Player Matchup

Janus
Janus
Gold III
Awzul
Janus
Gold III
Level 125
God Stats
9W - 7L
1,570 SR
Queue Stats
273W - 255L
1,555 MMR
Solo
Artio
Artio
Silver III
BlackjackHD
Artio
Silver III
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 55L
1,496 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Charizarrr
Hou Yi
Silver I
Level 123
God Stats
34W - 25L
1,780 SR
Queue Stats
78W - 74L
1,598 MMR
Party 1
Thanatos
Thanatos
Silver I
DxrIing
Thanatos
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
enigma_skater
Guan Yu
Silver I
Level 160
God Stats
5W - 1L
1,319 SR
Queue Stats
185W - 189L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,534 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,457 SR
1,548 MMR
Izanami
Izanami
Silver IV
DaBears852
Izanami
Silver IV
Level 83
God Stats
0W - 1L
1,315 SR
Queue Stats
7W - 9L
1,400 MMR
Party 3
Cerberus
Cerberus
Silver II
LordDado
Cerberus
Silver II
Level 143
God Stats
1W - 8L
1,500 SR
Queue Stats
146W - 166L
1,545 MMR
Solo
Hercules
Hercules
Silver I
TaperAxe
Hercules
Silver I
Level 109
God Stats
0W - 3L
1,214 SR
Queue Stats
202W - 194L
1,339 MMR
Party 2
Fenrir
Fenrir
Gold III
Timesup
Fenrir
Gold III
Level 100
God Stats
4W - 7L
1,611 SR
Queue Stats
100W - 101L
1,718 MMR
Party 3
Baba Yaga
Baba Yaga
Gold IV
XxXNinjasXxX
Baba Yaga
Gold IV
Level 129
God Stats
14W - 9L
1,643 SR
Queue Stats
178W - 162L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Awzul
Janus
17
8 / 2 / 10
11,754
560
16,684
11,532
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 5 / 14
11,566
551
11,655
22,709
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Charizarrr
Hou Yi
19
7 / 1 / 15
12,513
596
15,570
18,102
6,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
DxrIing
Thanatos
20
14 / 2 / 15
13,500
643
25,770
18,216
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
18
2 / 3 / 6
11,549
550
10,238
22,957
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouSetErlang ShenNu WaApollo

VS

Bans
TsukuyomiCu ChulainnCupidSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBears852
Izanami
14
1 / 9 / 2
9,028
430
6,766
15,400
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LordDado
Cerberus
18
5 / 4 / 1
11,245
535
15,483
22,059
20,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
TaperAxe
Hercules
13
4 / 9 / 2
9,425
449
8,356
22,076
14,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Timesup
Fenrir
15
1 / 7 / 5
9,348
445
10,077
18,347
9,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
XxXNinjasXxX
Baba Yaga
14
2 / 9 / 4
9,551
455
12,665
19,477
6,633
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
38
Kills
13
13
Deaths
38
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Awzul
Janus
8
2
10
6.5
W
7
5
14
2.8
W
Hou Yi
Charizarrr
Hou Yi
7
1
15
14.5
L
Izanami
DaBears852
Izanami
1
9
2
0.22
W
Thanatos
DxrIing
Thanatos
14
2
15
10.75
L
Cerberus
LordDado
Cerberus
5
4
1
1.38
L
Hercules
TaperAxe
Hercules
4
9
2
0.56
L
Fenrir
Timesup
Fenrir
1
7
5
0.5
L
Baba Yaga
XxXNinjasXxX
Baba Yaga
2
9
4
0.44
W
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,917
Damage
53,347
93,516
Taken
97,359
52,911
Mitigated
57,453
53,282
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Awzul
Janus
16,684
1,204
0
2,015
11,532
3,931
998
4,109
7,398
75,041
0
W
11,655
2,002
1,748
8,869
22,709
19,401
701
8,114
14,445
30,027
0
W
Hou Yi
Charizarrr
Hou Yi
15,570
9,931
0
11,631
18,102
6,857
1,621
5,317
12,660
0
83,594
L
Izanami
DaBears852
Izanami
6,766
3,241
0
2,282
15,400
6,409
842
2,960
12,353
0
54,309
W
Thanatos
DxrIing
Thanatos
25,770
10,300
0
18,486
18,216
7,226
6,026
5,119
13,047
0
92,542
L
Cerberus
LordDado
Cerberus
15,483
1,043
0
6,485
22,059
20,521
0
2,521
19,127
69,326
0
L
Hercules
TaperAxe
Hercules
8,356
3,540
329
3,657
22,076
14,593
162
9,004
12,724
0
33,167
L
Fenrir
Timesup
Fenrir
10,077
2,135
0
4,652
18,347
9,297
0
4,772
13,400
0
52,176
L
Baba Yaga
XxXNinjasXxX
Baba Yaga
12,665
1,009
0
2,434
19,477
6,633
610
8,518
10,765
55,122
0
W
Guan Yu
10,238
1,701
1,020
9,513
22,957
15,496
253
8,313
13,953
477
77,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,882
Gold Earned
48,597
512
Minions Killed
501
0
Camps Cleared
0
2,243,038
Distance Traveled
1,849,695
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,754
560
116
6
0
451,280
4
W
Artio
11,566
551
18
1
0
454,900
6
W
Hou Yi
12,513
596
116
6
0
412,619
5
L
Izanami
9,028
430
98
5
0
328,904
2
W
Thanatos
13,500
643
137
7
0
464,468
7
L
Cerberus
11,245
535
162
8
0
335,686
4
L
Hercules
9,425
449
45
2
0
394,087
2
L
Fenrir
9,348
445
90
4
0
420,358
8
L
Baba Yaga
9,551
455
106
5
0
370,660
2
W
Guan Yu
11,549
550
125
6
0
459,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role