Player Matchup

Ymir
Ymir
Zomber721
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,207 Elo+
Party 2
Neith
Neith
temp-415024
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
wolf2608
Fenrir
Level 15
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 21L
1,207 Elo+
Party 2
Team Averages
Level 17
1,428 SR
1,304 Elo+

VS

Team Averages
Level 25
1,576 SR
1,359 Elo+
Danzaburou
Danzaburou
MRCLEEEEN
Danzaburou
Level 29
God Stats
4W - 3L
1,519 SR
Queue Stats
13W - 12L
1,425 Elo+
Solo
Discordia
Discordia
TheGrinder438
Discordia
Level 23
God Stats
8W - 10L
1,500 SR
Queue Stats
39W - 74L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
upursbrah69
Cthulhu
Level 24
God Stats
11W - 6L
1,709 SR
Queue Stats
39W - 41L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 2
6,412
641
2,288
8,922
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 1
6,138
614
656
2,615
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
wolf2608
Fenrir
9
1 / 9 / 2
6,418
642
3,976
10,104
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MRCLEEEEN
Danzaburou
10
5 / 2 / 5
8,101
810
5,940
6,711
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
TheGrinder438
Discordia
11
2 / 1 / 9
7,466
747
6,902
4,173
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
upursbrah69
Cthulhu
10
5 / 1 / 6
7,507
751
5,017
7,836
5,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MRCLEEEEN
Danzaburou
5
2
5
3.75
W
Discordia
TheGrinder438
Discordia
2
1
9
6.5
L
Ymir
0
1
2
1
L
1
2
1
0.75
W
Cthulhu
upursbrah69
Cthulhu
5
1
6
8
L
Fenrir
wolf2608
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,920
Damage
17,859
21,641
Taken
18,720
10,031
Mitigated
8,866
1,472
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MRCLEEEEN
Danzaburou
5,940
2,382
441
2,037
6,711
2,376
0
90
6,621
0
23,377
W
Discordia
TheGrinder438
Discordia
6,902
774
0
217
4,173
1,415
976
887
3,286
26,579
0
L
Ymir
2,288
0
0
406
8,922
5,524
0
5,184
3,334
8,946
0
L
656
460
0
382
2,615
975
0
1,552
940
0
4,707
W
Cthulhu
upursbrah69
Cthulhu
5,017
218
714
1,590
7,836
5,075
48
1,337
6,499
19,806
0
L
Fenrir
wolf2608
Fenrir
3,976
1,191
183
501
10,104
3,532
0
4,372
5,448
0
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,968
Gold Earned
23,074
47
Minions Killed
115
0
Camps Cleared
0
395,396
Distance Traveled
539,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,101
810
40
4
0
193,148
0
W
Discordia
7,466
747
47
5
0
161,047
2
L
Ymir
6,412
641
12
1
0
185,124
0
L
Neith
6,138
614
6
1
0
54,629
1
W
Cthulhu
7,507
751
28
3
0
185,685
1
L
Fenrir
6,418
642
29
3
0
155,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role