Player Matchup

Ymir
Ymir
Kràtos
Ymir
Level 24
God Stats
55W - 54L
1,541 SR
Queue Stats
237W - 237L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LUTH3R3
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,217 SR
Queue Stats
25W - 26L
1,352 Elo+
Solo
Discordia
Discordia
Shadun911
Discordia
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
331W - 292L
1,527 Elo+
Party 3
Artio
Artio
Sheogorath9669
Artio
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
48W - 44L
1,592 Elo+
Party 3
Erlang Shen
Erlang Shen
VeryCrafty
Erlang Shen
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 45L
1,503 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,494 Elo+

VS

Team Averages
Level 22
1,475 SR
1,504 Elo+
Xbalanque
Xbalanque
AbsoluteKrunk
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,793 Elo+
Party 1
Ra
Ra
BigMac0795
Ra
Level 8
God Stats
1W - 2L
1,212 SR
Queue Stats
7W - 11L
1,309 Elo+
Party 2
Jormungandr
Jormungandr
Evech18
Jormungandr
Level 27
God Stats
20W - 13L
1,731 SR
Queue Stats
85W - 91L
1,576 Elo+
Solo
Thoth
Thoth
Mshs77
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,264 Elo+
Party 2
Erlang Shen
Erlang Shen
parttimeshaman69
Erlang Shen
Level 23
God Stats
2W - 4L
1,433 SR
Queue Stats
93W - 85L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kràtos
Ymir
20
8 / 5 / 9
15,218
525
11,332
23,768
27,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
LUTH3R3
Ah Muzen Cab
10
2 / 2 / 0
10,162
350
2,714
4,722
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Shadun911
Discordia
20
7 / 1 / 8
15,736
543
29,462
15,847
7,665
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 7
14,346
495
6,396
26,550
41,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
VeryCrafty
Erlang Shen
20
8 / 4 / 3
15,899
548
19,910
27,486
18,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AbsoluteKrunk
Xbalanque
17
2 / 6 / 6
11,162
385
12,634
18,588
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
8,771
302
2,370
8,643
2,160
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Evech18
Jormungandr
17
4 / 5 / 9
12,397
427
18,350
27,700
37,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Mshs77
Thoth
12
0 / 3 / 4
9,157
316
3,823
10,195
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
parttimeshaman69
Erlang Shen
20
9 / 7 / 1
14,559
502
26,130
25,669
19,017
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
26
Kills
15
15
Deaths
26
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AbsoluteKrunk
Xbalanque
2
6
6
0.83
L
0
5
1
0.1
L
Jormungandr
Evech18
Jormungandr
4
5
9
1.7
W
Ymir
Kràtos
Ymir
8
5
9
2.5
W
Ah Muzen Cab
LUTH3R3
Ah Muzen Cab
2
2
0
1
L
Thoth
Mshs77
Thoth
0
3
4
0.67
W
Discordia
Shadun911
Discordia
7
1
8
11
W
1
3
7
1.5
W
Erlang Shen
VeryCrafty
Erlang Shen
8
4
3
2.38
L
Erlang Shen
parttimeshaman69
Erlang Shen
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,814
Damage
63,307
98,373
Taken
90,795
96,897
Mitigated
68,360
28,907
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AbsoluteKrunk
Xbalanque
12,634
5,120
0
4,380
18,588
6,152
721
9,989
8,391
0
64,578
L
2,370
1,400
284
787
8,643
2,160
333
3,190
5,345
26,862
0
L
Jormungandr
Evech18
Jormungandr
18,350
2,522
1,025
4,027
27,700
37,764
548
14,990
12,248
51,405
0
W
Ymir
Kràtos
Ymir
11,332
2,478
0
849
23,768
27,851
371
7,885
15,306
45,056
0
W
Ah Muzen Cab
LUTH3R3
Ah Muzen Cab
2,714
1,234
0
2,208
4,722
1,240
0
1,271
3,451
0
19,710
L
Thoth
Mshs77
Thoth
3,823
264
0
2,777
10,195
3,267
0
7,116
2,617
35,796
0
W
Discordia
Shadun911
Discordia
29,462
1,874
1,321
4,573
15,847
7,665
4,007
3,690
12,157
130,812
0
W
6,396
1,286
1,140
6,638
26,550
41,325
3,435
5,399
20,760
70,755
0
W
Erlang Shen
VeryCrafty
Erlang Shen
19,910
11,496
0
12,178
27,486
18,816
6,655
5,063
22,156
0
131,267
L
Erlang Shen
parttimeshaman69
Erlang Shen
26,130
13,121
0
3,059
25,669
19,017
1,035
10,329
15,004
0
123,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,361
Gold Earned
56,046
619
Minions Killed
489
0
Camps Cleared
0
2,270,064
Distance Traveled
1,946,586
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,162
385
128
4
0
461,281
3
L
Ra
8,771
302
65
2
0
263,989
0
L
Jormungandr
12,397
427
56
2
0
463,765
2
W
Ymir
15,218
525
58
2
0
517,966
9
W
Ah Muzen Cab
10,162
350
38
1
0
164,399
2
L
Thoth
9,157
316
65
2
0
252,061
0
W
Discordia
15,736
543
203
7
0
573,691
8
W
Artio
14,346
495
122
4
0
470,631
1
W
Erlang Shen
15,899
548
198
7
0
543,377
0
L
Erlang Shen
14,559
502
175
6
0
505,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role