Player Matchup

Anhur
Anhur
IAmAn21
Anhur
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 116L
1,386 Elo+
Party 1
Loki
Loki
Licenta
Loki
Level 20
God Stats
1W - 3L
1,277 SR
Queue Stats
24W - 17L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
TrueCholo
Erlang Shen
Level 28
God Stats
7W - 7L
1,399 SR
Queue Stats
75W - 100L
1,400 Elo+
Solo
Scylla
Scylla
Waiifupillow
Scylla
Level 26
God Stats
9W - 6L
1,738 SR
Queue Stats
53W - 40L
1,556 Elo+
Party 1
Ymir
Ymir
canadien2010
Ymir
Level 27
God Stats
11W - 9L
1,593 SR
Queue Stats
31W - 30L
1,506 Elo+
Party 1
Team Averages
Level 44
1,501 SR
1,489 Elo+

VS

Team Averages
Level 24
1,542 SR
1,433 Elo+
Danzaburou
Danzaburou
AceMAiny
Danzaburou
Level 24
God Stats
5W - 14L
1,712 SR
Queue Stats
128W - 170L
1,376 Elo+
Solo
Eset
Eset
CheveTecate
Eset
Level 26
God Stats
4W - 11L
1,500 SR
Queue Stats
35W - 53L
1,397 Elo+
Party 2
Loki
Loki
CheveVictoria
Loki
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
90W - 118L
1,321 Elo+
Party 2
Anubis
Anubis
Fabru95
Anubis
Level 27
God Stats
50W - 22L
1,703 SR
Queue Stats
68W - 36L
1,614 Elo+
Solo
Yemoja
Yemoja
fgamefake
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 80L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IAmAn21
Anhur
11
9 / 0 / 3
6,852
685
6,155
5,750
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Licenta
Loki
10
3 / 0 / 1
5,874
587
1,985
6,265
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
TrueCholo
Erlang Shen
10
0 / 2 / 0
5,483
548
924
5,501
1,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
10
1 / 2 / 4
5,391
539
4,456
4,031
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 5
5,645
565
3,007
6,418
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceMAiny
Danzaburou
3
0 / 3 / 0
3,700
370
783
2,805
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,513
551
2,961
3,019
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 2
4,977
498
1,680
5,967
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Fabru95
Anubis
9
2 / 3 / 0
5,558
556
3,509
5,524
2,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
fgamefake
Yemoja
7
1 / 5 / 0
4,512
451
1,592
6,420
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AceMAiny
Danzaburou
0
3
0
0
L
2
1
0
2
L
0
3
2
0.33
L
Anubis
Fabru95
Anubis
2
3
0
0.67
W
Anhur
IAmAn21
Anhur
9
0
3
10.5
W
Loki
Licenta
Loki
3
0
1
3.5
W
Erlang Shen
TrueCholo
Erlang Shen
0
2
0
0
W
Scylla
1
2
4
1.5
W
2
1
5
4.5
L
Yemoja
fgamefake
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
10,525
27,965
Taken
23,735
10,417
Mitigated
6,102
8,055
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AceMAiny
Danzaburou
783
146
0
293
2,805
338
0
286
2,519
0
4,404
L
2,961
208
0
748
3,019
562
126
0
3,019
22,148
0
L
1,680
357
99
1,282
5,967
1,306
0
1,279
4,592
0
19,356
L
Anubis
Fabru95
Anubis
3,509
105
0
1,844
5,524
2,024
471
2,903
2,341
28,297
0
W
Anhur
IAmAn21
Anhur
6,155
3,493
0
1,998
5,750
1,816
343
1,648
4,102
0
40,041
W
Loki
Licenta
Loki
1,985
806
0
2,971
6,265
1,724
0
448
5,817
0
30,678
W
Erlang Shen
TrueCholo
Erlang Shen
924
309
0
1,052
5,501
1,910
275
2,396
3,105
0
25,569
W
Scylla
4,456
592
0
946
4,031
875
383
2,306
1,725
23,410
0
W
3,007
1,033
0
1,088
6,418
4,092
0
1,264
5,154
16,398
0
L
Yemoja
fgamefake
Yemoja
1,592
465
53
500
6,420
1,872
310
2,571
3,801
13,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
24,260
275
Minions Killed
169
0
Camps Cleared
0
1,010,751
Distance Traveled
759,804
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,700
370
4
0
0
82,623
2
L
Eset
5,513
551
35
4
0
178,648
0
L
Loki
4,977
498
43
4
0
189,993
0
L
Anubis
5,558
556
69
7
0
161,098
2
W
Anhur
6,852
685
74
7
0
197,159
0
W
Loki
5,874
587
57
6
0
207,562
0
W
Erlang Shen
5,483
548
64
6
0
183,305
0
W
Scylla
5,391
539
52
5
0
191,789
0
W
Ymir
5,645
565
28
3
0
230,936
2
L
Yemoja
4,512
451
18
2
0
147,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role