Player Matchup

Awilix
Awilix
ACTIVEJR
Awilix
Level 103
God Stats
19W - 22L
1,654 SR
Queue Stats
364W - 311L
1,559 Elo+
Party 2
Mulan
Mulan
Aces720
Mulan
Level 118
God Stats
11W - 13L
1,426 SR
Queue Stats
142W - 177L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Adalo
Sylvanus
Level 121
God Stats
6W - 13L
1,645 SR
Queue Stats
578W - 569L
1,501 Elo+
Party 1
Janus
Janus
TPP-Phantom
Janus
Level 123
God Stats
25W - 33L
1,457 SR
Queue Stats
103W - 111L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
southernsgt11
Hou Yi
Level 64
God Stats
36W - 24L
1,590 SR
Queue Stats
234W - 204L
1,521 Elo+
Party 2
Team Averages
Level 106
1,554 SR
1,515 Elo+

VS

Team Averages
Level 91
1,379 SR
1,560 Elo+
Nike
Nike
FadedChipmunk87
Nike
Level 38
God Stats
1W - 0L
1,266 SR
Queue Stats
30W - 22L
1,580 Elo+
Party 3
Ne Zha
Ne Zha
LeifyEric
Ne Zha
Level 76
God Stats
12W - 9L
1,500 SR
Queue Stats
134W - 124L
1,577 Elo+
Party 3
Danzaburou
Danzaburou
Magiikxx
Danzaburou
Level 136
God Stats
10W - 11L
1,285 SR
Queue Stats
202W - 190L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
SchmingSchmong
Sylvanus
Level 120
God Stats
7W - 4L
1,344 SR
Queue Stats
163W - 163L
1,571 Elo+
Party 3
Scylla
Scylla
WayneradioTV
Scylla
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
477W - 456L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ACTIVEJR
Awilix
19
8 / 9 / 12
13,019
501
14,271
21,075
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Aces720
Mulan
20
7 / 6 / 5
14,243
548
21,123
28,694
32,631
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Adalo
Sylvanus
18
4 / 8 / 7
12,668
487
10,163
25,472
29,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 8 / 9
12,251
471
17,638
17,400
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 8 / 5
11,666
449
11,715
18,856
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 9
13,107
504
8,352
18,012
12,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
LeifyEric
Ne Zha
20
10 / 9 / 8
14,978
576
20,917
28,600
14,257
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Magiikxx
Danzaburou
20
15 / 3 / 13
18,789
723
33,875
27,769
14,820
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
19
3 / 5 / 26
14,479
557
11,451
28,219
38,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
8 / 6 / 8
15,142
582
16,988
15,614
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
28
Kills
39
39
Deaths
29
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Awilix
ACTIVEJR
Awilix
8
9
12
1.56
L
Mulan
Aces720
Mulan
7
6
5
1.58
L
Sylvanus
Adalo
Sylvanus
4
8
7
0.94
W
3
6
9
1.25
W
Ne Zha
LeifyEric
Ne Zha
10
9
8
1.56
W
Danzaburou
Magiikxx
Danzaburou
15
3
13
7.17
W
Sylvanus
3
5
26
3.2
L
6
8
9
1.31
W
Scylla
8
6
8
2
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,910
Damage
91,583
111,497
Taken
118,214
87,299
Mitigated
86,723
27,118
Healing
53,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ACTIVEJR
Awilix
14,271
5,742
0
3,348
21,075
9,476
0
6,667
14,222
0
72,608
L
Mulan
Aces720
Mulan
21,123
2,872
0
10,079
28,694
32,631
924
2,994
25,618
0
101,441
L
Sylvanus
Adalo
Sylvanus
10,163
1,408
3,209
7,007
25,472
29,130
0
8,283
16,971
31,982
0
W
8,352
1,850
0
2,783
18,012
12,712
2,144
4,005
13,571
0
60,656
W
Ne Zha
LeifyEric
Ne Zha
20,917
8,323
0
10,509
28,600
14,257
604
6,553
21,682
0
125,501
W
Danzaburou
Magiikxx
Danzaburou
33,875
24,172
0
15,612
27,769
14,820
4,958
7,263
19,992
0
171,671
W
Sylvanus
11,451
1,389
9,232
11,204
28,219
38,896
160
8,179
19,647
33,504
0
L
17,638
432
0
1,707
17,400
6,754
0
5,590
11,640
76,836
0
W
Scylla
16,988
1,847
651
3,706
15,614
6,038
858
2,588
12,616
90,577
0
L
11,715
3,993
0
1,768
18,856
9,308
1,118
4,218
14,607
0
67,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
76,495
562
Minions Killed
643
0
Camps Cleared
0
2,300,049
Distance Traveled
2,336,096
44
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,019
501
104
4
0
508,210
6
L
Mulan
14,243
548
179
7
0
404,510
7
L
Sylvanus
12,668
487
32
1
0
466,714
8
W
Nike
13,107
504
110
4
0
484,146
1
W
Ne Zha
14,978
576
145
6
0
459,392
8
W
Danzaburou
18,789
723
224
9
0
452,840
8
W
Sylvanus
14,479
557
32
1
0
484,480
8
L
Janus
12,251
471
132
5
0
470,881
13
W
Scylla
15,142
582
132
5
0
455,238
6
L
Hou Yi
11,666
449
115
4
0
449,734
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role