Player Matchup

Fenrir
Fenrir
Ant0nyz
Fenrir
Level 29
God Stats
4W - 0L
1,822 SR
Queue Stats
35W - 18L
1,615 Elo+
Solo
Persephone
Persephone
Arkus2653
Persephone
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,698 Elo+
Solo
Danzaburou
Danzaburou
Danzabroo
Danzaburou
Level 29
God Stats
37W - 25L
1,600 SR
Queue Stats
99W - 96L
1,517 Elo+
Party 1
Cerberus
Cerberus
Kuzenbro5302
Cerberus
Level 29
God Stats
11W - 13L
1,709 SR
Queue Stats
84W - 89L
1,590 Elo+
Party 1
Bellona
Bellona
Tyronehas8kids
Bellona
Level 19
God Stats
56W - 52L
1,525 SR
Queue Stats
168W - 172L
1,345 Elo+
Solo
Team Averages
Level 25
1,631 SR
1,553 Elo+

VS

Team Averages
Level 12
1,557 SR
1,561 Elo+
The Morrigan
The Morrigan
ALVDrCosta
The Morrigan
Level 22
God Stats
27W - 20L
1,706 SR
Queue Stats
100W - 102L
1,672 Elo+
Solo
Pele
Pele
Clark78
Pele
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
12W - 10L
1,511 Elo+
Solo
Ares
Ares
Naxxo_2791
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,688 Elo+
Solo
Neith
Neith
TheMantisWhip
Neith
Level 16
God Stats
2W - 3L
1,395 SR
Queue Stats
299W - 324L
1,374 Elo+
Solo
Danzaburou
Danzaburou
lordgabe1
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ant0nyz
Fenrir
19
10 / 1 / 8
11,882
625
13,170
13,929
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Arkus2653
Persephone
16
2 / 4 / 8
10,299
542
4,603
7,727
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Danzabroo
Danzaburou
17
8 / 2 / 8
12,268
646
11,513
10,908
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kuzenbro5302
Cerberus
14
2 / 3 / 14
9,858
519
6,148
17,398
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 0 / 3
9,965
524
5,359
8,056
5,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALVDrCosta
The Morrigan
16
3 / 2 / 0
10,160
535
8,723
8,868
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Clark78
Pele
15
2 / 7 / 1
8,912
469
6,128
17,369
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 9 / 3
7,236
381
2,176
15,283
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 0
9,532
502
5,267
11,871
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
lordgabe1
Danzaburou
8
1 / 5 / 1
6,910
364
4,722
8,630
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
8
10
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALVDrCosta
The Morrigan
3
2
0
1.5
W
Fenrir
Ant0nyz
Fenrir
10
1
8
14
W
Persephone
Arkus2653
Persephone
2
4
8
1.5
L
Pele
Clark78
Pele
2
7
1
0.36
W
Danzaburou
Danzabroo
Danzaburou
8
2
8
6
W
Cerberus
Kuzenbro5302
Cerberus
2
3
14
3
L
0
9
3
0.17
L
2
5
0
0.4
W
6
0
3
7.5
L
Danzaburou
lordgabe1
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
27,016
58,018
Taken
62,021
34,218
Mitigated
24,385
18,468
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALVDrCosta
The Morrigan
8,723
1,201
0
1,293
8,868
3,497
0
2,714
6,154
68,719
649
W
Fenrir
Ant0nyz
Fenrir
13,170
2,410
0
5,518
13,929
6,542
827
1,319
12,320
0
86,719
W
Persephone
Arkus2653
Persephone
4,603
278
0
1,166
7,727
2,534
0
3,049
4,448
62,115
0
L
Pele
Clark78
Pele
6,128
1,012
0
6,470
17,369
5,915
0
1,875
15,494
0
71,411
W
Danzaburou
Danzabroo
Danzaburou
11,513
7,657
0
3,705
10,908
4,237
5,035
2,394
8,430
0
89,175
W
Cerberus
Kuzenbro5302
Cerberus
6,148
804
0
4,801
17,398
15,165
501
2,440
14,862
45,736
0
L
2,176
618
0
667
15,283
8,407
0
3,678
11,605
15,241
0
L
5,267
1,818
0
4,097
11,871
4,456
612
1,100
10,771
0
57,745
W
5,359
1,607
510
2,768
8,056
5,740
1,431
558
7,460
0
44,344
L
Danzaburou
lordgabe1
Danzaburou
4,722
1,582
0
1,636
8,630
2,110
0
1,560
7,070
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,272
Gold Earned
42,750
564
Minions Killed
447
0
Camps Cleared
0
1,786,283
Distance Traveled
1,415,663
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,160
535
153
8
0
360,776
1
W
Fenrir
11,882
625
141
7
0
404,475
6
W
Persephone
10,299
542
107
6
0
356,897
4
L
Pele
8,912
469
110
6
0
343,631
2
W
Danzaburou
12,268
646
152
8
0
331,087
0
W
Cerberus
9,858
519
80
4
0
335,702
4
L
Ares
7,236
381
21
1
0
274,102
0
L
Neith
9,532
502
104
5
0
278,308
4
W
Bellona
9,965
524
84
4
0
358,122
0
L
Danzaburou
6,910
364
59
3
0
158,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role