Player Matchup

Cthulhu
Cthulhu
Zacor1337
Cthulhu
Level 3
God Stats
1W - 0L
1,237 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
mindout31
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,095 Elo+
Party 1
Ne Zha
Ne Zha
randomvibes
Ne Zha
Level 6
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 5L
1,095 Elo+
Party 1
Team Averages
Level 9
1,416 SR
1,230 Elo+

VS

Team Averages
Level 11
1,603 SR
1,332 Elo+
Yemoja
Yemoja
DylanDuke
Yemoja
Level 11
God Stats
6W - 8L
1,457 SR
Queue Stats
95W - 131L
1,402 Elo+
Solo
Zeus
Zeus
SchoobyDooby
Zeus
Level 14
God Stats
1W - 2L
1,800 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 2
Medusa
Medusa
peppy pony 22
Medusa
Level 7
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zacor1337
Cthulhu
14
1 / 7 / 13
12,714
605
8,692
15,379
11,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
mindout31
Chaac
20
15 / 2 / 7
15,634
744
30,341
22,021
30,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
18
7 / 7 / 10
14,965
713
14,187
18,398
7,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DylanDuke
Yemoja
16
0 / 4 / 13
12,140
578
10,582
23,296
28,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
13 / 8 / 3
14,761
703
26,783
16,129
7,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 11 / 10
12,039
573
5,671
18,243
8,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
23
Kills
15
16
Deaths
23
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DylanDuke
Yemoja
0
4
13
1.63
L
13
8
3
1.81
W
Cthulhu
Zacor1337
Cthulhu
1
7
13
1.07
W
Chaac
mindout31
Chaac
15
2
7
9.25
L
2
11
10
0.64
W
Ne Zha
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,220
Damage
43,036
55,798
Taken
57,668
49,310
Mitigated
44,944
15,745
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DylanDuke
Yemoja
10,582
1,088
2,405
3,484
23,296
28,223
0
3,814
19,107
39,567
0
L
26,783
4,428
279
1,569
16,129
7,936
396
4,429
11,453
50,472
0
W
Cthulhu
Zacor1337
Cthulhu
8,692
971
0
605
15,379
11,457
68
11,058
4,321
31,730
0
W
Chaac
mindout31
Chaac
30,341
6,818
0
12,115
22,021
30,529
370
13,956
8,065
3,261
86,799
L
5,671
2,671
0
1,525
18,243
8,785
661
2,578
15,315
0
33,962
W
Ne Zha
14,187
3,890
0
3,025
18,398
7,324
389
12,518
5,880
0
65,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
38,940
213
Minions Killed
169
0
Camps Cleared
0
1,010,700
Distance Traveled
974,368
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,140
578
33
2
0
327,295
2
L
Zeus
14,761
703
74
4
0
312,507
0
W
Cthulhu
12,714
605
48
2
0
252,122
0
W
Chaac
15,634
744
93
4
0
415,649
0
L
Medusa
12,039
573
62
3
0
334,566
8
W
Ne Zha
14,965
713
72
3
0
342,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role