Player Matchup

Cthulhu
Cthulhu
Foodland1
Cthulhu
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 9L
1,349 Elo+
Party 1
Artemis
Artemis
pulley871
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
weeman873
Aphrodite
Level 67
God Stats
1W - 3L
1,440 SR
Queue Stats
2W - 15L
1,402 Elo+
Party 1
Team Averages
Level 58
1,427 SR
1,366 Elo+

VS

Team Averages
Level 60
1,389 SR
1,433 Elo+
Ymir
Ymir
GenialGoose
Ymir
Level 13
God Stats
26W - 6L
1,474 SR
Queue Stats
53W - 30L
1,567 Elo+
Party 2
Horus
Horus
i am D1o
Horus
Level 63
God Stats
4W - 5L
1,193 SR
Queue Stats
459W - 440L
1,484 Elo+
Party 2
Hel
Hel
iDevDev
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 152L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foodland1
Cthulhu
14
3 / 1 / 11
11,619
612
16,785
15,466
17,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
pulley871
Artemis
13
7 / 5 / 6
12,192
642
23,340
19,202
8,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
weeman873
Aphrodite
15
4 / 5 / 9
11,968
630
15,763
21,316
14,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
12,803
674
14,573
27,127
30,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
i am D1o
Horus
15
2 / 5 / 8
11,786
620
12,274
19,968
12,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
4 / 7 / 7
12,837
676
20,407
26,278
16,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
14
Kills
11
11
Deaths
14
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Foodland1
Cthulhu
3
1
11
8.5
W
5
2
6
4
W
Horus
i am D1o
Horus
2
5
8
1.2
W
Hel
4
7
7
1.07
L
Artemis
pulley871
Artemis
7
5
6
2
L
Aphrodite
weeman873
Aphrodite
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,888
Damage
47,254
55,984
Taken
73,373
41,077
Mitigated
59,074
19,544
Healing
40,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Foodland1
Cthulhu
16,785
1,557
0
1,115
15,466
17,457
165
9,339
5,892
33,380
0
W
14,573
3,639
0
3,577
27,127
30,278
278
11,533
15,594
41,841
0
W
Horus
i am D1o
Horus
12,274
6,139
2,993
4,737
19,968
12,792
1,017
10,795
9,173
0
37,729
W
Hel
20,407
1,223
13,926
15,342
26,278
16,004
1,092
10,284
15,994
77,415
0
L
Artemis
pulley871
Artemis
23,340
13,768
0
2,167
19,202
8,665
2,272
11,525
7,502
0
54,077
L
Aphrodite
weeman873
Aphrodite
15,763
2,158
6,508
9,754
21,316
14,955
627
14,557
6,434
53,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
37,426
131
Minions Killed
171
0
Camps Cleared
0
954,584
Distance Traveled
1,047,874
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,619
612
22
1
0
342,971
0
W
Ymir
12,803
674
40
2
0
325,229
2
W
Horus
11,786
620
39
2
0
379,712
3
W
Hel
12,837
676
92
5
0
342,933
5
L
Artemis
12,192
642
54
3
0
289,488
1
L
Aphrodite
11,968
630
55
3
0
322,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role