Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
Isimity
Fafnir
Gold I
Level 158
God Stats
3W - 0L
1,968 SR
Queue Stats
51W - 36L
1,958 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
KG1999
Nu Wa
Diamond IV
Level 136
God Stats
35W - 23L
1,775 SR
Queue Stats
189W - 174L
2,046 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
Trxntz
Aphrodite
Platinum I
Level 127
God Stats
9W - 7L
1,845 SR
Queue Stats
185W - 177L
1,905 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
iQuod
Erlang Shen
Diamond V
Level 60
God Stats
18W - 7L
1,788 SR
Queue Stats
38W - 26L
1,997 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,775 SR
1,881 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,738 SR
1,973 MMR
Achilles
Achilles
Platinum I
Ananimity_
Achilles
Platinum I
Level 136
God Stats
22W - 22L
1,618 SR
Queue Stats
510W - 503L
1,980 MMR
Solo
Janus
Janus
Diamond V
Audehh
Janus
Diamond V
Level 153
God Stats
14W - 13L
1,600 SR
Queue Stats
443W - 391L
1,998 MMR
Solo
Cerberus
Cerberus
Platinum I
Kn0cKk0uT
Cerberus
Platinum I
Level 158
God Stats
2W - 4L
1,747 SR
Queue Stats
99W - 94L
1,949 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
NinoBrujoxXx627
Guan Yu
Platinum I
Level 156
God Stats
12W - 7L
1,791 SR
Queue Stats
143W - 134L
1,991 MMR
Solo
Xbalanque
Xbalanque
Platinum I
xTheGoldmember
Xbalanque
Platinum I
Level 157
God Stats
4W - 2L
1,931 SR
Queue Stats
65W - 56L
1,949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 2 / 5
11,280
594
7,667
11,263
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Isimity
Fafnir
15
2 / 1 / 10
10,155
534
8,487
21,116
17,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
KG1999
Nu Wa
15
1 / 2 / 11
10,181
536
16,199
8,020
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Trxntz
Aphrodite
18
4 / 1 / 12
12,318
648
11,980
11,625
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
iQuod
Erlang Shen
18
9 / 2 / 6
12,354
650
13,754
14,520
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetDanzaburouNemesisCu ChulainnScylla

VS

Bans
ApolloGaneshaTsukuyomiCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ananimity_
Achilles
14
2 / 4 / 4
8,898
468
10,143
17,501
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Audehh
Janus
14
1 / 3 / 3
8,933
470
7,308
10,163
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kn0cKk0uT
Cerberus
14
3 / 4 / 2
9,410
495
6,473
20,257
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 7 / 3
8,368
440
4,691
18,379
15,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
xTheGoldmember
Xbalanque
17
2 / 2 / 3
10,316
543
7,580
12,302
4,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
20
Kills
8
8
Deaths
20
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
5
3.25
L
Achilles
Ananimity_
Achilles
2
4
4
1
L
Janus
Audehh
Janus
1
3
3
0.83
W
Fafnir
Isimity
Fafnir
2
1
10
7
W
Nu Wa
KG1999
Nu Wa
1
2
11
3.25
L
Cerberus
Kn0cKk0uT
Cerberus
3
4
2
1
L
0
7
3
0.21
W
Aphrodite
Trxntz
Aphrodite
4
1
12
10
W
Erlang Shen
iQuod
Erlang Shen
9
2
6
6
L
Xbalanque
xTheGoldmember
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
36,195
66,544
Taken
78,602
38,587
Mitigated
45,802
37,131
Healing
25,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,667
5,810
0
4,014
11,263
5,242
5,699
2,719
8,465
0
75,657
L
Achilles
Ananimity_
Achilles
10,143
2,692
0
4,624
17,501
7,425
505
7,875
9,442
0
59,621
L
Janus
Audehh
Janus
7,308
67
0
575
10,163
2,979
0
4,001
5,870
70,533
0
W
Fafnir
Isimity
Fafnir
8,487
2,705
764
7,846
21,116
17,727
1,371
5,771
15,136
31,104
0
W
Nu Wa
KG1999
Nu Wa
16,199
3,032
0
2,530
8,020
2,577
2,996
2,044
5,972
80,208
0
L
Cerberus
Kn0cKk0uT
Cerberus
6,473
173
0
8,238
20,257
15,689
0
10,507
9,244
25,876
0
L
4,691
657
421
5,108
18,379
15,223
141
8,466
9,687
0
47,418
W
Aphrodite
Trxntz
Aphrodite
11,980
1,447
10,108
9,608
11,625
4,620
1,659
2,094
9,511
71,538
0
W
Erlang Shen
iQuod
Erlang Shen
13,754
8,399
0
2,261
14,520
8,421
3,395
5,339
9,076
0
79,103
L
Xbalanque
xTheGoldmember
Xbalanque
7,580
3,478
0
6,834
12,302
4,486
2,282
4,441
7,693
0
78,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
45,925
546
Minions Killed
521
0
Camps Cleared
0
1,875,003
Distance Traveled
1,798,503
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,280
594
134
7
0
324,008
8
L
Achilles
8,898
468
108
6
0
374,528
2
L
Janus
8,933
470
141
7
0
376,499
3
W
Fafnir
10,155
534
29
2
0
392,784
6
W
Nu Wa
10,181
536
120
6
0
367,235
8
L
Cerberus
9,410
495
23
1
0
382,579
10
L
Guan Yu
8,368
440
91
5
0
350,689
1
W
Aphrodite
12,318
648
139
7
0
364,598
5
W
Erlang Shen
12,354
650
124
7
0
426,378
5
L
Xbalanque
10,316
543
158
8
0
314,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role