Player Matchup

Hun Batz
Hun Batz
BeautifuIWing
Hun Batz
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 7L
1,481 Elo+
Party 1
Osiris
Osiris
FankyGi
Osiris
Level 21
God Stats
7W - 10L
1,500 SR
Queue Stats
69W - 61L
1,215 Elo+
Party 1
Ganesha
Ganesha
Gfwain
Ganesha
Level 68
God Stats
9W - 6L
1,752 SR
Queue Stats
306W - 262L
1,546 Elo+
Party 1
Scylla
Scylla
Hockeykid7447
Scylla
Level 78
God Stats
14W - 19L
1,728 SR
Queue Stats
261W - 223L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
peachhes
Ah Muzen Cab
Level 49
God Stats
19W - 8L
1,310 SR
Queue Stats
301W - 270L
1,526 Elo+
Party 1
Team Averages
Level 49
1,558 SR
1,457 Elo+

VS

Team Averages
Level 76
1,495 SR
1,550 Elo+
Erlang Shen
Erlang Shen
EG blazer
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,249 Elo+
Party 2
Yemoja
Yemoja
GebERdieER
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,749 Elo+
Party 2
Kukulkan
Kukulkan
Glclucky21
Kukulkan
Level 97
God Stats
6W - 3L
1,476 SR
Queue Stats
77W - 70L
1,653 Elo+
Party 2
Artemis
Artemis
ThreadedWalk832
Artemis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
tjomom
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeautifuIWing
Hun Batz
14
1 / 7 / 2
9,203
383
5,558
19,020
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
FankyGi
Osiris
16
0 / 4 / 1
10,036
418
6,637
16,734
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Gfwain
Ganesha
13
0 / 8 / 3
9,018
376
8,336
26,910
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 2
11,394
475
21,210
10,294
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
peachhes
Ah Muzen Cab
16
1 / 10 / 2
10,064
419
8,675
18,573
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EG blazer
Erlang Shen
20
7 / 2 / 11
13,761
573
12,587
19,890
11,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
GebERdieER
Yemoja
18
4 / 1 / 15
12,982
541
8,876
14,877
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Glclucky21
Kukulkan
19
4 / 2 / 5
12,997
542
13,010
12,644
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 0 / 8
15,934
664
20,557
18,824
9,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
tjomom
Sun Wukong
20
5 / 0 / 15
14,471
603
16,730
21,887
23,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
5
Kills
31
31
Deaths
5
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BeautifuIWing
Hun Batz
1
7
2
0.29
W
Erlang Shen
EG blazer
Erlang Shen
7
2
11
6.25
L
Osiris
FankyGi
Osiris
0
4
1
0.13
W
Yemoja
GebERdieER
Yemoja
4
1
15
11.5
L
Ganesha
Gfwain
Ganesha
0
8
3
0.19
W
Kukulkan
Glclucky21
Kukulkan
4
2
5
3.25
L
3
2
2
2
W
11
0
8
15
L
Ah Muzen Cab
peachhes
Ah Muzen Cab
1
10
2
0.2
W
Sun Wukong
tjomom
Sun Wukong
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,416
Damage
71,760
91,531
Taken
88,122
57,583
Mitigated
66,543
14,815
Healing
46,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BeautifuIWing
Hun Batz
5,558
1,289
0
4,564
19,020
7,283
0
5,169
13,613
0
52,184
W
Erlang Shen
EG blazer
Erlang Shen
12,587
6,609
0
7,428
19,890
11,935
3,064
7,937
11,670
0
105,143
L
Osiris
FankyGi
Osiris
6,637
1,216
0
4,217
16,734
14,318
0
1,623
14,627
0
52,369
W
Yemoja
GebERdieER
Yemoja
8,876
2,135
6,840
4,708
14,877
16,345
1,681
6,771
7,765
34,195
0
L
Ganesha
Gfwain
Ganesha
8,336
1,089
0
1,378
26,910
24,106
0
8,060
18,647
44,314
0
W
Kukulkan
Glclucky21
Kukulkan
13,010
543
0
3,162
12,644
4,825
580
6,074
6,219
91,387
0
L
21,210
572
0
1,120
10,294
4,640
0
4,518
5,559
90,008
0
W
20,557
13,323
0
14,814
18,824
9,765
6,584
3,932
14,846
0
148,379
L
Ah Muzen Cab
peachhes
Ah Muzen Cab
8,675
3,841
0
3,536
18,573
7,236
653
2,173
16,237
0
66,769
W
Sun Wukong
tjomom
Sun Wukong
16,730
2,758
0
9,345
21,887
23,673
2,607
6,615
14,408
339
97,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
70,145
555
Minions Killed
752
0
Camps Cleared
0
2,149,876
Distance Traveled
2,207,240
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,203
383
88
4
0
463,391
5
W
Erlang Shen
13,761
573
142
6
0
496,272
4
L
Osiris
10,036
418
126
5
0
451,101
0
W
Yemoja
12,982
541
59
2
0
400,774
11
L
Ganesha
9,018
376
39
2
0
406,035
5
W
Kukulkan
12,997
542
162
7
0
409,822
1
L
Scylla
11,394
475
172
7
0
422,623
4
W
Artemis
15,934
664
211
9
0
390,823
2
L
Ah Muzen Cab
10,064
419
130
5
0
406,726
0
W
Sun Wukong
14,471
603
178
7
0
509,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role