / 9
14,398
1,440
17,416
11,186
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ne Zha
PanchoGeee
Ne Zha
18
5 / 2 / 16
11,213
1,121
14,927
8,257
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
WCKDHyena
Aphrodite
18
4 / 1 / 23
11,729
1,173
9,826
9,191
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 18
10,360
1,036
12,871
9,558
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,430
943
7,627
11,837
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 4
10,148
1,015
8,005
11,624
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
9,563
956
4,396
13,693
10,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
isadltt
Chang'e
16
2 / 7 / 3
10,128
1,013
9,071
18,557
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 9 / 5
9,825
983
10,269
20,841
14,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
32
Kills
9
9
Deaths
32
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
2
2
16
5
L
2
4
4
1
W
18
1
9
22.5
W
Ne Zha
PanchoGeee
Ne Zha
5
2
16
6.5
L
2
6
3
0.58
W
Aphrodite
WCKDHyena
Aphrodite
4
1
23
15.5
W
3
3
18
4
L
Chang'e
isadltt
Chang'e
2
7
3
0.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,188
Damage
39,368
43,278
Taken
76,552
20,471
Mitigated
40,722
15,602
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,627
3,165
0
602
11,837
5,196
0
3,813
7,918
0
22,061
W
14,148
4,441
0
0
5,086
2,841
0
1,997
3,089
39,598
0
L
8,005
423
0
506
11,624
3,694
0
3,071
8,523
36,885
0
W
17,416
8,456
0
0
11,186
4,982
0
4,936
6,250
0
28,914
W
Ne Zha
PanchoGeee
Ne Zha
14,927
3,890
390
1,931
8,257
3,835
0
3,075
5,182
0
37,862
L
4,396
775
0
199
13,693
10,865
0
4,736
8,651
11,976
0
W
Aphrodite
WCKDHyena
Aphrodite
9,826
1,568
6,335
6,363
9,191
5,257
0
4,700
4,491
28,883
0
W
12,871
3,744
0
583
9,558
3,556
0
6,764
2,794
0
19,890
L
Chang'e
isadltt
Chang'e
9,071
1,000
1,573
2,957
18,557
6,127
0
4,504
13,979
45,564
0
L
10,269
5,130
643
1,188
20,841
14,840
0
7,154
13,507
0
14,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,355
Gold Earned
49,094
196
Minions Killed
206
11
Camps Cleared
4
1,015,679
Distance Traveled
751,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,430
943
31
3
1
135,656
0
W
Vulcan
10,655
1,066
51
5
0
172,918
0
L
Agni
10,148
1,015
65
7
1
145,053
2
W
Awilix
14,398
1,440
22
2
5
231,925
0
W
Ne Zha
11,213
1,121
49
5
4
198,053
0
L
Ymir
9,563
956
29
3
2
140,847
0
W
Aphrodite
11,729
1,173
57
6
1
206,212
0
W
Loki
10,360
1,036
17
2
1
206,571
0
L
Chang'e
10,128
1,013
69
7
0
175,952
0
L
Bellona
9,825
983
12
1
0
154,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role