Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
G2 Bugsie
Ao Kuang
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,548 Elo+
Party 2
Izanami
Izanami
JWhop55
Izanami
Level 127
God Stats
7W - 2L
1,912 SR
Queue Stats
289W - 258L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Loominatti
Nu Wa
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 177L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
T1 Banksy
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,582 Elo+
Party 2
Team Averages
Level 104
1,582 SR
1,559 Elo+

VS

Team Averages
Level 123
1,460 SR
1,562 Elo+
Cthulhu
Cthulhu
Boonay
Cthulhu
Level 106
God Stats
27W - 31L
1,443 SR
Queue Stats
407W - 413L
1,542 Elo+
Party 3
Set
Set
DEKU DxD
Set
Level 128
God Stats
4W - 1L
1,302 SR
Queue Stats
202W - 208L
1,586 Elo+
Party 3
Hercules
Hercules
Jojao_Pelado
Hercules
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 217L
1,567 Elo+
Party 4
Hou Yi
Hou Yi
Midas_V5
Hou Yi
Level 144
God Stats
3W - 5L
1,555 SR
Queue Stats
420W - 430L
1,548 Elo+
Party 4
Anubis
Anubis
y0Carl
Anubis
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
364W - 345L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 0
6,090
609
6,367
6,792
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
G2 Bugsie
Ao Kuang
9
0 / 3 / 1
4,959
496
2,276
7,014
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
JWhop55
Izanami
9
1 / 0 / 0
4,949
495
2,220
3,083
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
9
0 / 3 / 0
4,588
459
2,671
5,064
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
T1 Banksy
Cthulhu
8
0 / 1 / 1
4,886
489
1,907
4,885
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boonay
Cthulhu
9
0 / 1 / 1
4,878
488
2,697
7,312
2,303
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 4
5,772
577
1,883
4,395
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Jojao_Pelado
Hercules
9
1 / 1 / 0
5,265
527
3,636
8,607
6,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
Midas_V5
Hou Yi
10
1 / 0 / 0
5,304
530
2,775
2,241
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
y0Carl
Anubis
12
5 / 0 / 1
6,929
693
5,079
3,737
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
Cthulhu
Boonay
Cthulhu
0
1
1
0.5
W
1
0
4
3
L
Ao Kuang
G2 Bugsie
Ao Kuang
0
3
1
0.17
L
Izanami
JWhop55
Izanami
1
0
0
1
W
Hercules
Jojao_Pelado
Hercules
1
1
0
1
L
Nu Wa
0
3
0
0
W
Hou Yi
Midas_V5
Hou Yi
1
0
0
1
L
Cthulhu
T1 Banksy
Cthulhu
0
1
1
0.5
W
Anubis
y0Carl
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
16,070
26,838
Taken
26,292
10,875
Mitigated
13,572
8,721
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,367
2,721
0
2,594
6,792
5,771
0
0
6,792
0
38,135
W
Cthulhu
Boonay
Cthulhu
2,697
126
722
3,052
7,312
2,303
0
1,322
5,952
25,028
0
W
1,883
890
0
2,762
4,395
1,628
42
1,625
2,690
0
26,353
L
Ao Kuang
G2 Bugsie
Ao Kuang
2,276
574
0
1,600
7,014
1,620
0
2,262
4,606
27,896
0
L
Izanami
JWhop55
Izanami
2,220
1,635
0
1,671
3,083
667
0
886
2,197
0
28,344
W
Hercules
Jojao_Pelado
Hercules
3,636
1,560
0
4,425
8,607
6,968
0
130
8,411
0
22,194
L
Nu Wa
2,671
432
0
900
5,064
1,040
0
3,092
1,770
18,463
0
W
Hou Yi
Midas_V5
Hou Yi
2,775
1,395
0
830
2,241
1,061
258
694
1,487
0
33,161
L
Cthulhu
T1 Banksy
Cthulhu
1,907
92
0
1,956
4,885
1,777
0
1,188
3,697
14,187
0
W
Anubis
y0Carl
Anubis
5,079
619
0
2,478
3,737
1,612
392
2,671
898
37,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
28,148
284
Minions Killed
304
0
Camps Cleared
0
947,159
Distance Traveled
903,463
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,090
609
88
9
0
210,854
2
W
Cthulhu
4,878
488
36
4
0
180,657
2
W
Set
5,772
577
62
6
0
223,209
5
L
Ao Kuang
4,959
496
59
6
0
206,928
1
L
Izanami
4,949
495
79
8
0
178,615
1
W
Hercules
5,265
527
54
5
0
162,057
3
L
Nu Wa
4,588
459
43
4
0
166,104
2
W
Hou Yi
5,304
530
69
7
0
161,584
0
L
Cthulhu
4,886
489
15
2
0
184,658
3
W
Anubis
6,929
693
83
8
0
175,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role