Player Matchup

Kukulkan
Kukulkan
DeadKushCaptain
Kukulkan
Level 75
God Stats
2W - 4L
1,408 SR
Queue Stats
151W - 144L
1,545 Elo+
Solo
Izanami
Izanami
HelloEskimo
Izanami
Level 86
God Stats
18W - 13L
1,840 SR
Queue Stats
93W - 85L
1,616 Elo+
Solo
Thor
Thor
Kordell2337
Thor
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Geb
Geb
Libin Af
Geb
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,583 Elo+
Party 2
Vamana
Vamana
Tezfy
Vamana
Level 118
God Stats
4W - 3L
1,652 SR
Queue Stats
74W - 54L
1,592 Elo+
Party 2
Team Averages
Level 97
1,580 SR
1,567 Elo+

VS

Team Averages
Level 129
1,455 SR
1,488 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CaptainDaddy20
Janus
Level 146
God Stats
9W - 13L
1,341 SR
Queue Stats
507W - 479L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Migzalicious1
Erlang Shen
Level 125
God Stats
20W - 28L
1,489 SR
Queue Stats
526W - 541L
1,496 Elo+
Party 1
Hel
Hel
Shikamarshi
Hel
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 378L
1,482 Elo+
Party 1
Osiris
Osiris
ro56675
Osiris
Level 116
God Stats
8W - 11L
1,446 SR
Queue Stats
427W - 399L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 3 / 2
8,098
540
7,693
8,791
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HelloEskimo
Izanami
12
2 / 3 / 3
7,637
509
4,949
11,116
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 1
6,660
444
4,033
9,238
2,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 7
6,758
451
6,673
10,470
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Tezfy
Vamana
14
0 / 2 / 0
7,649
510
9,063
11,309
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 5
7,214
481
5,091
9,567
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 2 / 4
9,386
626
8,914
8,796
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Migzalicious1
Erlang Shen
13
6 / 3 / 6
8,921
595
7,373
11,240
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 3
6,974
465
3,927
7,638
4,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
ro56675
Osiris
15
4 / 0 / 2
8,740
583
6,668
16,763
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
5
4.5
W
3
2
4
2.5
L
Kukulkan
4
3
2
1.67
L
Izanami
HelloEskimo
Izanami
2
3
3
1.17
L
2
4
1
0.63
L
0
3
7
1.17
W
Erlang Shen
Migzalicious1
Erlang Shen
6
3
6
3
W
0
2
3
0.75
L
Vamana
Tezfy
Vamana
0
2
0
0
W
Osiris
ro56675
Osiris
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
31,973
50,924
Taken
54,004
22,629
Mitigated
26,361
15,365
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,091
3,146
0
3,138
9,567
3,301
509
4,099
5,358
0
36,750
W
8,914
580
0
4,581
8,796
3,735
742
2,939
5,668
66,065
0
L
Kukulkan
7,693
1,357
0
3,417
8,791
3,287
52
4,032
4,759
47,231
0
L
Izanami
HelloEskimo
Izanami
4,949
3,282
0
4,029
11,116
3,036
1,263
2,425
8,691
0
47,579
L
4,033
808
0
340
9,238
2,533
29
2,070
7,168
0
27,014
L
6,673
1,022
383
2,646
10,470
6,142
28
2,671
7,799
20,028
0
W
Erlang Shen
Migzalicious1
Erlang Shen
7,373
4,001
0
3,150
11,240
6,304
551
1,929
9,287
0
44,035
W
3,927
305
3,711
4,512
7,638
4,333
155
3,895
3,649
28,624
0
L
Vamana
Tezfy
Vamana
9,063
3,312
0
4,550
11,309
7,631
0
1,643
9,666
0
54,167
W
Osiris
ro56675
Osiris
6,668
2,720
0
11,053
16,763
8,688
2,374
1,123
15,102
0
52,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
41,235
328
Minions Killed
410
0
Camps Cleared
0
1,429,246
Distance Traveled
1,478,654
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,214
481
75
5
0
294,483
1
W
Janus
9,386
626
125
8
0
307,851
2
L
Kukulkan
8,098
540
83
6
0
291,575
1
L
Izanami
7,637
509
92
6
0
255,115
3
L
Thor
6,660
444
44
3
0
302,516
1
L
Geb
6,758
451
16
1
0
310,511
4
W
Erlang Shen
8,921
595
62
4
0
310,245
2
W
Hel
6,974
465
53
4
0
279,268
4
L
Vamana
7,649
510
93
6
0
269,529
3
W
Osiris
8,740
583
95
6
0
286,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role