Player Matchup

Achilles
Achilles
Acidic112
Achilles
Level 29
God Stats
2W - 11L
1,273 SR
Queue Stats
143W - 160L
1,620 Elo+
Solo
Cerberus
Cerberus
AllNightwinng
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,771 Elo+
Party 1
Artemis
Artemis
CarpitaAhumada
Artemis
Level 13
God Stats
3W - 2L
1,744 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 1
Poseidon
Poseidon
Ineedhealing012
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 1
Ao Kuang
Ao Kuang
R0MANS I I6
Ao Kuang
Level 28
God Stats
1W - 2L
1,679 SR
Queue Stats
125W - 128L
1,629 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,667 Elo+

VS

Team Averages
Level 18
1,431 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
Austerence
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,409 SR
Queue Stats
11W - 9L
1,458 Elo+
Solo
Janus
Janus
DontThrowPlease
Janus
Level 21
God Stats
3W - 1L
1,330 SR
Queue Stats
154W - 84L
1,779 Elo+
Solo
Nemesis
Nemesis
FecalPurge_pt2
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,086 Elo+
Solo
Chaac
Chaac
Hypertoniccc
Chaac
Level 13
God Stats
1W - 0L
1,251 SR
Queue Stats
13W - 11L
1,577 Elo+
Solo
Ymir
Ymir
Vandervpa127
Ymir
Level 26
God Stats
17W - 10L
1,668 SR
Queue Stats
46W - 33L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acidic112
Achilles
1
0 / 0 / 0
3,465
193
0
0
0
Cerberus
AllNightwinng
Cerberus
13
4 / 6 / 5
8,873
493
9,051
19,653
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 7 / 5
7,682
427
7,738
11,971
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
6 / 8 / 3
9,592
533
6,609
11,784
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
R0MANS I I6
Ao Kuang
14
5 / 2 / 4
8,824
490
5,382
13,668
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Austerence
Ah Muzen Cab
16
2 / 3 / 6
10,317
573
7,123
11,847
3,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 2 / 5
12,487
694
16,119
10,372
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 5
8,615
479
2,343
8,684
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 4 / 4
10,770
598
9,646
14,558
10,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
6 / 4 / 10
10,701
595
8,535
12,375
9,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
18
Kills
23
23
Deaths
19
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Acidic112
Achilles
0
0
0
0
L
Cerberus
AllNightwinng
Cerberus
4
6
5
1.08
W
Ah Muzen Cab
Austerence
Ah Muzen Cab
2
3
6
1.67
L
3
7
5
0.79
W
11
2
5
6.75
W
1
6
5
0.58
W
3
4
4
1.25
L
Poseidon
6
8
3
0.94
L
Ao Kuang
R0MANS I I6
Ao Kuang
5
2
4
3.5
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
43,766
57,076
Taken
57,836
27,076
Mitigated
29,816
11,850
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Acidic112
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
AllNightwinng
Cerberus
9,051
279
0
5,924
19,653
14,573
0
9,743
9,764
41,968
0
W
Ah Muzen Cab
Austerence
Ah Muzen Cab
7,123
3,223
0
6,088
11,847
3,373
5,105
5,004
6,783
0
75,843
L
7,738
4,739
0
1,505
11,971
3,576
0
5,296
6,593
0
20,956
W
16,119
1,200
0
826
10,372
3,357
2,464
4,063
5,976
96,222
0
W
2,343
236
0
160
8,684
3,231
353
3,316
5,252
0
19,481
W
9,646
2,550
0
5,366
14,558
10,175
3,816
3,043
11,406
0
59,223
L
Poseidon
6,609
427
0
1,367
11,784
3,685
616
6,509
4,961
55,216
0
L
Ao Kuang
R0MANS I I6
Ao Kuang
5,382
926
0
3,054
13,668
5,242
0
2,514
11,104
44,195
0
W
8,535
2,559
231
2,014
12,375
9,680
401
4,920
7,377
24,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
52,890
389
Minions Killed
499
0
Camps Cleared
0
1,222,227
Distance Traveled
1,795,752
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,465
193
0
0
0
0
0
L
Cerberus
8,873
493
143
8
0
342,515
6
W
Ah Muzen Cab
10,317
573
137
8
0
326,016
4
L
Artemis
7,682
427
46
3
0
245,524
0
W
Janus
12,487
694
177
10
0
401,990
1
W
Nemesis
8,615
479
42
2
0
364,399
0
W
Chaac
10,770
598
123
7
0
346,645
0
L
Poseidon
9,592
533
119
7
0
308,562
2
L
Ao Kuang
8,824
490
81
5
0
325,626
1
W
Ymir
10,701
595
20
1
0
356,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role