Player Matchup

Izanami
Izanami
DAVID111GTA5
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
crabdog8787
Arachne
Level 26
God Stats
20W - 22L
1,486 SR
Queue Stats
313W - 471L
1,341 Elo+
Solo
Nemesis
Nemesis
j_c_03_06
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pastion76
Cthulhu
Level 26
God Stats
17W - 16L
1,454 SR
Queue Stats
365W - 389L
1,371 Elo+
Solo
Olorun
Olorun
yuliana_isaac
Olorun
Level 5
God Stats
2W - 5L
1,181 SR
Queue Stats
3W - 8L
1,103 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,363 Elo+

VS

Team Averages
Level 18
1,391 SR
1,265 Elo+
Cu Chulainn
Cu Chulainn
Grizzy_Graham11
Cu Chulainn
Level 22
God Stats
35W - 18L
1,484 SR
Queue Stats
105W - 120L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
IlSilentRagell
Cthulhu
Level 26
God Stats
17W - 19L
1,267 SR
Queue Stats
131W - 180L
1,228 Elo+
Party 1
Ratatoskr
Ratatoskr
PunchedThread09
Ratatoskr
Level 18
God Stats
16W - 13L
1,500 SR
Queue Stats
99W - 155L
1,127 Elo+
Party 1
Chernobog
Chernobog
donkslap92
Chernobog
Level 18
God Stats
38W - 41L
1,414 SR
Queue Stats
43W - 47L
1,362 Elo+
Party 2
Hachiman
Hachiman
rmonkey031
Hachiman
Level 8
God Stats
5W - 16L
1,291 SR
Queue Stats
98W - 138L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAVID111GTA5
Izanami
7
0 / 9 / 1
6,342
334
2,313
11,084
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
crabdog8787
Arachne
13
4 / 11 / 1
8,557
450
11,780
17,341
7,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
j_c_03_06
Nemesis
5
0 / 5 / 0
5,659
298
0
3,793
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
pastion76
Cthulhu
13
6 / 6 / 3
9,109
479
13,198
17,772
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 6 / 2
7,465
393
8,038
14,161
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grizzy_Graham11
Cu Chulainn
15
9 / 6 / 8
10,080
531
12,630
17,430
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 0 / 7
10,094
531
10,573
18,654
9,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
PunchedThread09
Ratatoskr
13
1 / 4 / 6
8,977
472
1,246
9,126
4,684
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
donkslap92
Chernobog
16
11 / 3 / 11
10,856
571
16,166
15,351
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Hachiman
rmonkey031
Hachiman
14
3 / 3 / 0
9,266
488
2,719
9,361
3,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
12
Kills
31
37
Deaths
16
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
DAVID111GTA5
Izanami
0
9
1
0.06
W
Cu Chulainn
Grizzy_Graham11
Cu Chulainn
9
6
8
2.17
W
7
0
7
10.5
W
Ratatoskr
PunchedThread09
Ratatoskr
1
4
6
1
L
Arachne
crabdog8787
Arachne
4
11
1
0.41
W
Chernobog
donkslap92
Chernobog
11
3
11
5.5
L
Nemesis
j_c_03_06
Nemesis
0
5
0
0
L
Cthulhu
pastion76
Cthulhu
6
6
3
1.25
W
Hachiman
rmonkey031
Hachiman
3
3
0
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
43,334
64,151
Taken
69,922
29,925
Mitigated
37,898
7,092
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DAVID111GTA5
Izanami
2,313
2,220
0
2,479
11,084
2,873
34
1,178
9,906
0
26,239
W
Cu Chulainn
Grizzy_Graham11
Cu Chulainn
12,630
3,373
537
3,599
17,430
14,678
918
5,411
12,019
13,183
40,371
W
10,573
1,757
695
7,815
18,654
9,701
726
6,780
11,874
36,683
0
W
Ratatoskr
PunchedThread09
Ratatoskr
1,246
952
0
123
9,126
4,684
1,682
1,202
7,924
0
29,391
L
Arachne
crabdog8787
Arachne
11,780
8,465
0
462
17,341
7,610
0
3,884
13,457
0
32,956
W
Chernobog
donkslap92
Chernobog
16,166
11,165
0
4,743
15,351
5,499
4,483
6,104
9,247
0
69,265
L
Nemesis
j_c_03_06
Nemesis
0
0
0
0
3,793
797
42
0
3,793
0
4,140
L
Cthulhu
pastion76
Cthulhu
13,198
1,083
0
714
17,772
13,616
312
4,273
13,499
37,315
0
W
Hachiman
rmonkey031
Hachiman
2,719
2,142
159
3,627
9,361
3,336
6,425
1,739
7,622
0
38,104
L
8,038
2,827
178
3,259
14,161
5,029
147
4,071
10,090
24,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
49,273
183
Minions Killed
399
0
Camps Cleared
0
1,223,348
Distance Traveled
1,457,269
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,342
334
42
2
0
205,824
0
W
Cu Chulainn
10,080
531
72
4
0
308,933
0
W
Cthulhu
10,094
531
48
3
0
334,031
0
W
Ratatoskr
8,977
472
66
3
0
250,518
0
L
Arachne
8,557
450
45
2
0
270,280
0
W
Chernobog
10,856
571
136
7
0
314,239
0
L
Nemesis
5,659
298
9
0
0
122,403
0
L
Cthulhu
9,109
479
48
3
0
309,211
1
W
Hachiman
9,266
488
77
4
0
249,548
0
L
Olorun
7,465
393
39
2
0
315,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role