Player Matchup

Ne Zha
Ne Zha
ChinoSailem
Ne Zha
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 73L
1,323 Elo+
Party 2
Sol
Sol
JobNid
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 294L
1,812 Elo+
Party 2
Neith
Neith
SManuel
Neith
Level 25
God Stats
6W - 7L
1,296 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 2
Team Averages
Level 89
1,432 SR
1,483 Elo+

VS

Team Averages
Level 84
1,436 SR
1,395 Elo+
Zhong Kui
Zhong Kui
Rezzerekt
Zhong Kui
Level 141
God Stats
1W - 1L
1,281 SR
Queue Stats
244W - 229L
1,506 Elo+
Solo
Ares
Ares
cutter23
Ares
Level 27
God Stats
18W - 24L
1,522 SR
Queue Stats
406W - 413L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
wsup02
Danzaburou
Level 84
God Stats
42W - 17L
1,506 SR
Queue Stats
278W - 248L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 9 / 7
12,588
663
9,401
18,702
8,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
JobNid
Sol
17
8 / 5 / 3
14,343
755
27,546
16,837
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
SManuel
Neith
13
1 / 10 / 4
10,689
563
6,400
13,521
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rezzerekt
Zhong Kui
17
5 / 1 / 11
12,748
671
12,823
14,013
12,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
16
3 / 4 / 16
12,631
665
6,400
20,451
20,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
wsup02
Danzaburou
18
16 / 7 / 4
15,390
810
21,770
19,259
11,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
24
24
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
9
7
0.61
L
Sol
JobNid
Sol
8
5
3
1.9
W
Zhong Kui
Rezzerekt
Zhong Kui
5
1
11
10.5
L
Neith
SManuel
Neith
1
10
4
0.3
W
Ares
3
4
16
2.75
W
Danzaburou
wsup02
Danzaburou
16
7
4
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
40,993
49,060
Taken
53,723
21,587
Mitigated
43,732
9,044
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,401
1,984
0
1,573
18,702
8,056
0
8,102
10,600
0
50,107
L
Sol
JobNid
Sol
27,546
9,971
0
6,646
16,837
8,484
1,483
6,987
9,850
83,392
3,791
W
Zhong Kui
Rezzerekt
Zhong Kui
12,823
583
0
7,354
14,013
12,307
1,546
7,449
6,564
66,669
0
L
Neith
SManuel
Neith
6,400
1,257
0
825
13,521
5,047
46
4,560
8,961
0
30,162
W
Ares
6,400
153
267
3,185
20,451
20,392
410
10,872
9,579
28,170
0
W
Danzaburou
wsup02
Danzaburou
21,770
11,744
0
2,943
19,259
11,033
1,797
8,720
9,655
0
84,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
40,769
230
Minions Killed
226
0
Camps Cleared
0
930,977
Distance Traveled
938,644
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,588
663
62
3
0
327,085
4
L
Sol
14,343
755
121
6
0
311,936
2
W
Zhong Kui
12,748
671
111
6
0
311,235
5
L
Neith
10,689
563
47
2
0
291,956
2
W
Ares
12,631
665
30
2
0
322,623
0
W
Danzaburou
15,390
810
85
4
0
304,786
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role