Player Matchup

Danzaburou
Danzaburou
FinalLuck69
Danzaburou
Level 22
God Stats
8W - 17L
1,341 SR
Queue Stats
30W - 37L
1,372 Elo+
Party 1
Xbalanque
Xbalanque
Its_Gramss
Xbalanque
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
35W - 41L
1,357 Elo+
Party 1
Freya
Freya
OOOtsillsOOO
Freya
Level 17
God Stats
34W - 42L
1,430 SR
Queue Stats
53W - 82L
1,242 Elo+
Solo
Team Averages
Level 22
1,339 SR
1,324 Elo+

VS

Team Averages
Level 44
1,552 SR
1,353 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BABYJEU
Izanami
Level 26
God Stats
13W - 3L
1,571 SR
Queue Stats
20W - 15L
1,271 Elo+
Party 2
Hera
Hera
COD father 97
Hera
Level 29
God Stats
4W - 2L
1,584 SR
Queue Stats
74W - 64L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinalLuck69
Danzaburou
10
2 / 8 / 2
6,897
690
3,886
9,812
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Its_Gramss
Xbalanque
9
1 / 8 / 1
6,464
646
4,514
10,399
2,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 3
6,778
678
2,399
7,698
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 2 / 11
8,647
865
6,422
7,286
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
BABYJEU
Izanami
12
12 / 0 / 5
9,312
931
7,664
8,182
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 4 / 9
8,177
818
7,418
5,376
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
21
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
11
4.75
W
Izanami
BABYJEU
Izanami
12
0
5
14.5
W
5
4
9
2.38
L
Danzaburou
FinalLuck69
Danzaburou
2
8
2
0.38
L
Xbalanque
Its_Gramss
Xbalanque
1
8
1
0.19
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
21,504
27,909
Taken
20,844
9,592
Mitigated
10,983
1,982
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,422
140
761
1,743
7,286
6,473
561
931
6,355
21,874
0
W
Izanami
BABYJEU
Izanami
7,664
4,736
0
2,794
8,182
2,784
1,616
753
7,429
0
23,315
W
7,418
1,879
0
537
5,376
1,726
791
605
4,771
33,851
0
L
Danzaburou
FinalLuck69
Danzaburou
3,886
1,425
0
1,352
9,812
3,208
0
5,489
4,323
0
18,317
L
Xbalanque
Its_Gramss
Xbalanque
4,514
2,602
0
0
10,399
2,987
0
4,778
5,621
0
16,475
L
2,399
913
0
630
7,698
3,397
0
3,578
4,120
12,686
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,139
Gold Earned
26,136
67
Minions Killed
119
0
Camps Cleared
0
392,931
Distance Traveled
531,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,647
865
35
4
0
202,014
2
W
Izanami
9,312
931
42
4
0
158,203
0
W
Hera
8,177
818
42
4
0
170,922
0
L
Danzaburou
6,897
690
23
2
0
121,503
1
L
Xbalanque
6,464
646
22
2
0
137,871
0
L
Freya
6,778
678
22
2
0
133,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role