Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
C N Snow
Chaac
Level 152
God Stats
15W - 5L
1,500 SR
Queue Stats
418W - 419L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
David1106
Tsukuyomi
Level 112
God Stats
40W - 23L
1,370 SR
Queue Stats
279W - 287L
1,478 Elo+
Party 1
Artio
Artio
HydrogenAtom106
Artio
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 13L
1,754 Elo+
Party 1
Scylla
Scylla
SagaKai05
Scylla
Level 160
God Stats
24W - 12L
1,748 SR
Queue Stats
246W - 207L
1,692 Elo+
Party 1
Team Averages
Level 119
1,524 SR
1,573 Elo+

VS

Team Averages
Level 49
1,333 SR
1,059 Elo+
Ymir
Ymir
Dunomcun
Ymir
Level 29
God Stats
1W - 9L
1,342 SR
Queue Stats
5W - 33L
1,082 Elo+
Party 2
Kukulkan
Kukulkan
Kaeth1
Kukulkan
Level 15
God Stats
0W - 5L
1,143 SR
Queue Stats
1W - 13L
1,075 Elo+
Party 2
Sun Wukong
Sun Wukong
MaMeitor ToXx
Sun Wukong
Level 54
God Stats
6W - 8L
1,468 SR
Queue Stats
37W - 86L
1,083 Elo+
Party 2
Neith
Neith
fertshooo
Neith
Level 43
God Stats
0W - 2L
1,371 SR
Queue Stats
32W - 80L
1,034 Elo+
Party 2
Tsukuyomi
Tsukuyomi
schiifer23
Tsukuyomi
Level 106
God Stats
5W - 12L
1,340 SR
Queue Stats
40W - 100L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
11 / 0 / 12
11,203
659
14,033
9,036
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
C N Snow
Chaac
17
5 / 1 / 3
11,158
656
7,794
14,016
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
David1106
Tsukuyomi
15
12 / 2 / 10
10,444
614
12,865
12,661
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 23
10,132
596
4,937
12,622
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
SagaKai05
Scylla
16
12 / 0 / 12
11,119
654
21,263
7,121
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 11 / 0
6,162
362
2,541
18,546
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Kaeth1
Kukulkan
10
0 / 8 / 0
5,833
343
1,496
12,031
3,743
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MaMeitor ToXx
Sun Wukong
12
2 / 8 / 0
7,527
443
4,597
15,048
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
fertshooo
Neith
9
0 / 6 / 0
5,907
347
2,616
11,502
3,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
schiifer23
Tsukuyomi
10
0 / 11 / 0
6,366
374
4,895
17,230
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
2
44
Kills
2
3
Deaths
44
60
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
12
17
W
Chaac
C N Snow
Chaac
5
1
3
6.5
W
Tsukuyomi
David1106
Tsukuyomi
12
2
10
8.5
L
Ymir
0
11
0
0
W
4
0
23
15.5
L
Kukulkan
Kaeth1
Kukulkan
0
8
0
0
L
Sun Wukong
MaMeitor ToXx
Sun Wukong
2
8
0
0.25
W
Scylla
SagaKai05
Scylla
12
0
12
18
L
Neith
fertshooo
Neith
0
6
0
0
L
Tsukuyomi
schiifer23
Tsukuyomi
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
16,145
55,456
Taken
74,357
31,256
Mitigated
31,419
29,889
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,033
8,284
0
6,516
9,036
3,700
5,709
993
8,043
0
74,565
W
Chaac
C N Snow
Chaac
7,794
844
0
9,233
14,016
9,055
3,617
35
13,831
0
73,997
W
Tsukuyomi
David1106
Tsukuyomi
12,865
2,891
0
3,635
12,661
4,579
196
967
11,101
0
55,196
L
Ymir
2,541
230
0
1,658
18,546
10,102
0
7,395
11,021
15,849
0
W
4,937
440
847
7,019
12,622
11,294
1,188
748
11,849
17,725
0
L
Kukulkan
Kaeth1
Kukulkan
1,496
115
0
0
12,031
3,743
0
4,053
7,734
20,647
0
L
Sun Wukong
MaMeitor ToXx
Sun Wukong
4,597
743
0
1,612
15,048
9,940
0
4,463
10,501
0
35,195
W
Scylla
SagaKai05
Scylla
21,263
2,451
0
2,639
7,121
2,628
3,381
1,294
5,827
76,584
0
L
Neith
fertshooo
Neith
2,616
1,045
333
2,244
11,502
3,035
87
3,582
7,842
0
28,907
L
Tsukuyomi
schiifer23
Tsukuyomi
4,895
919
0
2,633
17,230
4,599
0
6,009
11,059
0
35,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
31,795
506
Minions Killed
222
0
Camps Cleared
0
1,579,230
Distance Traveled
1,271,882
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,203
659
124
7
0
291,110
6
W
Chaac
11,158
656
159
9
0
287,989
3
W
Tsukuyomi
10,444
614
81
5
0
341,915
1
L
Ymir
6,162
362
24
1
0
231,935
2
W
Artio
10,132
596
17
1
0
348,697
6
L
Kukulkan
5,833
343
26
2
0
243,527
0
L
Sun Wukong
7,527
443
46
3
0
267,291
0
W
Scylla
11,119
654
125
7
0
309,519
4
L
Neith
5,907
347
54
3
0
264,927
4
L
Tsukuyomi
6,366
374
72
4
0
264,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role