Player Matchup

Medusa
Medusa
Gold V
Eve0fTheEnd
Medusa
Gold V
Level 145
God Stats
10W - 4L
1,667 SR
Queue Stats
11W - 5L
1,631 MMR
Party 3
The Morrigan
The Morrigan
Gold IV
Imbluu
The Morrigan
Gold IV
Level 89
God Stats
6W - 9L
1,588 SR
Queue Stats
87W - 86L
1,514 MMR
Party 1
Guan Yu
Guan Yu
Gold III
TwinRhombus
Guan Yu
Gold III
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
188W - 170L
1,599 MMR
Party 1
Fenrir
Fenrir
Gold IV
llDanteRamosll
Fenrir
Gold IV
Level 128
God Stats
11W - 10L
1,368 SR
Queue Stats
210W - 199L
1,557 MMR
Solo
Ymir
Ymir
Gold V
theRea1KJB21
Ymir
Gold V
Level 148
God Stats
8W - 5L
1,732 SR
Queue Stats
271W - 251L
1,470 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,571 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,581 SR
1,554 MMR
Nemesis
Nemesis
Gold II
EnderKing2004
Nemesis
Gold II
Level 120
God Stats
9W - 7L
1,622 SR
Queue Stats
63W - 58L
1,559 MMR
Solo
Bellona
Bellona
Gold V
SON_OF_LOU
Bellona
Gold V
Level 60
God Stats
6W - 3L
1,782 SR
Queue Stats
30W - 28L
1,560 MMR
Party 2
Thoth
Thoth
Gold IV
finkerstats
Thoth
Gold IV
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 144L
1,561 MMR
Party 2
Apollo
Apollo
Gold III
lazulixx
Apollo
Gold III
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
300W - 291L
1,546 MMR
Solo
Bacchus
Bacchus
Gold III
xx CHA4C xx
Bacchus
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 2 / 11
12,849
612
13,421
12,863
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Imbluu
The Morrigan
17
5 / 5 / 9
12,108
577
7,104
14,748
5,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TwinRhombus
Guan Yu
18
3 / 2 / 13
12,245
583
12,286
21,289
17,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 3 / 9
13,767
656
15,467
17,435
10,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 18
12,013
572
9,964
20,216
17,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouCthulhuJanusNu WaSet

VS

Bans
Cu ChulainnScyllaHun BatzHeraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
4 / 4 / 4
10,609
505
12,640
16,987
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SON_OF_LOU
Bellona
16
3 / 6 / 2
10,511
501
17,096
18,861
16,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 5 / 2
10,116
482
8,593
9,822
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
lazulixx
Apollo
17
0 / 7 / 1
10,228
487
6,116
18,778
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xx CHA4C xx
Bacchus
9
1 / 7 / 3
7,611
362
4,992
12,814
7,431

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
29
Kills
11
12
Deaths
29
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
4
4
1.5
W
Medusa
5
2
11
5.25
W
The Morrigan
Imbluu
The Morrigan
5
5
9
1.9
L
Bellona
SON_OF_LOU
Bellona
3
6
2
0.67
W
Guan Yu
TwinRhombus
Guan Yu
3
2
13
4.75
L
3
5
2
0.8
L
Apollo
lazulixx
Apollo
0
7
1
0.07
W
12
3
9
5.5
W
4
0
18
13
L
Bacchus
xx CHA4C xx
Bacchus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,242
Damage
49,437
86,551
Taken
77,262
55,537
Mitigated
43,159
37,716
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,640
6,301
0
2,713
16,987
8,689
0
4,446
12,541
0
79,796
W
Medusa
13,421
7,079
0
3,591
12,863
4,564
6,324
2,263
10,540
0
100,146
W
The Morrigan
Imbluu
The Morrigan
7,104
1,122
0
2,532
14,748
5,421
1,446
3,424
10,873
61,464
3,483
L
Bellona
SON_OF_LOU
Bellona
17,096
3,821
0
4,038
18,861
16,108
227
4,556
14,305
0
71,511
W
Guan Yu
TwinRhombus
Guan Yu
12,286
3,088
4,950
11,146
21,289
17,836
4,550
2,374
18,793
86
64,211
L
8,593
39
0
705
9,822
3,446
0
976
8,846
66,131
0
L
Apollo
lazulixx
Apollo
6,116
2,832
0
4,850
18,778
7,485
1,365
2,274
16,504
0
76,748
W
15,467
3,555
0
9,775
17,435
10,673
4,290
2,857
14,454
0
80,337
W
9,964
1,209
0
5,722
20,216
17,043
1,369
3,392
16,646
36,170
0
L
Bacchus
xx CHA4C xx
Bacchus
4,992
659
0
1,044
12,814
7,431
401
2,452
10,362
12,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
49,075
533
Minions Killed
547
0
Camps Cleared
0
2,141,258
Distance Traveled
1,849,060
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,609
505
120
6
0
429,847
6
W
Medusa
12,849
612
169
8
0
404,722
10
W
The Morrigan
12,108
577
103
5
0
354,210
2
L
Bellona
10,511
501
128
6
0
377,049
4
W
Guan Yu
12,245
583
113
5
0
458,912
3
L
Thoth
10,116
482
122
6
0
363,685
3
L
Apollo
10,228
487
156
7
0
362,400
3
W
Fenrir
13,767
656
107
5
0
469,281
4
W
Ymir
12,013
572
41
2
0
454,133
7
L
Bacchus
7,611
362
21
1
0
316,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role