Player Matchup

Neith
Neith
CinnamonBun28
Neith
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
238W - 143L
1,686 Elo+
Party 2
Xbalanque
Xbalanque
Derawn
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Tanarist88
Hel
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
53W - 37L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zenslay
Cu Chulainn
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,669 Elo+
Party 1
Thanatos
Thanatos
ruusta
Thanatos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 97L
1,645 Elo+
Party 1
Team Averages
Level 138
1,457 SR
1,619 Elo+

VS

Team Averages
Level 139
1,616 SR
1,564 Elo+
Chaac
Chaac
IPluz
Chaac
Level 88
God Stats
3W - 4L
1,348 SR
Queue Stats
312W - 306L
1,549 Elo+
Solo
Amaterasu
Amaterasu
MVP_ASSASS1N_76
Amaterasu
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,478 Elo+
Solo
Bacchus
Bacchus
Otakulogia
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ShadowForce899
Yemoja
Level 148
God Stats
1W - 1L
1,782 SR
Queue Stats
97W - 101L
1,623 Elo+
Solo
Izanami
Izanami
Synjia
Izanami
Level 160
God Stats
3W - 3L
1,949 SR
Queue Stats
319W - 320L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
13,362
786
29,119
21,241
11,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Derawn
Xbalanque
20
4 / 7 / 19
12,158
715
34,751
22,287
11,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 2 / 20
11,410
671
11,319
17,002
11,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Zenslay
Cu Chulainn
20
5 / 4 / 15
12,626
743
26,790
22,002
27,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ruusta
Thanatos
17
6 / 7 / 6
11,198
659
9,806
17,244
12,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IPluz
Chaac
19
4 / 4 / 11
11,276
663
24,415
24,666
37,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
MVP_ASSASS1N_76
Amaterasu
18
3 / 6 / 16
11,019
648
12,984
25,889
29,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Otakulogia
Bacchus
18
2 / 5 / 16
10,923
643
16,773
24,083
38,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 3 / 20
12,162
715
14,144
23,839
35,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Synjia
Izanami
19
12 / 6 / 6
12,276
722
22,166
22,022
16,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
92
24
Kills
23
23
Deaths
24
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
W
Xbalanque
Derawn
Xbalanque
4
7
19
1.93
L
Chaac
IPluz
Chaac
4
4
11
2.38
L
Amaterasu
MVP_ASSASS1N_76
Amaterasu
3
6
16
1.83
L
Bacchus
Otakulogia
Bacchus
2
5
16
2
L
2
3
20
4
L
Izanami
Synjia
Izanami
12
6
6
2.5
W
1
2
20
5.5
W
Cu Chulainn
Zenslay
Cu Chulainn
5
4
15
3.13
W
Thanatos
ruusta
Thanatos
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,785
Damage
90,482
99,776
Taken
120,499
74,625
Mitigated
158,232
50,035
Healing
48,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,119
11,111
2,719
5,581
21,241
11,675
2,043
6,645
14,596
0
63,591
W
Xbalanque
Derawn
Xbalanque
34,751
14,892
2,870
3,875
22,287
11,301
2,304
7,458
14,829
0
54,946
L
Chaac
IPluz
Chaac
24,415
1,005
1,559
7,696
24,666
37,902
195
3,494
21,172
467
49,982
L
Amaterasu
MVP_ASSASS1N_76
Amaterasu
12,984
2,729
2,662
5,367
25,889
29,549
276
2,259
23,630
0
15,033
L
Bacchus
Otakulogia
Bacchus
16,773
619
3,032
3,179
24,083
38,721
0
3,833
20,081
31,706
0
L
14,144
2,576
14,287
6,259
23,839
35,538
32
2,309
21,283
22,496
0
L
Izanami
Synjia
Izanami
22,166
15,754
1,184
3,125
22,022
16,522
1,395
1,738
20,284
0
49,595
W
11,319
0
16,163
7,917
17,002
11,494
1,020
5,468
11,534
22,393
0
W
Cu Chulainn
Zenslay
Cu Chulainn
26,790
4,082
2,335
2,209
22,002
27,740
236
6,895
15,107
4,258
44,002
W
Thanatos
ruusta
Thanatos
9,806
1,067
1,845
4,521
17,244
12,415
589
4,918
12,326
0
12,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,754
Gold Earned
57,656
184
Minions Killed
161
0
Camps Cleared
0
1,362,373
Distance Traveled
1,351,554
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,362
786
61
4
0
269,234
0
W
Xbalanque
12,158
715
41
2
0
273,513
2
L
Chaac
11,276
663
43
3
0
315,782
5
L
Amaterasu
11,019
648
5
0
0
271,663
1
L
Bacchus
10,923
643
25
1
0
282,875
2
L
Yemoja
12,162
715
15
1
0
282,711
1
L
Izanami
12,276
722
73
4
0
198,523
0
W
Hel
11,410
671
36
2
0
311,216
0
W
Cu Chulainn
12,626
743
41
2
0
270,628
2
W
Thanatos
11,198
659
5
0
0
237,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role