Player Matchup

Cthulhu
Cthulhu
ItzTricky
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Pele
Pele
Noghom
Pele
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Proczor
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,290 Elo+
Party 1
Anubis
Anubis
SilentStorm97
Anubis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Olorun
Olorun
deathblooms909
Olorun
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,290 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,416 Elo+

VS

Team Averages
Level 30
1,525 SR
1,393 Elo+
Sobek
Sobek
TheTemplarAtlas
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Tshelt13
Anhur
Level 28
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 19L
1,387 Elo+
Party 2
Pele
Pele
dylpick
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,359 Elo+
Party 2
Xbalanque
Xbalanque
randalldandall55
Xbalanque
Level 17
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 3L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
sdupree220
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzTricky
Cthulhu
17
3 / 3 / 17
10,693
764
11,879
13,485
16,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Noghom
Pele
20
14 / 2 / 11
12,734
910
16,685
14,020
7,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Proczor
Hachiman
16
7 / 6 / 15
10,909
779
8,471
10,039
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 3 / 19
11,304
807
13,265
8,223
4,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 2 / 23
10,670
762
8,453
8,983
4,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 8
9,026
645
4,330
15,517
10,603
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tshelt13
Anhur
19
8 / 4 / 5
10,483
749
6,054
10,052
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
dylpick
Pele
16
1 / 5 / 8
8,884
635
8,628
11,131
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
15
0 / 8 / 7
8,585
613
7,076
12,194
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
sdupree220
Cthulhu
19
3 / 4 / 7
10,583
756
14,763
15,047
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
31
Kills
14
16
Deaths
31
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ItzTricky
Cthulhu
3
3
17
3.83
W
Pele
Noghom
Pele
14
2
11
9.75
W
Hachiman
Proczor
Hachiman
7
6
15
2.42
W
5
3
19
4.83
L
2
10
8
0.6
L
Anhur
Tshelt13
Anhur
8
4
5
2.63
W
2
2
23
6.75
L
Pele
dylpick
Pele
1
5
8
1
L
Xbalanque
0
8
7
0.44
L
Cthulhu
sdupree220
Cthulhu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,753
Damage
40,851
54,750
Taken
63,941
37,052
Mitigated
32,846
22,186
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ItzTricky
Cthulhu
11,879
1,144
1,937
1,148
13,485
16,250
313
4,064
9,181
24,086
0
W
Pele
Noghom
Pele
16,685
3,475
2,347
7,782
14,020
7,170
1,763
4,131
9,739
0
44,854
W
Hachiman
Proczor
Hachiman
8,471
5,931
558
161
10,039
4,574
956
3,286
6,603
0
13,099
W
13,265
1,803
0
1,017
8,223
4,676
604
3,228
4,820
28,805
0
L
4,330
494
198
1,141
15,517
10,603
15
6,896
8,621
6,388
0
L
Anhur
Tshelt13
Anhur
6,054
470
173
1,277
10,052
3,737
0
4,955
5,097
0
18,517
W
8,453
3,585
3,469
3,767
8,983
4,382
1,635
3,594
5,314
20,894
0
L
Pele
dylpick
Pele
8,628
2,001
0
1,814
11,131
3,763
0
6,123
5,008
0
26,062
L
Xbalanque
7,076
1,841
0
939
12,194
3,665
0
7,142
5,052
0
19,388
L
Cthulhu
sdupree220
Cthulhu
14,763
350
1,096
3,429
15,047
11,078
0
8,481
6,566
25,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,310
Gold Earned
47,561
148
Minions Killed
124
0
Camps Cleared
0
1,234,334
Distance Traveled
1,051,863
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,693
764
37
3
0
253,798
2
W
Pele
12,734
910
50
4
0
276,281
0
W
Hachiman
10,909
779
10
1
0
194,656
0
W
Anubis
11,304
807
34
2
0
251,497
0
L
Sobek
9,026
645
8
1
0
154,829
3
L
Anhur
10,483
749
22
2
0
230,543
0
W
Olorun
10,670
762
17
1
0
258,102
0
L
Pele
8,884
635
31
2
0
243,736
0
L
Xbalanque
8,585
613
28
2
0
166,127
0
L
Cthulhu
10,583
756
35
3
0
256,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role