Player Matchup

Hera
Hera
Amarok_Frostfang
Hera
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
83W - 74L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
jabroniemanbull
Hun Batz
Level 129
God Stats
2W - 6L
1,754 SR
Queue Stats
469W - 487L
1,441 Elo+
Party 1
Odin
Odin
machoman6pac00
Odin
Level 89
God Stats
15W - 6L
1,500 SR
Queue Stats
413W - 428L
1,461 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,482 Elo+

VS

Team Averages
Level 9
1,500 SR
1,448 Elo+
Hel
Hel
Annfrankpiza
Hel
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,399 Elo+
Solo
Medusa
Medusa
BigGasWhereTha__
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
iz be red
Kuzenbo
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 83L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,715
792
6,633
4,086
1,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
12
10 / 1 / 4
9,312
847
7,531
7,892
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
5 / 2 / 8
8,407
764
4,792
8,861
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,541
686
4,183
7,902
3,915
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 10 / 1
6,936
631
1,795
9,987
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
iz be red
Kuzenbo
7
0 / 3 / 2
6,328
575
1,923
5,949
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
3
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
2
6
1
0.42
L
1
10
1
0.15
L
Kuzenbo
iz be red
Kuzenbo
0
3
2
0.33
W
Hun Batz
10
1
4
12
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
7,901
20,839
Taken
23,838
9,287
Mitigated
12,771
4,950
Healing
811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,633
1,689
0
0
4,086
1,290
896
743
3,343
27,643
0
L
4,183
1,438
0
339
7,902
3,915
0
2,931
4,896
18,602
0
L
1,795
763
0
238
9,987
3,151
0
2,334
7,478
0
7,508
L
Kuzenbo
iz be red
Kuzenbo
1,923
585
0
234
5,949
5,705
0
1,368
4,497
6,333
0
W
Hun Batz
7,531
2,881
0
2,739
7,892
3,021
0
2,344
5,548
0
36,419
W
4,792
1,482
0
2,211
8,861
4,976
1,397
3,287
5,574
0
19,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
20,805
123
Minions Killed
44
0
Camps Cleared
0
569,674
Distance Traveled
439,996
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,715
792
34
3
0
186,897
0
L
Hel
7,541
686
23
2
0
145,699
0
L
Medusa
6,936
631
14
1
0
187,151
0
L
Kuzenbo
6,328
575
7
1
0
107,146
0
W
Hun Batz
9,312
847
51
5
0
176,939
0
W
Odin
8,407
764
38
3
0
205,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role