Player Matchup

Loki
Loki
BronxKid409
Loki
Level 49
God Stats
10W - 10L
1,431 SR
Queue Stats
246W - 279L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
Cjyoyo97
Cernunnos
Level 68
God Stats
6W - 6L
1,293 SR
Queue Stats
189W - 227L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
MexicanMAGIC07
Kukulkan
Level 65
God Stats
5W - 6L
1,760 SR
Queue Stats
326W - 361L
1,365 Elo+
Party 2
Chaac
Chaac
R LEWIS 34
Chaac
Level 69
God Stats
4W - 5L
1,488 SR
Queue Stats
202W - 223L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
RoyalKingCarson
Cthulhu
Level 34
God Stats
13W - 20L
1,590 SR
Queue Stats
185W - 244L
1,332 Elo+
Party 2
Team Averages
Level 57
1,512 SR
1,397 Elo+

VS

Team Averages
Level 40
1,510 SR
1,356 Elo+
Nemesis
Nemesis
Areskiller25
Nemesis
Level 69
God Stats
11W - 6L
1,638 SR
Queue Stats
183W - 162L
1,466 Elo+
Party 1
Neith
Neith
Babin14
Neith
Level 12
God Stats
4W - 2L
1,577 SR
Queue Stats
5W - 7L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
JJohnsdomain
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,214 Elo+
Party 1
Chronos
Chronos
Savage_Jho13
Chronos
Level 60
God Stats
11W - 9L
1,413 SR
Queue Stats
34W - 41L
1,323 Elo+
Party 1
Chaac
Chaac
ayeetreyy
Chaac
Level 27
God Stats
18W - 24L
1,425 SR
Queue Stats
86W - 88L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,225
433
5,767
13,326
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Cjyoyo97
Cernunnos
14
4 / 4 / 2
8,609
453
11,148
15,730
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
2 / 7 / 1
8,877
467
10,095
12,287
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
1 / 4 / 0
9,949
524
5,635
15,204
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 1 / 5
8,527
449
6,844
10,335
7,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Areskiller25
Nemesis
17
8 / 1 / 4
10,874
572
13,675
13,013
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Babin14
Neith
14
0 / 1 / 2
8,698
458
2,923
6,227
2,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
JJohnsdomain
Cthulhu
13
1 / 6 / 4
8,548
450
7,470
12,695
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Savage_Jho13
Chronos
20
9 / 0 / 3
12,047
634
15,161
18,453
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ayeetreyy
Chaac
17
3 / 1 / 1
10,454
550
8,707
10,239
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
21
21
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Areskiller25
Nemesis
8
1
4
10
W
Neith
Babin14
Neith
0
1
2
1
L
1
5
1
0.3
L
Cernunnos
Cjyoyo97
Cernunnos
4
4
2
1.25
W
Cthulhu
JJohnsdomain
Cthulhu
1
6
4
0.5
L
Kukulkan
2
7
1
0.36
L
Chaac
1
4
0
0.25
L
1
1
5
3.5
W
Chronos
Savage_Jho13
Chronos
9
0
3
10.5
W
Chaac
ayeetreyy
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,489
Damage
47,936
66,882
Taken
60,627
31,004
Mitigated
32,991
18,030
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Areskiller25
Nemesis
13,675
6,834
0
1,688
13,013
5,015
1,834
3,097
9,806
0
77,219
W
Neith
Babin14
Neith
2,923
1,393
0
1,531
6,227
2,189
174
2,578
3,641
0
48,641
L
5,767
1,318
0
231
13,326
6,896
0
4,241
9,063
0
56,568
L
Cernunnos
Cjyoyo97
Cernunnos
11,148
5,401
624
5,809
15,730
5,297
1,423
8,323
7,407
0
58,129
W
Cthulhu
JJohnsdomain
Cthulhu
7,470
466
164
1,089
12,695
9,397
0
3,867
8,782
23,666
0
L
Kukulkan
10,095
1,558
0
1,303
12,287
4,348
177
6,553
5,734
45,695
0
L
Chaac
5,635
1,356
255
7,369
15,204
7,174
111
0
14,745
0
66,898
L
6,844
343
234
2,205
10,335
7,289
234
3,514
6,796
48,450
0
W
Chronos
Savage_Jho13
Chronos
15,161
6,551
0
12,856
18,453
8,479
703
6,881
11,220
102,674
0
W
Chaac
ayeetreyy
Chaac
8,707
1,800
0
5,491
10,239
7,911
0
0
10,239
0
60,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
50,621
510
Minions Killed
579
0
Camps Cleared
0
1,711,819
Distance Traveled
1,945,529
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,874
572
114
6
0
420,207
1
W
Neith
8,698
458
108
6
0
357,164
3
L
Loki
8,225
433
85
4
0
338,286
0
L
Cernunnos
8,609
453
105
6
0
321,380
3
W
Cthulhu
8,548
450
50
3
0
375,995
3
L
Kukulkan
8,877
467
100
5
0
317,121
4
L
Chaac
9,949
524
140
7
0
358,097
3
L
Cthulhu
8,527
449
80
4
0
376,935
1
W
Chronos
12,047
634
175
9
0
392,366
13
W
Chaac
10,454
550
132
7
0
399,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role