Player Matchup

Anubis
Anubis
ALC4TRAS05
Anubis
Level 15
God Stats
13W - 5L
1,536 SR
Queue Stats
21W - 24L
1,260 Elo+
Party 2
Sobek
Sobek
ARG_C4CHITOOLI
Sobek
Level 28
God Stats
16W - 14L
1,535 SR
Queue Stats
182W - 210L
1,419 Elo+
Party 2
Fenrir
Fenrir
IG-Frannk_iwnl
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
MatiasUchia10
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,251 Elo+
Party 2
Neith
Neith
pulpillo007
Neith
Level 21
God Stats
22W - 29L
1,366 SR
Queue Stats
205W - 249L
1,449 Elo+
Party 2
Team Averages
Level 17
1,487 SR
1,355 Elo+

VS

Team Averages
Level 42
1,489 SR
1,572 Elo+
Cthulhu
Cthulhu
Dateminaitor
Cthulhu
Level 18
God Stats
14W - 15L
1,601 SR
Queue Stats
18W - 26L
1,502 Elo+
Party 1
King Arthur
King Arthur
DuckAnorak
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 228L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Muteta
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,893 Elo+
Party 1
Loki
Loki
Sirmidon
Loki
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
192W - 208L
1,437 Elo+
Solo
Ra
Ra
ganancia94
Ra
Level 45
God Stats
0W - 2L
1,343 SR
Queue Stats
57W - 95L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALC4TRAS05
Anubis
18
7 / 2 / 3
11,364
568
12,112
8,752
4,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 12
10,130
507
7,124
14,680
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 3
12,018
601
9,575
17,721
11,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
13
1 / 6 / 5
8,508
425
2,355
11,935
7,544
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 4 / 3
11,138
557
17,600
17,828
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dateminaitor
Cthulhu
13
2 / 4 / 4
8,922
446
5,625
12,384
8,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
DuckAnorak
King Arthur
17
7 / 2 / 3
10,792
540
16,086
18,274
17,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Muteta
Danzaburou
13
2 / 10 / 1
8,507
425
7,799
13,551
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
3 / 5 / 3
10,281
514
5,480
16,148
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 6
9,942
497
10,773
12,724
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
26
Kills
18
18
Deaths
27
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALC4TRAS05
Anubis
7
2
3
4.25
W
1
3
12
2.33
L
Cthulhu
Dateminaitor
Cthulhu
2
4
4
1
L
King Arthur
DuckAnorak
King Arthur
7
2
3
4.25
W
7
3
3
2.83
W
Guan Yu
1
6
5
0.58
L
Danzaburou
Muteta
Danzaburou
2
10
1
0.25
L
Loki
3
5
3
0.9
L
4
6
6
1.17
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
45,763
70,916
Taken
73,081
51,899
Mitigated
40,370
27,462
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALC4TRAS05
Anubis
12,112
503
0
4,259
8,752
4,737
1,582
2,339
6,321
75,667
0
W
7,124
1,072
540
4,034
14,680
20,744
900
5,091
9,261
23,595
0
L
Cthulhu
Dateminaitor
Cthulhu
5,625
1,131
0
1,320
12,384
8,310
223
3,789
8,595
25,219
0
L
King Arthur
DuckAnorak
King Arthur
16,086
1,155
0
4,032
18,274
17,560
393
4,806
13,468
0
65,891
W
9,575
2,088
0
8,292
17,721
11,143
47
2,795
14,547
0
97,541
W
Guan Yu
2,355
469
215
368
11,935
7,544
147
718
11,183
0
19,206
L
Danzaburou
Muteta
Danzaburou
7,799
4,531
0
1,354
13,551
4,627
1,206
2,614
10,937
0
40,397
L
Loki
5,480
1,454
0
6,868
16,148
5,342
0
4,057
12,091
0
68,099
L
10,773
1,510
677
3,816
12,724
4,531
1,333
4,142
8,582
70,171
0
W
17,600
10,007
401
9,353
17,828
7,731
1,792
5,019
12,617
0
75,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,158
Gold Earned
48,444
475
Minions Killed
456
0
Camps Cleared
0
1,772,060
Distance Traveled
1,858,688
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,364
568
131
7
0
337,950
0
W
Sobek
10,130
507
37
2
0
351,850
6
L
Cthulhu
8,922
446
32
2
0
396,623
3
L
King Arthur
10,792
540
99
5
0
411,791
5
W
Fenrir
12,018
601
153
8
0
387,314
6
W
Guan Yu
8,508
425
33
2
0
372,864
0
L
Danzaburou
8,507
425
73
4
0
337,941
1
L
Loki
10,281
514
132
7
0
383,103
0
L
Ra
9,942
497
120
6
0
329,230
5
W
Neith
11,138
557
121
6
0
322,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role