Player Matchup

He Bo
He Bo
A Broke Junkie
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 210L
1,447 Elo+
Party 1
Artio
Artio
JAMMERTIME6969
Artio
Level 154
God Stats
7W - 4L
1,605 SR
Queue Stats
165W - 167L
1,466 Elo+
Party 1
Achilles
Achilles
Six0Ryguy
Achilles
Level 69
God Stats
16W - 20L
1,498 SR
Queue Stats
75W - 79L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
SupaSaiyanBill
Ne Zha
Level 143
God Stats
4W - 4L
1,901 SR
Queue Stats
197W - 179L
1,557 Elo+
Party 1
Skadi
Skadi
psychoguns13
Skadi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,436 Elo+
Party 1
Team Averages
Level 125
1,601 SR
1,475 Elo+

VS

Team Averages
Level 65
1,549 SR
1,615 Elo+
Jormungandr
Jormungandr
Cheese6283
Jormungandr
Level 61
God Stats
1W - 0L
1,694 SR
Queue Stats
34W - 21L
1,736 Elo+
Party 2
Scylla
Scylla
LeiiruMG
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,488 Elo+
Party 3
Ullr
Ullr
Nugget42069
Ullr
Level 56
God Stats
10W - 2L
1,551 SR
Queue Stats
21W - 10L
1,832 Elo+
Party 2
Tyr
Tyr
RetroADC
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,749 Elo+
Party 2
Nu Wa
Nu Wa
SershMex
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,034
602
5,867
13,671
5,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 4
10,018
668
9,428
23,837
22,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Six0Ryguy
Achilles
15
1 / 7 / 4
8,987
599
7,617
20,406
20,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 10 / 3
9,774
652
9,747
21,878
8,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 6 / 3
9,561
637
10,986
17,124
6,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheese6283
Jormungandr
17
7 / 2 / 18
12,326
822
12,191
14,321
17,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
LeiiruMG
Scylla
17
5 / 2 / 12
11,320
755
21,716
8,565
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 0 / 11
14,106
940
21,818
10,621
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 3 / 14
11,304
754
12,346
16,603
16,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
SershMex
Nu Wa
19
4 / 2 / 11
11,768
785
14,905
6,973
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
9
Kills
33
33
Deaths
9
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Jormungandr
Cheese6283
Jormungandr
7
2
18
8
L
2
4
4
1
W
Scylla
LeiiruMG
Scylla
5
2
12
5.5
W
13
0
11
18.5
W
4
3
14
3.67
W
Nu Wa
SershMex
Nu Wa
4
2
11
4.75
L
Achilles
Six0Ryguy
Achilles
1
7
4
0.43
L
4
10
3
0.55
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
82,976
96,916
Taken
57,083
63,505
Mitigated
46,185
11,743
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,867
214
0
1,298
13,671
5,097
0
5,854
7,635
23,113
0
W
Jormungandr
Cheese6283
Jormungandr
12,191
3,268
0
0
14,321
17,706
200
4,042
10,179
25,262
0
L
9,428
489
369
4,423
23,837
22,883
0
9,029
14,507
38,937
0
W
Scylla
LeiiruMG
Scylla
21,716
1,848
306
1,921
8,565
3,759
895
2,565
5,925
46,728
0
W
21,818
13,755
0
149
10,621
5,653
453
2,865
7,531
0
54,113
W
12,346
1,336
0
2,335
16,603
16,392
0
5,257
11,196
0
28,648
W
Nu Wa
SershMex
Nu Wa
14,905
3,289
224
1,500
6,973
2,675
4,706
921
5,952
54,976
0
L
Achilles
Six0Ryguy
Achilles
7,617
1,307
426
1,369
20,406
20,950
1
9,458
10,417
0
21,091
L
9,747
726
417
1,945
21,878
8,024
0
13,326
8,072
0
29,227
L
10,986
5,332
0
1,496
17,124
6,551
15
9,637
7,232
0
53,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
60,824
252
Minions Killed
324
5
Camps Cleared
10
1,262,527
Distance Traveled
1,359,410
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,034
602
43
3
1
243,077
1
W
Jormungandr
12,326
822
26
2
1
261,625
4
L
Artio
10,018
668
59
4
1
281,074
2
W
Scylla
11,320
755
64
4
1
269,690
6
W
Ullr
14,106
940
92
6
3
308,275
0
W
Tyr
11,304
754
29
2
3
301,242
4
W
Nu Wa
11,768
785
113
8
2
218,578
3
L
Achilles
8,987
599
28
2
1
256,032
1
L
Ne Zha
9,774
652
22
1
2
240,995
0
L
Skadi
9,561
637
100
7
0
241,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role