Player Matchup

Ymir
Ymir
BrokenProduction
Ymir
Level 26
God Stats
43W - 32L
1,586 SR
Queue Stats
208W - 225L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
IRON_BLADE134
Cernunnos
Level 105
God Stats
11W - 11L
1,615 SR
Queue Stats
230W - 293L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
MMichalek331
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,712 Elo+
Party 1
Team Averages
Level 45
1,567 SR
1,617 Elo+

VS

Team Averages
Level 53
1,430 SR
1,503 Elo+
Apollo
Apollo
Rafak1001
Apollo
Level 22
God Stats
1W - 3L
1,308 SR
Queue Stats
13W - 25L
1,384 Elo+
Solo
Scylla
Scylla
Voycea
Scylla
Level 29
God Stats
20W - 22L
1,483 SR
Queue Stats
122W - 115L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
bustedshotzz
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
10,203
600
4,585
19,980
15,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
IRON_BLADE134
Cernunnos
15
5 / 2 / 1
12,418
730
21,368
20,484
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MMichalek331
Kukulkan
12
0 / 13 / 1
9,469
557
7,041
13,471
4,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rafak1001
Apollo
14
7 / 3 / 8
11,596
682
10,856
15,072
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Voycea
Scylla
17
14 / 1 / 7
13,612
801
15,920
11,325
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bustedshotzz
Cthulhu
15
3 / 2 / 20
13,056
768
17,962
18,688
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
24
24
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Cernunnos
IRON_BLADE134
Cernunnos
5
2
1
2.75
L
Kukulkan
MMichalek331
Kukulkan
0
13
1
0.04
W
Apollo
Rafak1001
Apollo
7
3
8
3.67
W
Scylla
Voycea
Scylla
14
1
7
17.5
W
Cthulhu
bustedshotzz
Cthulhu
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
44,738
53,935
Taken
45,085
27,213
Mitigated
35,626
10,330
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
201
501
1,282
19,980
15,794
31
12,423
7,235
29,087
0
L
Cernunnos
IRON_BLADE134
Cernunnos
21,368
11,414
0
8,315
20,484
6,897
324
10,998
9,316
0
82,312
L
Kukulkan
MMichalek331
Kukulkan
7,041
2,080
0
232
13,471
4,522
627
9,948
3,267
27,586
0
W
Apollo
Rafak1001
Apollo
10,856
7,026
0
1,838
15,072
6,787
2,031
5,180
9,316
0
52,536
W
Scylla
Voycea
Scylla
15,920
1,395
526
2,263
11,325
6,296
619
1,649
9,676
56,838
0
W
Cthulhu
bustedshotzz
Cthulhu
17,962
2,276
1,144
4,543
18,688
22,543
454
4,820
13,868
45,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
38,264
184
Minions Killed
201
0
Camps Cleared
0
792,915
Distance Traveled
937,082
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,203
600
36
2
0
271,769
0
L
Cernunnos
12,418
730
101
6
0
293,880
3
L
Kukulkan
9,469
557
47
3
0
227,266
1
W
Apollo
11,596
682
83
5
0
326,567
3
W
Scylla
13,612
801
72
4
0
298,539
0
W
Cthulhu
13,056
768
46
3
0
311,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role