Player Matchup

Anhur
Anhur
Gold IV
ELMORA6
Anhur
Gold IV
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
417W - 431L
1,486 MMR
Solo
King Arthur
King Arthur
Gold III
SinXster
King Arthur
Gold III
Level 143
God Stats
9W - 3L
1,606 SR
Queue Stats
105W - 76L
1,485 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Solemnya
Nu Wa
Bronze III
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 MMR
Solo
Anubis
Anubis
Gold II
hellolamers
Anubis
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
houstonmtz
Erlang Shen
Silver II
Level 108
God Stats
10W - 6L
1,788 SR
Queue Stats
43W - 41L
1,503 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,579 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,548 SR
1,495 MMR
Apollo
Apollo
Silver II
Brunche
Apollo
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,493 MMR
Solo
The Morrigan
The Morrigan
Gold IV
DayOfTheDemons
The Morrigan
Gold IV
Level 126
God Stats
20W - 26L
1,729 SR
Queue Stats
151W - 159L
1,494 MMR
Solo
Nemesis
Nemesis
Silver I
JustNip
Nemesis
Silver I
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 83L
1,494 MMR
Solo
Bacchus
Bacchus
Gold III
OMaced
Bacchus
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Streyo
Cu Chulainn
Gold IV
Level 123
God Stats
17W - 24L
1,509 SR
Queue Stats
128W - 125L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ELMORA6
Anhur
20
9 / 5 / 9
14,143
643
15,324
23,327
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SinXster
King Arthur
20
10 / 1 / 3
14,795
673
16,242
16,519
18,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Solemnya
Nu Wa
20
5 / 0 / 12
14,718
669
18,413
5,528
2,301
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
17
4 / 5 / 16
11,873
540
16,111
17,557
10,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
houstonmtz
Erlang Shen
19
3 / 1 / 12
12,499
568
7,092
16,251
13,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneSetTsukuyomiScyllaFenrir

VS

Bans
DanzaburouCupidThanatosRamaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brunche
Apollo
17
4 / 10 / 7
10,767
489
11,508
21,480
5,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
DayOfTheDemons
The Morrigan
17
2 / 5 / 3
10,944
497
4,447
12,009
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
JustNip
Nemesis
18
3 / 4 / 3
10,778
490
6,575
17,848
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
OMaced
Bacchus
14
2 / 7 / 7
9,638
438
9,731
20,208
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Streyo
Cu Chulainn
18
1 / 5 / 3
10,975
499
9,328
17,102
16,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
31
Kills
12
12
Deaths
31
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Brunche
Apollo
4
10
7
0.75
L
The Morrigan
DayOfTheDemons
The Morrigan
2
5
3
0.7
W
Anhur
ELMORA6
Anhur
9
5
9
2.7
L
Nemesis
JustNip
Nemesis
3
4
3
1.13
L
Bacchus
OMaced
Bacchus
2
7
7
0.79
W
King Arthur
SinXster
King Arthur
10
1
3
11.5
W
Nu Wa
Solemnya
Nu Wa
5
0
12
11
L
Cu Chulainn
Streyo
Cu Chulainn
1
5
3
0.5
W
Anubis
4
5
16
2.4
W
Erlang Shen
houstonmtz
Erlang Shen
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,182
Damage
41,589
79,182
Taken
88,647
54,021
Mitigated
51,896
37,215
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Brunche
Apollo
11,508
7,096
0
6,956
21,480
5,033
768
7,659
13,659
0
71,563
L
The Morrigan
DayOfTheDemons
The Morrigan
4,447
429
0
1,062
12,009
4,033
0
6,113
5,614
65,034
0
W
Anhur
ELMORA6
Anhur
15,324
8,270
0
11,519
23,327
9,639
2,454
4,142
19,147
0
119,070
L
Nemesis
JustNip
Nemesis
6,575
2,332
0
1,202
17,848
7,618
0
7,668
9,855
0
88,838
L
Bacchus
OMaced
Bacchus
9,731
911
0
3,405
20,208
19,173
0
7,915
12,067
26,203
0
W
King Arthur
SinXster
King Arthur
16,242
2,032
0
4,967
16,519
18,404
230
3,159
13,333
8,505
92,102
W
Nu Wa
Solemnya
Nu Wa
18,413
2,695
128
2,192
5,528
2,301
3,042
1,047
4,397
126,552
0
L
Cu Chulainn
Streyo
Cu Chulainn
9,328
1,829
0
3,312
17,102
16,039
0
6,125
10,836
6,115
67,817
W
Anubis
16,111
1,258
0
9,128
17,557
10,359
952
5,549
11,874
65,967
0
W
Erlang Shen
houstonmtz
Erlang Shen
7,092
3,731
0
9,281
16,251
13,318
1,101
3,450
12,725
0
87,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,028
Gold Earned
53,102
760
Minions Killed
584
0
Camps Cleared
0
2,108,124
Distance Traveled
2,064,352
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,767
489
114
5
0
375,164
5
L
The Morrigan
10,944
497
138
6
0
381,685
9
W
Anhur
14,143
643
156
7
0
338,054
3
L
Nemesis
10,778
490
135
6
0
484,287
3
L
Bacchus
9,638
438
29
1
0
418,793
5
W
King Arthur
14,795
673
174
8
0
478,434
5
W
Nu Wa
14,718
669
207
9
0
447,320
6
L
Cu Chulainn
10,975
499
168
8
0
404,423
6
W
Anubis
11,873
540
87
4
0
367,084
1
W
Erlang Shen
12,499
568
136
6
0
477,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role