Player Matchup

Baron Samedi
Baron Samedi
Akamaru12
Baron Samedi
Level 16
God Stats
0W - 2L
1,366 SR
Queue Stats
62W - 44L
1,489 Elo+
Solo
Ares
Ares
Zacor1337
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 1
Nemesis
Nemesis
mindout31
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,140 Elo+
Party 1
Hachiman
Hachiman
pnasty61862020
Hachiman
Level 5
God Stats
1W - 8L
1,280 SR
Queue Stats
653W - 720L
1,395 Elo+
Solo
Ne Zha
Ne Zha
randomvibes
Ne Zha
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,140 Elo+
Party 1
Team Averages
Level 9
1,429 SR
1,261 Elo+

VS

Team Averages
Level 35
1,537 SR
1,334 Elo+
Ganesha
Ganesha
Kagashi90
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,185 Elo+
Solo
Anubis
Anubis
SkintendoGirth
Anubis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 105L
1,205 Elo+
Party 3
Horus
Horus
The_Good_Bussy
Horus
Level 14
God Stats
2W - 0L
1,706 SR
Queue Stats
30W - 41L
1,450 Elo+
Party 2
Arachne
Arachne
jinsoulOEC
Arachne
Level 26
God Stats
18W - 17L
1,478 SR
Queue Stats
48W - 42L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kokushibou
Ah Muzen Cab
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akamaru12
Baron Samedi
15
2 / 12 / 3
9,380
938
11,142
17,905
6,508
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
16
0 / 7 / 6
9,734
973
6,331
16,779
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
mindout31
Nemesis
16
2 / 7 / 5
10,007
1,001
11,939
24,882
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
14
0 / 5 / 3
8,546
855
3,562
7,337
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
16
4 / 10 / 4
10,433
1,043
13,317
18,647
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kagashi90
Ganesha
18
0 / 1 / 35
10,485
1,049
10,937
12,425
9,810
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 23
11,075
1,108
19,653
10,575
5,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 4 / 20
11,176
1,118
14,296
15,378
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
jinsoulOEC
Arachne
18
19 / 0 / 12
13,292
1,329
18,124
11,770
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
kokushibou
Ah Muzen Cab
18
7 / 1 / 23
11,515
1,152
14,815
6,097
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
154
8
Kills
41
41
Deaths
8
21
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akamaru12
Baron Samedi
2
12
3
0.29
W
Ganesha
Kagashi90
Ganesha
0
1
35
17.5
W
7
2
23
9.25
W
8
4
20
4.5
L
Ares
0
7
6
0.43
W
Arachne
jinsoulOEC
Arachne
19
0
12
25
W
Ah Muzen Cab
kokushibou
Ah Muzen Cab
7
1
23
18.5
L
Nemesis
mindout31
Nemesis
2
7
5
0.64
L
Hachiman
0
5
3
0.3
L
Ne Zha
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
77,825
85,550
Taken
56,245
37,431
Mitigated
35,752
5,977
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akamaru12
Baron Samedi
11,142
1,458
1,256
468
17,905
6,508
0
6,354
11,551
23,987
0
W
Ganesha
Kagashi90
Ganesha
10,937
1,220
1,419
1,498
12,425
9,810
0
3,718
7,835
25,836
0
W
19,653
1,598
0
4,727
10,575
5,495
0
4,096
5,919
34,018
0
W
14,296
7,840
1,710
2,291
15,378
11,333
0
4,522
9,908
0
18,429
L
Ares
6,331
892
0
610
16,779
15,276
0
6,833
9,946
16,502
0
W
Arachne
jinsoulOEC
Arachne
18,124
14,866
0
4,374
11,770
6,537
0
3,709
8,061
0
24,880
W
Ah Muzen Cab
kokushibou
Ah Muzen Cab
14,815
5,013
0
1,322
6,097
2,577
0
1,428
4,669
0
41,440
L
Nemesis
mindout31
Nemesis
11,939
3,878
0
2,219
24,882
7,947
0
9,213
15,669
0
33,141
L
Hachiman
3,562
2,178
0
301
7,337
1,538
0
1,879
5,458
0
4,754
L
Ne Zha
13,317
3,307
0
1,123
18,647
6,162
0
6,311
12,336
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
57,543
133
Minions Killed
173
5
Camps Cleared
3
782,636
Distance Traveled
880,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,380
938
39
4
1
125,694
0
W
Ganesha
10,485
1,049
0
0
0
169,360
0
W
Anubis
11,075
1,108
50
5
0
165,359
0
W
Horus
11,176
1,118
16
2
1
153,334
0
L
Ares
9,734
973
17
2
1
121,331
0
W
Arachne
13,292
1,329
36
4
1
207,966
0
W
Ah Muzen Cab
11,515
1,152
71
7
1
184,356
0
L
Nemesis
10,007
1,001
39
4
1
219,444
0
L
Hachiman
8,546
855
4
0
1
144,351
0
L
Ne Zha
10,433
1,043
34
3
1
171,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role